ActionScript 3.0 :: Use An IF To Check The X Position Or Scale Of The Target MC?

Jan 22, 2010

I have a MC on the stage and when the user clicks on it I want it to center itself and scale up. Then when the user clicks on it again I want it to return to its original position and scale. Then they can click on the next MC which would do the same thing. Any suggestions on how to handle this? I was thinking of adding the event listener, of course, and inside the handler function I would use an IF to check the x position or scale of the target MC. Is this a "clean" way of doing it?

View 2 Replies


Similar Posts:


Actionscript 2 :: Flash - Scale A MC From Center Position?

Nov 25, 2011

I am using AS2 and I'm looking for a way to scale an MC from the center meaning that the width will expand equally on both sides.For example .. If the movie clips needs to expand +10 then it would be +5 on the left and +5 on the right.So, in order to simulate the movie clip going forward the position on the left would offset -5 then scale.

View 2 Replies

ActionScript 2.0 :: Rectangle Keep Its Size (no Scale) And Position?

Sep 15, 2010

I have a problem with stage resize.I have a small rectangle on the right bottom of my stage. When I resize the stage, I want my rectangle keep its size (no scale) and position ( always on the right bottom of the stage). Here is my code:

mymc._width = 50
mymc._height = 20
Stage.scaleMode = "noScale";[code].......

View 6 Replies

ActionScript 2.0 :: Scale Too Say 150% And Move To A Different X Y Position And Zoom

Apr 19, 2004

how i could create a function to do the following:- I have a mc and when you click on it i want it to scale too say 150% and move to a different x y position, then when you click on it again i want it to go back to its original size and position.

View 4 Replies

ActionScript 2.0 :: Calculate The Exact Position And Scale?

May 15, 2006

imagen I have a movieclip (space_mc) w1000Xh1000 px?

inside the space_mc I have 2 movieclips:
- vlak1_mc (w100xh100px, _x:100,_y:100);
- vlak2_mc (w100xh100px, _x:400,_y:400);
ok!?

now i put the space_mc on the stage and scale it to 20% the stage (document properties) are w800xh600

Now i want that the USER clicks on vlak1,2_mc and the space_mc scales to 100% But the clicked vlak(1,2)_mc must have the exact coordinates as in the space_mc?

so if clicked on the vlak1_mc!

the space_mc zooms in to 100% and the _x,_y of the vlak1_mc are x100,y100 on the stage(800x600)?

[URL]

View 1 Replies

ActionScript 2.0 :: [CS5] External Swf Into Movieclip Scale And Position?

Feb 2, 2011

[URL]while in "portfolio" section, if you resize, the content go to the left.I know WHY it does it : while in a MC, an external movieclip lose his stagesize to compress into the movieclip, if resize, it use the size of ALL the content in the SWF to resize. the external fla stage is 1600 x 680, but the content goes out of the stage to the right to make an 1760 x 680 size.to make it LOAD at the right place and right size, i've got a layer with a MC (externalStageSize) in the external SWF that is the size of the Stage, while on frame 1, only this MC(externalStageSize) is active, so when loaded, the _level0 flash can position and scale the external SWF.

BUT, while active content is on, any live resize does not go well..I tried to "connect" the scaling with (externalStageSize) BUT once loaded the size does not change.I wanted to use the math : "new width" = ("allcontent".width / externalStageSize._width)/Stage.width but _level0.ContentMC.externalStageSize._width return the value it have in the flash... like, even if rescale, it will say "1600" is there a way to counter this ? before you ask : AS3 was out of the question because the person who will maintain the site is not that advanced.

some script used when resize :
ContenuMC : the movieclip in witch external swf is loaded

Code:
function setContent() {
// content dimensions
ContenuMC._width = Stage.width;

[code]....

View 1 Replies

ActionScript 3.0 :: Scale Inverse To Slider Position?

Nov 15, 2011

I have a var that captures a slider position like this:

Code:
var sliderPosition = Math.round((thumb.y-bounds.top)/(bounds.right-bounds.top)*100);

which outputs a number between 0 and 100 starting on 0. I need to scale an mc from 1 at sliderPosition =0 to .42 at sliderPosition = 100.

View 1 Replies

ActionScript 2.0 :: CS3 Scale MovieClip But Adjust X Position Of MC's To Left And Right Of It

Sep 14, 2010

I have 4 movieClips on stage named text1, text2 etc. When I RollOver any one of them I have a tween which changes their xscale and yscale. So basically when you rollover they get bigger and when you rollout they go back to 100 scale.

What I want to be able to do is make it so that if I hover over item 3 then item 4's x position is shifted according to the scale of item 3. I ALSO want to be able to move items 1 and 2 to the left to account for the new scale. I can do this but only by moving things to the right, I cannot understand how to make items to the left of that selected update their x position to account for the scale.

the code I'm using is:

[Code].....

The onEnterFrame function is working but only shifting the x position of items that are on the right of that currently selected - it doesn't scale the selected item and shift things left and right accordingly.

View 4 Replies

ActionScript 3.0 :: Motion XML Resets DisplayObject Position / Scale?

Jul 16, 2009

I animate a DisplayObject with a Motion XML (exported from Flash). The first time I apply a motion to it, everything works fine. The second time I apply a motion, the position / scale is reset to what it was before I first applied a motion. How can I keep the transform of the DisplayObject after a motion is played when I want to play a new motion ? I want the DisplayObject to start from where it was at the end of the first motion.Here's the code I use:

private function animate(motionXML:XML, target:DisplayObject):void
if(!animator)animator = new Animator(motionXML, target);
// Add event listerners

[code].......

View 5 Replies

ActionScript 3.0 :: Nested Movieclip Global Position (with Scale)

May 18, 2010

Let me try my best to explain this... On the stage I have a master movieclip, for explanation purposes, let's call this movieclip "body". Nested inside of body are several other movieclips (we'll call them anatomy items like: arm, hair, foot, etc) Now let's say we scaled body to 200% (body.scaleX = body.scaleY = 2.0)

When I run localToGlobal on one of the nested anatomy movieclips (e.g. arm), actionscript is returning the x and y values of the initial state, not reflecting the scale of body and how it actually caused the arm's position to shift globally.

View 0 Replies

ActionScript 2.0 :: Moving Menu - Change Scale And Position

Mar 21, 2004

The selector mark is suposed to "mark" the selection on the menu after a selection is pressed. But Im having problems with the X and y coordinates and scales of the MC and when I click on the option, the MC gets smaller and then bigger to the size I want. Its suposed change scale and position but its not working like it is suposed to work. Im not sure either if I�m setting the Mc on the initial x and y coordinates.

View 4 Replies

ActionScript 2.0 :: Shift / Scale Relative To Position At Click

Aug 19, 2006

I've recently taken Krilnon's tutorial on interactive image panning, and have a need for more complexity. My image to be panned (relative to user's mouse movement) has several 'hot spot' buttons placed within. Each hot spot, when clicked, is to smoothly zoom and shift within the mask, with pertinent info displayed next to each, once zoom and shift is complete. almost like I'm making a motion tween, where the final position is known, but the start position is wherever the BG image is when the user clicks the nested button. I need to determine the x-position at the moment of click of the button (different for each button), and then, I think, use a simple-math "stagger-step" method of moving and scaling, until I've reached my final dest. here's the link to the tutorial I originally referenced:Url...

View 8 Replies

ActionScript 2.0 :: Drag And Drop Item To Target And Check To Result?

Mar 23, 2012

I need to ask about drag and drop item to the target and how to check the result if the target is true?

View 2 Replies

ActionScript 2.0 :: Image Pan - Want To Center/scale Relative To Position At Click?

Aug 19, 2006

I've recently taken Krilnon's tutorial on interactive image panning, and have a need for more complexity. My image to be panned (relative to user's mouse movement) has several 'hot spot' buttons placed within. Each hot spot, when clicked, is to smoothly zoom and shift within the mask, with pertinent info displayed next to each, once zoom and shift is complete. almost like I'm making a motion tween, where the final position is known, but the start position is wherever the BG image is when the user clicks the nested button. I need to determine the x-position at the moment of click of the button (different for each button), and then, I think, use a simple-math "stagger-step" method of moving and scaling, until I've reached my final dest. here's the link to the tutorial I originally referenced:If anyone knows of a tutorial or example out there, I'd love directions to it(them). or,

View 1 Replies

ActionScript 2.0 :: Scale And Zoom - Back To Its Original Size And Position?

Apr 19, 2004

how i could create a function to do the following. I have a mc and when you click on it i want it to scale too say 150% and move to a different x y position, then when you click on it again i want it to go back to its original size and position.

View 3 Replies

Professional :: How To Check If Image / MovieClip Is In Particular Position

Jan 1, 2012

I am trying to develop a e-Learning kind of stuff where in All the planets of solar system are jumbled and then the Kid has to drag and drop the each planets in order. But what I need is After the kid drags and drops the image/MovieClip in order, I need to verify all the Planets whether they are in particular order or not. How to Verify the Objects?

View 1 Replies

ActionScript 2.0 :: Check The Position Of One Of The Mc's And Perform An Action Otherwise Don't

Jul 12, 2005

On a button I want it to check the position of one of the mc's and perform an action otherwise don't. This is what I have:

Code:
if(Main._x > 100){
returnMain();
returnContent();

[Code]....

View 3 Replies

ActionScript 3.0 :: Check Position Of A Shape Added Dynamically?

Feb 6, 2010

i have a class that creates circles randomly placed at stage, i want then to move those circles and make them bounce off the stage, i know how to do that, the problem is that when i add a new shape into my stage, that shape, has an "x" value of 0, no matter where it appears, how can i check the real "x" value of that shape within the stage, so i can continue with the bouncing check...

ActionScript Code:
package
{
import flash.display.MovieClip;
import flash.display.Graphics;

[code]....

so i just want to know the "real" "x" and "y" positions of my Shape attached to stage to attach a ball to stage i use the createBall method called from my fla....

View 2 Replies

ActionScript 3.0 :: Check Event.target Type In "if" Statement

Mar 15, 2011

i have "roll over" event listener and i would like to that works only with MovieClips (without textfields etc.). I would like to write something like that:

if(event.target == MovieClip){ do something }
else { do something else}

This doesn`t work properly.
 
How to check type of event.target in "if" statement?

View 1 Replies

ActionScript 2.0 :: Math.random - Slide To A New Random X Position When Mc Is Less Than 5 Pixels Away From Its Target

Mar 3, 2004

What I want is for my mc to slide to a new random x position when it is less than 5 pixels away from its target, it keeps doing this. the problem is for some bloody &*�$(()** reason my random numbers only keep going up!! why is this?? i want to produce random numbers between 1 and 770 - this is my code..

[Code]...

View 5 Replies

ActionScript 2.0 :: Rolledover Clip To Scale Up And All The Others To Scale Down And Blur?

Mar 8, 2007

Scenario: main moveiclip with 4 other clips in it. I want the rolledover clip to scale up and all the others to scale down and blur.

Question: What is the most effiecent way to code this. Would it be a "for in loop"? I am trying to minimize the code and would rather not use a whole bunch of if then statements.

View 3 Replies

IDE :: Flash Content To Scale When Scale Browser Window?

Feb 19, 2010

I want my flash content to scale when I scale my browser window.

View 5 Replies

ActionScript 2.0 :: Initialize X Scale And Y Scale Into Percentages?

