Professional :: How To Check If Image / MovieClip Is In Particular Position
Jan 1, 2012
I am trying to develop a e-Learning kind of stuff where in All the planets of solar system are jumbled and then the Kid has to drag and drop the each planets in order. But what I need is After the kid drags and drops the image/MovieClip in order, I need to verify all the Planets whether they are in particular order or not. How to Verify the Objects?
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Nov 5, 2010
I've got a page with a very simple movie, it contains a text on some rows and an image.The text must be shown centered inside the page and must keep its aspect ratio if the browser is resized.The image mus be always placed at the bottom right corner of the window, not of the text area.
I can't obtain both of them, I can have the image always at the corner (placing it through AS3), but I have the text stretched when I resize the browser, or I can have the text always keeping its aspect ratio, but the image is not placed at the corner of the winwdow.I've also tried to have only the text on the movie and to place the image as html page's background, but the movie goes above the image and hides it.
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Mar 1, 2011
I'm developing my first flash app. I'm trying to use classes because they'll be very important in my future app. I created a simple movieclip with a star. However, instead of putting it directly on the stage, I'm calling it from library, using the addChild method to place the star in the stage. To do that, I simple right click over the movieclip icon->properties->check export to action script->and I give a name to the class (for example: myMC)
Then, inside the class I wrote:
package {
import flash.display.*;
import flash.events.*;
public class myMC extends MovieClip {
var star:myMC=new myMC();
public function myMC() {
[Code] .....
As I am placing the two variables origin_x and origin_y inside the constructor, I'm expecting to get 250 and 200 respectively. After drop the star, I want to send it to it's original place, and that's why I need to keep this values. And here's the problem, origin_x and origin_y are both ZERO, instead of 250 and 200... The value is not relative to stage. I managed a little bit and I found this post : [URL]. Unfortunately I tried to replace by the suggested code, but both values remain zero. An interesting thing, is that if I put the star directly in the stage instead of calling it from the library as I am doing, I get correct values in origin_x and origin_y.
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Feb 4, 2010
Is anyone else having trouble with the new tweening in CS4? Every time I enter a numeric value to position a movieclip it changes it! I'm getting very frustrated trying to do the simplist things - even when I move the clip manually it puts it back where it was. Am I missing something here?
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Dec 16, 2010
this concerns flash cs5 and the timeline.Everybody knows the effect you get when you use appendText() to add text to a multiline dynamic textfield, right ? Well, I have a movieClip as a container, and I would like dynamic textfields to populate this movieclip in the same manner as textStrings would populate the dynamic Textfield.
How would this work?I have buttons that trigger addChild() function so as to populate the movieclip with textfields, but how do I make sure that the textfields make up an arbitrary list as a menu user chooses which buttons to click?
Let's say this is the visible text when the swf runs.(I cut away some of the code to make this more to the point):
var buttonTrace:TextField=new TextField;
addChild(TextClip.buttonTrace); buttonTrace.x=0;
buttonTrace.y=0;
buttonTrace.text="Breadcrumbs";
Now for each time I click a button in the menu I've made, a new textfield appears with the name of the button. This is how I want it. BUT......... How do I control the display properties and positioning of dynamic textfields within a movieclip ? How do I control persistent visibility, and how do I make these textfields appear one after the other in the order they were clicked.
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Nov 19, 2009
I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.
I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:
Code:
// Add the symbols to stage
var Menu_mc = new Menu_MC();
addChild(Menu_mc);
[code]...
But it seems futile.
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Jul 12, 2005
On a button I want it to check the position of one of the mc's and perform an action otherwise don't. This is what I have:
Code:
if(Main._x > 100){
returnMain();
returnContent();
[Code]....
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Jan 22, 2010
I have a MC on the stage and when the user clicks on it I want it to center itself and scale up. Then when the user clicks on it again I want it to return to its original position and scale. Then they can click on the next MC which would do the same thing. Any suggestions on how to handle this? I was thinking of adding the event listener, of course, and inside the handler function I would use an IF to check the x position or scale of the target MC. Is this a "clean" way of doing it?
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May 13, 2010
I'm hoping someone can solve this headache. Basically, I want a movieclip to move to the position of each of my buttons from any position along my x axis. Therefore, the movieclip needs to 'flip' to face the way it is traveling.At the moment I have the movieclip moving to the mouse x axis when I ROLLOVER the button and stop following the mouse when I ROLLOUT but the code won't flip the movieclip so I must have something wrong...
btn.addEventListener(MouseEvent.ROLL_OVER,followCa t);
btn.addEventListener(MouseEvent.ROLL_OUT,stopCat);
btn02.addEventListener(MouseEvent.ROLL_OVER,follow Cat);
btn02.addEventListener(MouseEvent.ROLL_OUT,stopCat );
[code]....
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Jul 3, 2009
setting a position of movieclip called red x and y position within a movieclip called background
Code:
background.redsquare.x = 300;
background.redsquare.y = 300;
comes up with TypeError: Error #1010: A term is undefined and has no properties.
setting a position of movieclip called red x and y position withen a movieclip called background
Code:
redsquare.x = 300;
redsquare.y = 300;
This works fine but how can that be when surely you must access the red withen the background rather then just accessing red?
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Feb 6, 2010
i have a class that creates circles randomly placed at stage, i want then to move those circles and make them bounce off the stage, i know how to do that, the problem is that when i add a new shape into my stage, that shape, has an "x" value of 0, no matter where it appears, how can i check the real "x" value of that shape within the stage, so i can continue with the bouncing check...
ActionScript Code:
package
{
import flash.display.MovieClip;
import flash.display.Graphics;
[code]....
so i just want to know the "real" "x" and "y" positions of my Shape attached to stage to attach a ball to stage i use the createBall method called from my fla....
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Nov 3, 2009
lets say i have a sprite on the stage and one movieclip inside it. now i want to tween or just set that movieclip x and/or y position according to stage position. so for example i want to set mc.y = - 100; (by which i mean -100 to stage, not sprite which mc is in.)
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Feb 3, 2010
What i'd like to do is have a menu/site map that adjusts when you click on a certain icon. For example, I have a AS3.0 flash file with, say, 5 keyframes with 5 buttons that are in different positions on each key frame. The buttons are set to gotoAndPlay the various keyframes. I can set up a tween that links frame 1 to 2, 2 to 3 etc. but what I would like is a tween from, say, 1 to 3, then 3 to 5, then 5 to 1 - basically in a random order rather than sequentially through the key frames. I could set each of these tweens up individually but the site is for a portfolio that I would like to keep adding to and to do this individually would mean an ever increasing amount of tweens.Basically, is there a way to get a 'MovieClip' to move from Position A in keyframe 1 to Position B in another keyframe without a set of tween frames? I'm sure this is simpler than I am making it sound but I don't seem to be able to work it out.
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Aug 1, 2011
I would like to export a movieclip as a gif image. The movieclip contains a circle that fading from grey to transparent. So I wonder if it possible to export this movieclip as a gif to show it in for example photoshop and still have it fading from grey to transparent (not white!!).
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Mar 23, 2010
I found examples in adobe site only to position the object where the mouse pointer is. But i have to place the image in the position of drag proxy image.
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Oct 18, 2010
I am trying to load an external .swf (actually it is only an image that I published as a swf file, not a complicated movie) but I get errors. I am trying to load the .swf into a movieclip and the movieclip appears on the stage. I have put the code in frame 1 where the image should appear (in the movieclip). The code that I used is below and works fine with a .jpg and when I load it directly on the stage, that is to say, when I put the code in a frame on the stage. Why does it not 'work' right now?
I have added 'parent' in 'parent.event.target.content.y = 200;' in the first frame of the movieclip timeline, to make sure that it will appear on the (main)stage. The error that i get is this one:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at galerie2010_fla::mcBallon1_11/frame1()
This is the code in frame 1 in mcBallon1:
var imageRequest1a:URLRequest = new URLRequest("images/SWFoverig/ballon1_702x368.swf");
var imageLoader1a:Loader = new Loader();
imageLoader1a.load(imageRequest1a);
addChild(imageLoader1a);
imageLoader1a.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete1a);
function onComplete1a(event:Event):void{
parent.event.target.content.y = 200;
parent.event.target.content.x = 205;}
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Apr 12, 2004
I have a MC called image_mc. When I load an image from XML, I want the centre of the image to be over the MC.Here is my code which isn't working. Currently, it positions the top left of the image at the MC regardless if the image is portrait or landscape.
