Have A Text That They Have The Same Variable And But Different Properties?
Apr 25, 2010
Is it possible to have a text that they have the same variable and but different properties? Naming them the same variable doesn't work Here is the case one is Input type and a Dynamic one What ever i type in the Input appears on the Dynamic one
this is working fine, But I have to initialize the "point" object with a string variable which holds the initialization properties like:
[Code]...
I know this is not working. Is there any method to initialize the object with a string variable which holds the initialization properties (without parsing the text) ?
I used to have a little text panel (that sat with the color, swatches, and align panels) that I was able to open up and edit text size, color, underline, etc with. It had a much better text editing ability then the properties panel, seeing as the properties panel does not even bother to allow me to underline text or to highlight and edit a single word in a whole text box. Now I don't have it, I can't find the damn thing anywhere, and I want it back. How can I get it?
This is the Script:[code]I want to change .cloud to .propName where I'll be able to insert the property I want to check when calling the function.something like this:[code]but it doesn't work, AS3 think the propName is a property.
I do occasionally use this useful property of the flash.display.MovieClip class
for eg:
var mc:MovieClip = new MovieClip(); mc["myVariable"] = myAnotherMovieClip; mc["myVariable2"] = true; mc["myVariable3"] = new Array(0,0,1);
Well, I'd like to learn more about this 'feature' of movieclip. As I got to know this from a colleague and do not really know as to what this is called in AS3.
Code: var cnms = this.cNames.split("|"); myDP = new Array({cnms[0]:"Chris", cnms[1]:"Priceless"}, {cnms[0]:"Nigel", cnms[1]:"Cheap"});
Obviously, this doesn't work, otherwise I wouldn't be typing this right now. How do I define an object with variable properties ? I've tried eval(), but it doesn't work either.
I've been working at this for hours and still no luck what I'm trying to create to have 8 buttons on one frame leading to different scene each. In the scene different things happen and then eventually it leads you back to the first scene without the pressed button there anymoreFirst I tried this:I've been try to do this for a while now and seem to be really stuckIn my movie I have 2 scenes in the first one there is a button that is flashing using tween and alpha. in this scene I'm using this code:
I have a simple text box with a UIScrollBar component added to it.
The text box properties are set to "input text, multi line.
The problem is when I want to change just one line of the text to a bold or a different color, the whole text box contents changes. I've tried different property setting for the text box itself with no luck.
I need to create animations to serve two audiences: 1) human participants in an experiment, and 2) a program I'm writing that will "watch" the same scenes. For the first audience, exporting to SWF works just fine, but for the second "audience", the Export Motion XML option isn't working as expected.
As a test, I created an ActionScript3 FLA file in Flash CS4 with a stationary red circle in one layer and a green circle in a second layer that moves across 10 frames. When I export each of these layers, the files differ only in the "x", "y", and "symbolName" attributes.
How can I generate a single text-formatted file that shows the positions of each symbol in each frame?
I have a text whitch I created with: createTextField command. Somehow I figured out how to change the text's color and size but I'm still not able to change it's font although I used the command text.textFont=arial; (I used Arial too).
Basically I wanted a list with command that you can change text properties..
how do i make a movie clip move right 5 pixels every time i press SPACE with actionscript 3?how do i change under properties for input text box, paragraph, behavior and make the password characters be black circles or dots instead of asterisks in flash cs4?how do i take a screen shot of the microsoft windows login screen when I switch on the computer?how do i test movie in full screen in flash cs4 or publish it in internet explorer and have the trace("blah") command or output shown there?
I have the two team names for my game appear in dynamic text boxes. What I would like is to be able to alter the properties of the text box depending on which team has their go.This is the code which switches teams:
Quote: function getRandomFishPoint() { index = Math.floor(Math.random()*(points.length)); txtPoints.text = points[index];[code].........
So what do I have to add to have the text change colour, or something. I'm still figuring out what I want to change, but I would like to know how to change the properties of the text box.
I am loading a small scrolling text box dynamically from a .txt doc in the same folder, but I can't find anything about changing the font properties. No matter what changes I make to the code, the font stays size 12, times new roman, black. I want to change all three of these properties, but most of the related forum posts I have found are about changing the font for a given sentence, manually input into the AS. I need flash to list all font in the text file as Arial, 13, and white in color.This is being set up so members of managment can update news without needing flash to do so, so they obviously can't type everything into the AS.
Here is the code I'm using: var myTextLoader:URLLoader = new URLLoader(); var myTextField_txt:TextField = new TextField(); myTextField_txt.wordWrap=true; myTextField_txt.width=200; var style:TextFormat = new TextFormat(); style.size = "12"; style.color = "0xFFFFFF"; style.font = "Arial";
I have created a new font in the library with the settings required, and named it Arial, but this was still unsuccessful. myTextLoader.addEventListener(Event.COMPLETE, onLoaded); function onLoaded(e:Event):void {myTextField_txt.text = e.target.data;addChild(myTextField_txt);} myTextLoader.load(new URLRequest("myText.txt"));
I am making an application wherein i will need to send the properties of shapes to a text file. That is, its x, y, xscale, yscale, rotation etc. Now the thing is, there could be any number of such shapes. And then, i also need to retrieve those values to redraw them onto the stage.