Jan 14, 2006

How can I convert the current scale of the instance to 100% so I can easily "visualize" and manage the instance when I modify its scale? Here's the actionscript, it works, but I just want the temp._xscale and temp._yscale to be in percentages, not real numbers.

Code:
USflag.onMouseDown = function ()
{
var temp = USflag;
onEnterFrame = function ()

[code]....

One last thing, what's the tag you have to put that is designed for boxing actionscripts? I'm suing [ code ][ /code ]

View 1 Replies

ActionScript 2.0 :: Stop Further Items Being Dragged Onto A Target When The Target Box Is Full?

Sep 29, 2003

On the attached exercise, is it possible to stop further items being dragged onto a target when the target box is full?

View 1 Replies

Scale A Flash Using Dreamweaver - Can't Get It To Scale

Dec 4, 2009

My Flash image will not scale.if you zoom in, it gets chopped up. if you zoom out, it has a big blank area.What should I change in order to have this Flash image scale just like the rest of the site? [URL]It is the Flash in the center.

View 1 Replies

Flex4 :: Difference Between Target And Current Target

Nov 28, 2011

What is the difference between target and currenttarget in flex?What is the difference between Target and Current Target in Flex especially in mouse events.

View 2 Replies

ActionScript 3.0 :: 1180: Call To A Possibly Undefined Method Check -> Var RightCheck = New Check();

Oct 2, 2009

See [URL] Now there is a button called Answera, which when clicked should have a symbol (movie clip) called Check appear at the cordinated specified. Check exists in the libary (but does not have an instance name) and no where else on the stage. when I run this code I get: 1180: Call to a possibly undefined method Check. -> var rightCheck = new Check(); How is it undefinded if it exists in the libary?

View 7 Replies

Actionscript 3 :: Check The User Selections On Dynamically Generated Radio Buttons And Check Boxes In Flex?

Jan 27, 2011

The following is my codes. This is still work in progress; so, you will see some functions with empty contents. Plus, this is my first Flex application; please bear with me. This is a quiz application that gets the questions and answers to each questions from a ColdFusion web service. There are three types of questions, True or False, Multiple Choice with single selection, and Multiple Choice with multiple selections. So, based upon the question type, the application would dynamically generate the appropriate amount of radio buttons or check boxes for the users to select. I got these working. The problem that I am having is, I am not sure how to check what the users have actually selected. In some other forums and posts on other web site, it said that I can use event.currentTarget.selectedValue to get the user selection. But when I actually do it, I got a run-time error saying, "Property selectedValue not found on mx.controls.FormItem and there is no default value." My question is, what do I need to do to capture the user selections?

[Code]...

View 1 Replies

ActionScript 3.0 :: Target Movieclip With E.target?

Aug 30, 2010

qi have a movieclip which is added to the stage:

var profileholder:profileHolder=new profileHolder ;

inside of profileholder is another movieclip(infoBtn) that acts as a button.when the mouse is over profileholder i want to do something with infoBtn like:

//profOver is the over state of profileholder
function profOver(e:Event) {
e.target.infoBtn.alpha=1;
}

this doesn't work and brings up this error:ReferenceError: Error #1069: Property infoBtn not found on flash.display.Loader and there is no default value.
at main_fla::MainTimeline/profOver()

i also tried:
function profOver(e:Event) {
var item:profileHolder=e.target as profileHolder;
item.infoBtn.alpha=1;
}

and get this error:TypeError: Error #1009: Cannot access a property or method of a null object reference.

View 1 Replies

ActionScript 2.0 :: Error - Target Not Found: Target="whoweare" Base="_level0.instance20.instance48.instance49"

Mar 14, 2005

i don't know why this isn't working.i got a button. and when it's pressed, i need it to go and play a frame in a movie clip. i'll test it and then when i click on it, i get this:

Target not found: Target="whoweare" Base="_level0.instance20.instance48.instance49"

this is the code that i am using:

on (press) {
tellTarget ("whoweare") {
gotoAndPlay (51);
}
}

View 14 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved