Get Flash To Check To Make Sure That The Image Is Displaying?
Jan 7, 2009
I am dynamically loading my images thru XML and noticing that sometimes the image is not displaying even when at the bottom of the bar it sais that it is "done". How do I get Flash to check that the image is displayed?
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Aug 23, 2010
I'm displaying a .jpg image by xml in Flash. The problem is the output quality of the image looks terrible (pixelated and text unreadable). The image is 72dpi at 1150px X 750px. The display movie clip area is also 1150px X 750px. Is there any hints or settings I might be missing to display this image at a higher quality ?
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Mar 25, 2012
I worked with HaXe and actionscript programming, but I'm new to flex. Here's my question. If I want to get image from server (blazeds) in AS3 I'll load it to Loader a loader and then add it to some e.g. MovieClip. Should I do the same to load an image in flex? Or there some common for flex schema for doing that? Another question is. If I have an Image on blazeds server what will a better way to get it: to pass it through java (i.e. read it, and then pass to client) or directcly with Loader?
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Jan 25, 2011
I need to display something on my program just for one month. For example from the 1/25 to 2/25 I need to display something but at midnight on the 2/25 the the element has to disappear. I need to create a function to do that but I have no idea how to check the date. a lot
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Feb 7, 2011
I have a simple Flash gallery which reads from a xml file. Everything worked well but suddenly one of the images (image10.png) doesn't show up, all I get is an 'X'. All the images are in the correct folders as I haven't moved them. It's the second item that doesn't work (in bold).
Code:
<?xml verticalsion="1.0" encoding="utf-8"?>
<gallery
width="800"[code]..........
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May 31, 2010
written a small class for a image galery with preloader. but how to check if a image allready is loaded to hide preloader bar?i tried to discover with httpStatus, but unfortunetly this event is dispatched after the open/progress event hintthe code comes heremain class:
Code:
package marek {
import flash.display.*;
[code]........
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Mar 6, 2012
What I'm trying to do is quite simple. Load an image externally, then display it (addChild it) multiple times, in different places, without loading it again and again. (Granted, caching means the image won't be downloaded multiple times, but I'd like to avoid those annoying disk accesses as well.) I know that flash doesn't actually support this. A while ago I was trying this same thing, I dug around for hours, and there was no real solution.
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Mar 4, 2012
I launch an Actionscript function through javascript via ExternalInterface.
<script type="text/javascript">
var flashvars = {};
var params = {};
params.allowscriptaccess = "always";
var attributes = {};
[Code]...
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Oct 26, 2011
How would I make an image I load using AS3's loader class into a button with an event handler on it? Below is what I have started. And below that is my error I get when I click the message.
AS:
//call function that starts loading my image
callButtons();
function callButtons():void {
[code]....
the error I am getting when I click the spanish.png on the stage is: ArgumentError: Error #1063: Argument count mismatch on MyVideoPlayer_CS4_fla::MainTimeline/playSpanish(). Expected 0, got 1.I NEEDED TO ADDED evt:MouseEvent
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Aug 23, 2010
Made this class that loads pictures for me. You pass on the picture URL, the object that the picture needs to be added to and a function to do after the image is loaded.Here is the class:
Code:
import flash.display.Sprite;
import flash.events.*;
[code].....
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Jan 13, 2011
I have the following AS:
function clicButton(e:MouseEvent) {
//if (MovieClip(root).gallery_category_num !== numButton && _root.gallery_flag_animation==true) {
[code].....
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Oct 28, 2008
it is possible to display an image in a TextField by using html and the img-tag. The image is identified by an URI:
textField.htmlText = 'An image: <img
src="c:\myImage.png">';
Now here's my question: Is it possible to refer an image which is in the same .swf-file as the code?
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Apr 20, 2010
I'm trying to extend the Image class but hit a problem that I can't get past. I have a private image (img) that loads an image and a function that takes that image and copies it onto the parent. The debug function "copyit2" displays the image fine (so I know it's loaded OK). But the function "copyit" doesn't work - it just displays a white rectangle. I can't see how to make copyit work so that the original image is copied to the BitmapData and then subsequenty copied onto the parent?
(The idea is to do some processing on the Bitmap data before it is displayed, although this isn't shown here to keep the example simple.) I suspect it is something to do with the security of loading images, but I'm loading it from the same server as the application is run from - so this shouldn't be a problem?
[Code]...
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Feb 9, 2010
isnt there a way to get an FLVPlayback component to display its FLV's first frame until it has enough frames buffered to start playing the video? I can add a preview to it that i can see while im authoring the flashfile the component is in, but it just shows up as a white frame for a second at runtime.. id like to get it to display its first videoframe instead of that. The component inspector assures me there is a way to do this using actionscript, but leaves me hanging on exactly how its done, or where to discover such information
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Dec 12, 2008
I'm trying to load an image for displaying in a container which have been loaded from the Library and placed on the stage.Loading the image for which to use is no problem but algning it to the center of the stage is a problem.Now, keeping in mind that loaded images usually are placed at the top-left corner of the stage I tried to solve the problem like this...:
a = stage.stageWidth/2 (finding the center of the stage)
b = image.width/2
c = a-b (giving us the result of which to place the image)
image.x = c;
The formulas above make sence... in theory. In real life (at least on my computer) it doesn't work.Now, there might be some factors to consider when doing simple math like this...: - Can it be that the container is not the same size as the image loaded? - Can it be that I have to keep the x and y of the container (although I have aligned it so it's placed at the center of the stage)?
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Jun 8, 2009
loading my images (from an xml) and text, to a movieclip instance.i completed the parsing but i can't load it in my mc instances.
[Code]...
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Mar 14, 2010
I need info regarding ScrollPane tool in Flash CS4. As I need to display a image in it. I have a "zoom" effect set up to where when the user pushes the + button,the x and y scale is increased. But when I does so Scroll bar does not get resized automatically. And thus due to increased size only half of the image remain visible.
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Dec 22, 2010
I have a Datagrid with an ItemRenderer assigned to a column which is a Currency column(String). The renderer is mean to display the Flag of the currency eg; for USD it should display a USD flag image etc. At the moment the column is appearing Blank without an image. I have the following renderer (which extends UIComponent). I am dynamically loading the images in the commitProperties() method. At the moment I have hard-coded it to the USD image to get it to work
public class CenteredEmbedImage extends UIComponent implements IListItemRenderer,IDropInListItemRenderer
{
private var _loader:Loader;
[Code]....
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Nov 19, 2009
Trying to display an image in a Dynamic Text Field that reads in an html file: using the <img> tag. The text shows up just fine, but the image is not being displayed ??
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Mar 11, 2010
I am trying to display am image within flash using CS3.
I have a text field with the following code.
feedback.htmlText = "<img src='Logo_small.png'</img>"
nothing displays. The image and flash document are at the same level, so that is why I am using a relative link. Do I need to use a full (absolute) link to the image?
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Jul 31, 2009
I'm trying to show image files (jpg, png, gif) that can be larger than the available display area. I've embedded an Image inside a cCanvas (to get scrolling), but the large images are not completely displayed.
Very large images (e.g. 2480 x 3507) have the top or the top and bottom of the image clipped withing the scrolling Image.
What is the largest graphic one can display using the mx.controls.Image ?
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Sep 6, 2011
I would like to display a spinning image, when my application is not connected to the socket server and is in an "offline" state.
So I've tried using an ajax-loader.gif, courtesy of http://www.ajaxload.info/
<s:Image source="@Embed(source='assets/ajax-loader.gif')"
horizontalCenter="0" verticalCenter="0" includeIn="offline" />
but unfortunately the bitmap is not animated (does not spin).
Is there a way to do that, how do you approach displaying a "loading indicator" in your Flex 4.5 programs?
Or do I have to fallback to mx.controls.ProgressBar?
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Nov 25, 2004
I am new for Flash Action Script 2.0 .I have made one script to dynamically load the images depends on the data came from database.This images can be of any size in the directory.I want this images on perticular height and width.so i wrote like UserImage._xscale=35 and UserImage._yscale=47.but i do not get the image of that size.I tried to set _height and _width property the it is not displaying image.so what should i do to get the image of my size?
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Apr 14, 2007
I have some problems with Bitmap displaying properly loaded image, when providing variables as width and height in the constructor as opposed to numbers, example:
[Code]....
Running the app with this code cuts away half of the picture from right and half of the picture from the bottom. Since the BitmapData is filled with solid white background, the clipping is clearly visible. When line marked with [*] is commented out, and line marked with [**] is uncommented instead, the whole picture displays and all is just as expected. The only difference between those two lines of code is, that in line [*] are used some properties+variables, and constants are used in line marked with [**].
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Jun 1, 2009
[URL]
Go here, click on Folios, click one of the albums, then move the mouse close to the footer to get the thumbnail nav to pop up.
She wants to replace all the numbers for "Image" and "Total" to her handwritten numbers. How would I go about doing this?
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Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
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Feb 7, 2009
i know this has proberbly been covered before, but how do i do this:i want my script to run a function only after an image has loaded using loadMovie
is that possible?
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May 31, 2010
i�ve written a small class for a image galery with preloader. but how to check if a image allready is loaded to hide preloader bar? i tried to discover with httpStatus, but unfortunetly this event is dispatched after the open/progress event - the code comes here
main class:
Code:
package marek {
import flash.display.*;
import flash.net.*[code]...............
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Apr 8, 2009
I have created a photo gallery, following this tutorial:URL...However I want the user to be able to click a thumbnail, which triggers a function to unload the previous image, and then reload the selected image.[code]
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May 5, 2009
is this a "valid" method to check if the current image is loaded before going to the next loop/image?
[Code].....
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