So how do i go about it? i mean do i create a new loadVars() instance for each shape and send it to the php file? Will that not create a separate text file for each shape?? And how do i get those variables back into the swf? Do i create just one loadVars then or do i create a new loadVars for each shape? How will i know how many to create if there is a separate text file for each shape?
I'm very new to php so i have only a theoretical understanding of how it works. I only need to do the AS part of it.
So i have a really nice flash gallery that i downloaded from a site but i am trying to personlize it. It uses a dynamic text (for the preloaders and the titles) which is post by this procedure :
Anway nothing changes. The text is always the same (Times New Roman which is by default) I also tried to change de height and width definitions but no difference. It only works when i change the x and y position of the text.
I have a 3d wall and I'm passing images and linking through xml. Now I have added the description, but it just displays in the middle. I don't know how to align it. On mouse over, the description of that photo should display there itself, but it is not displaying in the middle (for all the photos). Instead of displaying on the each photos when the mouseover, it displays in one place.
attached is my code
Code:
var name1:TextField = new TextField(); addChild(name1); var xmlReq:URLRequest = new URLRequest("XML/ImagesData01.xml");
[code]....
attached is my screenshot of the wall, highlighted is he where text displays for all the images when i mouse over.
I have a TextField on stage in a as2 version of Flash. Using the properties panel I'm trying to populate with text from an external file.
The text is in a file called about.txt located in the same folde as the swf.This is the contents of that text file:
info=<p>Established in 2008, Archscape CG Technologies is rapidly building a reputation as a leading provider of architectural visualisations, property marketing solutions and interactive applications. It�s a reputation that�s built on our commitment to quality, innovation and ingenuity.</p></ br>
i'm using a custom cellrenderer set the styles of the grid cells (ie. selectedUpSkin, overSkin, etc.)I've also set up some mouse events to set a mouseover flag, however this is cell-specific and only allows me to change the text color in a single cell instead of the entire row as shown here:[code]how can i alternatively change the text color of an entire row of cells?
I have created a 3d wall and I'm passing images and linking through xml. Now I have added the description, but it just displays in the middle. I don't know how to align it. On mouse over, the description of that photo should display there itself, but it is not displaying in the middle (for all the photos).
Here is my complete code:
var name1:TextField = new TextField(); addChild(name1); var xmlReq:URLRequest = new URLRequest("XML/ImagesData01.xml"); // rename to your file!!!
I'm trying to make something that will show up in a dynac text field something like this:"[variable1] text text text [varibale2] text text text"I've linked the dynamic text field to a variable "resu" and set it to:var resu = variable1 + "text text text text" + variable2 + "text text text"The only problem is that when I make the variables random, they don't change
Just been playing around with the tutorials, on the Set properties/Get properties. Everything is all cool, except the "instance name" aspect. I dnt really understand that too well. Is it possible to change an Mc Name dynamically? If you look at my FLA when you hit the top left red button you will get a trace of the mcName as "square". Now if you input a new mc Name on the right hand side, you will see it change on the left hand side. But i want to know why it doesnt remain as the new mc Name, it still goes back to square.
I forgot to put it in the title so I'll just place it here; I am using AS 2.0. I know that there are other ways to accomplish the goal that am after, but I was wondering if anyone knows of a way to access the properties of an object's properties?
Here is the code that I thought of, even though it doesn't work
var a:Object = new Object(); a.bproperty = 0; //lowerlevel properties a.cproperty = 1; // lowerlevel properties
[Code].....
This really just boils down to how I am organizing the code(I have ideas on what do next, and i am 99% sure that I can get them to work), and if there is a way to dynamically access the properties of the objects properties, It will save me from creating yet another large block of code for my project. If you want to see the unfinished project, go to [URL]
I've seen similar threads but couldn't find one with the exact same issue. I've a PDF / Word document with arabic copy when I try pasting that text in flash all the joined letters start appearing as individual letters.I've tried the dynamic text box solution in which you create a dynamic text box and assign the text to its variable that doesn't work. But strangely when you write arabic in dynamic text box (with out assigning the text to the variable) and double click to select the text box and its content the text starts appearing fine .. but when published its again all individual letter.
Alright so lets say I have a number of movieclips or text fields or something with instance names test1, test2, test3 and so forth. Now say I want to fill these text fields with text that I have in an array and I want to do this with a loop, how do I do this? What I'm really asking is if there is a way to use a variable in an instance name if you catch my drift.
There's a movieclip, lets call it myMovieClip. Inside this movieclip there is a dynamic text box, lets call this one myText. Now to change the text within this text box that is embedded in a movieclip, it's simply:
[Code]....
However, what if there is a variable, called myVariable that stores the instance name of the text box. With only one text box I know it's pointless, but for the sake of example, lets leave it simple. So, suddenly the code looks like: