ActionScript 3.0 :: Check To See If Loader Already Contains Image

Apr 8, 2009

I have created a photo gallery, following this tutorial:URL...However I want the user to be able to click a thumbnail, which triggers a function to unload the previous image, and then reload the selected image.[code]

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ActionScript 3.0 :: Check Loader Content - Distinguish Between Image And Swf?

Oct 14, 2009

how can I distinguish between image and swf? it works for image, but how can i ask if content is swf?

Code:
private function completeHandler(e:Event):void {
if(e.target.content is Bitmap){
_image = (Bitmap)(e.target.content);

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ActionScript 3.0 :: Image Viewer And Im Loading An Image To A Loader And Then Add The Loader To The Stage?

Aug 12, 2009

im working on an image viewer and im loading an image to a loader and then add the loader to the stage.I want the user to be able to drag and drop the image but since it's a loader i dont know how to do it.
I tried

imageLoader.startDrag = true;
imageLoader.content.startDrag = true;
 
but im getting an error on both.

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ActionScript 3.0 :: Check If Loader Exists?

May 12, 2011

actionscript but have managed to load an external .SWF file into an existing flash file.I have a button that runs the following code which successfully removes the loader:

removeChild(myLoader);
SoundMixer.stopAll();

My problem is that if I click to go elsewhere my loader keeps playing.What code can I include on all my other buttons to unload the loader before going somewhere else in my flash file? I've tried just running the 2 lines above but get an error because sometimes myLoader doesn't always exist.

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ActionScript 3.0 :: Check If A URLStream On A Loader Is Open Or Closed

Jun 30, 2010

I have to be able to cancel and kill a Loader process properly and many times. If I dont do this, it seems that the flash player (at least on mac) eventually crashes as some loader processes are flying about , strangling the CPU.

There doesnt seem to be a straightforward way to know this and just calling a Loader.close causes an error, if the stream is not open.

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Flash - Add Image Using Loader And Make Image A Button With Event Handler?

Oct 26, 2011

How would I make an image I load using AS3's loader class into a button with an event handler on it? Below is what I have started. And below that is my error I get when I click the message.

AS:

//call function that starts loading my image
callButtons();
function callButtons():void {

[code]....

the error I am getting when I click the spanish.png on the stage is: ArgumentError: Error #1063: Argument count mismatch on MyVideoPlayer_CS4_fla::MainTimeline/playSpanish(). Expected 0, got 1.I NEEDED TO ADDED evt:MouseEvent

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ActionScript 2.0 :: Image Loader Gallery - Put A Timer - Divert To The Next Image Automatically

Apr 30, 2010

I have this piece of code to change images. I was trying to figure out how you could put a timer on the code, so if the image has been displayed for say 5 seconds it diverts to the next image automatically? Also if it's not to hard, when it has played to the end to divert to the 1st image.

[Code]...

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Flash CS4 Loader Class: Image Loads Initially But Error Returned When Loading New Image

Mar 22, 2011

[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.

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Flex :: Adding Loader Image While The Image Is Loading?

Feb 23, 2010

I need to create a gallery to load images and display them. This part is fine:

/**
* @variable image_name to store the name of the selected item
*/
private function showimage(evt:Event):void

[Code].....

where imgMain is the id the image component.

But, I need a small twist. A transition image i.e. loading image should be displayed while the the image is being loaded.

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ActionScript 3.0 :: Reflection Image Should Appear Under The Image / Loader

Mar 6, 2010

I've looked through a couple threads here about reflecting images... but I don't quite understand it. I will include a link to my project thus far: Final Project First of all, ignore the music/mp3 items at the bottom of the stage. Those aren't wired up yet. When you click on a bike image on the right, the reflection image should appear under the image... but it's not quite working out that way, and I've tried a few things. Here's the segment of AS3 code that is giving me trouble:

[Code]....

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ActionScript 3.0 :: OOP, For Image Loader?

Oct 29, 2010

A basic image loader, looks like this:

var my_loader:Loader = new Loader();
my_loader.load(new URLRequest("imagename.jpg"));
movieclipinstancename.addChild(my_loader);

[code].....

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IDE :: AS2 CS3 Image Loader Not Working In IE

Dec 1, 2008

I'm trying to simply have 4 images at a time appear, then scroll over one image when a button is clicked. I'm using the Loader component to call in the external jpgs. This works perfectly in Firefox and when I preview it in Flash, but in IE the images don't load properly. I'm scaling them down using the Loader parameters, but IE usually tries to load the full-sized images. You can see the problem if you visit [URL]

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IDE :: Masking An Image Loader?

Jun 10, 2009

I'm coming from AS3 and I'm trying to mask a SWF file that's being imported in but it's doing something pretty funky. The SWF file is coming in fine, but when I'm masking it, it shows the shape I'm masking with, but it's also masking because nothing is going beyond its' edges.

{
var mask_mc:Shape = new Shape();
mask_mc.graphics.beginFill(0x000000);

[Code]....

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ActionScript 2.0 :: Check If Image Has Loaded?

Feb 7, 2009

i know this has proberbly been covered before, but how do i do this:i want my script to run a function only after an image has loaded using loadMovie
is that possible?

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ActionScript 3.0 :: Check If Image Is Preloaded?

May 31, 2010

i�ve written a small class for a image galery with preloader. but how to check if a image allready is loaded to hide preloader bar? i tried to discover with httpStatus, but unfortunetly this event is dispatched after the open/progress event - the code comes here

main class:

Code:
package marek {
import flash.display.*;
import flash.net.*[code]...............

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ActionScript 3.0 :: Xml Image Loader & Buttons?

Jun 28, 2009

Attached is a link to a file I made named "index".I would have liked to have included the following files but was limited due to "you-send-it" not uploading folders.Files not included: [but functioning and vital to the site as well as the question]- xml list- images [folder]- thumbnails [folder]

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Preloader With Random Image Loader?

Jul 9, 2009

I would like for the website preloader to recognize the random image loader that I have on frame 8 of my siteI have a basic preloader on frames 1 and 2(frame 1)

amountLoaded:Number=_root.getBytesLoaded()/root.getBytesTotal;
(frame 2)
if(_root.getBytesLoaded()==_root.getBytesTotal()}

[code]......

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ActionScript 3.0 :: After (Loader) Loading An Image?

Apr 22, 2011

I've tried adding this loader as a child of several different sprites but it only ends up in one of the sprites (must be removing from the other sprites display list automatically).How can I duplicate that image in the loader into multiple sprites?e.g. (note don't worry about making sure the icon is loaded, pretend I wanted to Event.COMPLETE before adding to
 
var icon:Loader = new Loader();
icon.load(new URLRequest('image.png'));
var iconA:Sprite = new Sprite();

[code]....

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Flex :: Dragging A Image Within A Loader?

Mar 23, 2010

I am having trouble in dragging a image within a loader. I am able to do zooming and rotating image but not moving image with mouse. Purpose is when I zoom a image info is out of boundaries and so is hidden. To see that info users should be able to drag the image any way they want.

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ActionScript 3.0 :: Scaling Image From Loader?

Aug 23, 2010

I'm writing a movie that should load image from external location and display it in placeholder. I called placeholder "imageMC" and I gave it dimensions on 250x250 px.Next I load image using Loader class and I'm waiting for complete event.After that I try to resize image so it will fit to placeholder. I also want to keep fine aspect ratio.My code looks that:

ActionScript Code:
function onComplete(e:Event):void {
var wFactor:Number, hFactor:Number, originalWidth:Number, originalHeigth:Number, newWidth:Number, newHeigth:Number;
originalWidth = loader.content.width;

[code]....

The problem is line: "imageMC.addChild(bmp);". When I add a bmp as child of imageMC the trace statement looks like:

Quote:

250:187 //loader.content dimensions
252.05:362.4 //imageMC dimensions ??!! WHY THEY ARE CHANGED???
250:187 //bitmap dimentsion

and imageMC resizes his heigth and display image wrong scaled.But when I add bmp as child of stage: "addChild(bmp);" trace looks like:

Quote:

250:187
250:250
250:187

and image is scaled propertly.What is cause of this error?

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ActionScript 2.0 :: Image Loader Not Working

Jun 22, 2007

why this isn't working with as 1.0? I have to publish it with 1.0 for other reasons. basically i want a simple preloader:

[Code]...

it goes straight to 100% when viewed through the download simulator, but the image isn't actually loaded. I don't really know as 1.0, just 2.0.

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ActionScript 3.0 :: Getting Image To Load Using New Loader ()?

Feb 10, 2009

I'm a complete newbie using ActionScript for a class I'm taking online (not my choice to have it online, unfortunately). My instructor isn't much help to me and I am struggling. I am a beginner Flash user so know a little about that program but it's the AS I'm struggling with. I will give you my first bornI am creating a simulation that contains an octopus in a bath tub for the main image.I'm trying to get the octopus to load on my stage using the code my instructor has given me:

var somePictLdr:Loader = new Loader();
var request:URLRequest = new URLRequest("octopus.jpg"); <--this is the name of the jpg I have. I'm on a Mac and the entire folder with all of my stuff is on my desktop named

[code].....

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ActionScript 3.0 :: Image Loader To Bitmap

Apr 10, 2012

I'm loading a list of urls of pics from an fql query, then loading those urls with the loader class using this function:_loc is a MovieClip that holds the picture,[code]In onMyPictureLoaded I would like to get the bitmapdata out of loader.content and scale the image (smooth it too) that way, and then reattach it to the _obj MovieClip, but I'm having trouble reattaching that new bitmap to the object.It seems the problem is more to do with events and not having the ability to pass information (_loc, for example) from:loader.contentLoaderInfo.addEventListener(Event.CO MPLETE,onMyPictureLoaded); to the onMyPictureLoaded function.

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ActionScript 1/2 :: Check If Image Is Loaded Before Going To Next Loop?

May 5, 2009

is this a "valid" method to check if the current image is loaded before going to the next loop/image?

[Code].....

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ActionScript 3.0 :: How To Check Width Of Loaded Image

Dec 16, 2009

my script loads an image like this:

image = new Sprite();
imageLoader = new Loader;  imageLoader.load(new URLRequest(imageList.image[1].imgURL));  image.addChildAt(imageLoader, 0);

[code].....

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Professional :: How To Check If Image / MovieClip Is In Particular Position

Jan 1, 2012

I am trying to develop a e-Learning kind of stuff where in All the planets of solar system are jumbled and then the Kid has to drag and drop the each planets in order. But what I need is After the kid drags and drops the image/MovieClip in order, I need to verify all the Planets whether they are in particular order or not. How to Verify the Objects?

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Get Flash To Check To Make Sure That The Image Is Displaying?

Jan 7, 2009

I am dynamically loading my images thru XML and noticing that sometimes the image is not displaying even when at the bottom of the bar it sais that it is "done". How do I get Flash to check that the image is displayed?

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ActionScript 3.0 :: URLRequest - Check Image Existance?

Jan 12, 2011

how to check whether the URL given to URLRequest really exist or not? for e.g.,

var a:Loader = new Loader();
var b:URLRequest = new URLRequest("C:/123.jpg");

now here, how can I check whether the URL given to variable " b " is really there or not?

var a:Loader = new Loader();
var b:URLRequest = new URLRequest("C:/123.jpg");
a.contentLoaderInfo.addEventListener(IOErrorEvent. IO_ERROR, error);

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ActionScript 3.0 :: Add A Progress Bar To Check If The Image Is Uploading Or Not?

May 29, 2009

Why is it image is not uploading when im running on swf version, but image uploading works when im running the exe version of the flash project? And how can i add a progress bar to check if the image is uploading or not? Oh yeah, im new at actionscript so please go easy on me. anyway here's the code.

Code:
import com.adobe.images.JPGEncoder;
var jpgSource:BitmapData = new BitmapData (container_mc.width, container_mc.height);
jpgSource.draw(container_mc);

[code]....

And how can i say to image_mc to load the jpeg at the center of image_mc's axis. So that when i flip the image, the image will flip vertically at the center?

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ActionScript 3.0 :: Flash - Check If Image Is Preloaded?

May 31, 2010

written a small class for a image galery with preloader. but how to check if a image allready is loaded to hide preloader bar?i tried to discover with httpStatus, but unfortunetly this event is dispatched after the open/progress event hintthe code comes heremain class:

Code:
package marek {
import flash.display.*;

[code]........

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