Code:
pic = portfolioTag.childNodes[num].attributes.IMAGE;
// LOAD IN FIRST PICTURE IN XML FILE, first occurance of IMAGE NODE[code]....
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Oct 31, 2011
I have 170 images that I need to place on the same place on the left side of the stage and and have them move across the stage one at a time, increase in size and then fade out after 10 sec. The sequence then continues for all 169 images. My initial thoughts are to animate the first image inside a movie clip, duplicate it and swap the image. When I tried this it worked fine until the image had shape tweened to the larger size (at this point the image displays for 10 sec and fades out). At the key frame at this point the image changed back to the original one. What do I need to do to make the new image visible throughout the whole movie clip when I swap the image like this? Is there a better way to produce this type of animation? I am using Flash Professional 8 and quite new to the world of Flash and Action Script.
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Aug 25, 2009
Is there any way to check if any other movieclip is hitting one specific movieclip (not two specific movieclips) something like --> if(movieClip1.hitTestObject(movieClipX)){
with movieClipX being any movieclip
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Sep 20, 2010
I have 8 movieclip on stage, 4 of them being the contents, and the other 4 being the target. I have to drag all of the 4 contents, into the target. apparently, i am able to do that, but the problem i'm facing right now, is the button that is on stage, is suppose to check if the movieclip are in the right place, which i set them.
Here are the codes:
ActionScript Code:
import flash.events.MouseEvent;
import flash.display.MovieClip;
var startX:Number;
[Code]....
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Jun 27, 2006
using the following jumpTo script as a guide how do I write an if statement for a function that will basically ask "if the movieclip is at position 3 stay there, otherwise jumpTo position 2"?
Code:
var bg1x = new Array(0, -1280, -1014, 0);
function jumpTobg1X(number) {
gradientNav_mc.newX = bg1x[number];
}
I have tried a bunch of if/else statements but I can't get it working. I can't figure out how to write it properly. I tried something like this:
[Code]...
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Jan 26, 2011
Okay I have a script in which I have added an image to the stage. It is absolute centered. I then have another with is on top but much bigger. I would like the big image to move opposite of my mouse position on the smaller image. ie: cursor is on bottom left corner the bottom left corner of the larger image is in the same spot. And the same thing for any other area.
I have tried many different ways but to no avail. I have done research but no one has been able to give me a solid answer. Anyone know of a way to accomplish this. Keep in mind this it needs to work regardless of the image size.
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Feb 10, 2010
I have a movie clip called "myMC". I set its x value as such:
[AS]
var myMC:MovieClip = new MovieClip();
addChild(myMC);
myMC.x = 100;
[Code]....
I know I could proboly acheive this with a math equation but is there a function that can get the exact global position of "myShape"? So that I can position another movieclip or sprite around that movieclip?
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Feb 10, 2012
is it possible for me to give a movieclip the same position as another movieclip. meaning they will be on top of eachother and when one moves the other moves as well.i know you can do it with the mouse:[code]It would be a great way to cheat the program as im having some problems, but this would fix it. the 2 movieclips though is in a class and the other is on the stage.
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Feb 7, 2009
i know this has proberbly been covered before, but how do i do this:i want my script to run a function only after an image has loaded using loadMovie
is that possible?
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May 31, 2010
i�ve written a small class for a image galery with preloader. but how to check if a image allready is loaded to hide preloader bar? i tried to discover with httpStatus, but unfortunetly this event is dispatched after the open/progress event - the code comes here
main class:
Code:
package marek {
import flash.display.*;
import flash.net.*[code]...............
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Apr 8, 2009
I have created a photo gallery, following this tutorial:URL...However I want the user to be able to click a thumbnail, which triggers a function to unload the previous image, and then reload the selected image.[code]
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May 5, 2009
is this a "valid" method to check if the current image is loaded before going to the next loop/image?
[Code].....
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Dec 16, 2009
my script loads an image like this:
image = new Sprite();
imageLoader = new Loader; imageLoader.load(new URLRequest(imageList.image[1].imgURL)); image.addChildAt(imageLoader, 0);
[code].....
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Jan 7, 2009
I am dynamically loading my images thru XML and noticing that sometimes the image is not displaying even when at the bottom of the bar it sais that it is "done". How do I get Flash to check that the image is displayed?
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