For the past few hours I have been trying to clone an image in Flex (using the Spark Components, but also trying to convert between Bitmap and BitmapImage).What I am trying exactly is to create a simple painting application which keeps track of each Brush-Stroke. As soon as the Image on the Canvas has changed, it is to be cloned and then the clone is to be put into the History-Panel on the bottom of the application.Things I have tried include:
Using ObjectUtils.clone(Object)
Creating BitmapData from Image.content, then making it a Bitmap and simply display it (Image doesn't have a content field, it says).Performing a byte-copy and others I could find on the internet, of course.So basically, how does one clone an Image (Spark Image) in Flex 4.6?
How should I go about cloning an image loaded form the server and adding it to the end of the first image loaded? Would I use bitmap clone? My attempts with this failed[URL]
Code: //Creates new image loader var imageLoader:Loader;
I need to clone .png image data loaded from server in AS3, so that I am not required to load same data again and again from server. After a search on cloning image data in AS3 I was able to find following code over internet clone = new Bitmap(Bitmap(this._loader.content).bitmapData.clone()) By using this code I am able to clone bitmap data but the problem which I am facing is that my png background is transparent. If I typecast loaded png data to bitmap my icons background becomes white.
I am changing image through flex every time i change it saved into server directory with same name(which i am referring to show). So when i refresh my page my browser didn't send new request to server since it's already in request.so didn't getting new image.Tip:- when i clear browser history it will come with new image
i want to rotate 3D an Image called img1 in Flex. I want to rotate it around y axis 180 degree. I can do this by using 3D effect already built in Flex but i want to do a bit more different. I want during rotating, there's another image called img2 appear on back of img1 (in default case, the image appear on the back is img1) and when rotating finish, the image will be img2.
I am creating one desktop application of facebook.
So here I am getting streams from facebook post. So when any facebook application's long image link I am getting that I can't display in Image container, this is not displaying image.
One also fact is that, When I am giving this link directly then it is working.....
When I have seen this in Charlse Debugging proxy then it is displaying 403,Forbidden error of image.
I found examples in adobe site only to position the object where the mouse pointer is. But i have to place the image in the position of drag proxy image.
I have an image that doesn't fill the <mx:Image> tag because it's not the exact dimensions (it is too short) and I have maintainAspectRatio set to true:
The <mx:Image> tag has a fixed width and height (it's 100% of the tile size--this is in an ItemRenderer). How do I get the image to sit on the bottom of the <mx:Image> tag?
I can;t figure out how to do this. Someone selects and image after calling FileReference.browse(). I take that image and make a thumbnail in flash. Then I upload that image like so:
[Code]...
All this does it upload the original image. How do I change the fileRef to upload the new thumb? I have traced out the size of the "myThumbImage" and it is correct. I have placed it visually on the stage after creating the thumb, and it seems like it works. But when I upload it to an aspx page (that basically just throws it into a folder), it uploads the original larger image.
I'm coding a image viewer application for tablets using Adobe Flex 4.5. Basically, I have a list with a custom item renderer that renders the images in the list. I have set up the image size to be the width/height of the tablet device in portrait (600x1024). This way, only one image can be seen at one time. The problem is that when the device orients to landscape, this design obviously screws up. My question is how can I get it to change the width/height of my images automatically when the orientation changes such that only one image is shown at a time?This is my list:
I am developing a website in flex. And in that, i am trying to set the background image of my application. like this: parentApplication.setStyle("backgroundImage", data.image_src);
From a different location.
My issue is that, the images that i have are small and hence they are being stretched when used as background images. I want to avoid that from happening. How can i do it?
How can I center a loaded photo [lets say 200x300] in an image control [lets say 400x600]? My image control has fixed dimensions while my contents have different dimensions and I want them to get centered automatically.
Is there a way to dispatch an event after Flex loads an mx:image? I'm loading image externally and don't know the width/height until it's loaded. I get an exception when I call width/height to the image before loading.
I'm having a panel which shows an image and control bar with buttons in the form of thumbnail image of right mark. When a user clicks on the thumbnail of right mark I want to stick the thumbnail image of that right mark to the mouse pointer and when he clicks on the image, the thumbnail related image should be paste on the image. Same concept of drag and drop with click event.
I have created a image cropping tool in flex using core copyPixel method.croppedBitmapData.copyPixels(croppedBitmapData, clipCan, new Point(0, 0));I have to crope area of dementions 20*20 and show this cropped area in an image of demention 250*350. Every thing going well.My problem is image distortion.Even i am using this method for smoothing image contents on complete.
private function smoothImage(event:Event):void { var bitmap: Bitmap = ((event.target as Image).content as Bitmap);
I am working on an Image manipulation application which will be developed using Flash/ C#.Net. Is this possible to save the image manipulations (not the image) saved from Adobe Lightroom for a specific image & then merge these change sets with an image to make a new image using C#.Net?
Also, the application for image manipulation will be developed in the Flash/ Action Script. Please share some links as to how we can save the image manipulations for an image (not the image) so that it can be merged with an image later on.
overriding clone() while creating custom events?I read in the Flex cookbook that we need just in case we want to redispatch this event. Does this exactly means that when we want event to be bubbled up the display hierarchy , at that time our custom cloned event should be dispatched and not the Event object.
second - whats the need of metadata tag - [Event(name="modelEvent", type="com.abc.data.model.ModelEvent")] public class LoginModel extends EventDispatcher I understand we need to extend EventDispatcher in case we want to dispatch evnet from class.. but In what cases i would need to specify the MetaData TAg
Third is.. If i write -- "dynamic customEventClass extends Event".. Is there any use of Dynamic i can make?
I am trying to duplicate a flex component at run time. For example if I have this: mx: Button label="btn" id="btn" click="handleClick(event)"/> I should be able to call a function called DuplicateComponent() and it should return me a UI component thts exactly same as above button including the event listeners with it.
I've some strange behavior using ObjectUtil.copy() and ByteArray.writeObject/readObject(). I clone an ArrayCollection and sometime the result is two identical instance of the class. Example :
I have a Flash CS4 Professional version installed in my machine. Here is my problem.
1st - I'm importing an image to stage and set the width and height to match the image. (everything is good, no problem) 2nd - I am using the FLVPlayback components build-in from Flash CS4. It does load the video and everything. (everything seems good) 3rd - Publish the video to my local drive (everything seems good) 4th - I could play the video from my local pc and it loads fine and fast 5th - Upload everthing from my local folder to the Web server, it does display the background image but not the video. It has a white blank screen. What is going on? I copy the exact folder from local to server. What have I missed? How could I make the video to load?
I am trying to load a colour image and then it is changed to black and white image. Here I am using a mask. But it is not getting worked. The code that i am using for this purpose is attached following: import
I have a gallery where passing over the image a rectangle drops down showing the caption for the image. The informations are read from an XML file and some of my images don't have a caption, for those emails I want to avoid the tween.
im messing with a movieclip symbol and i want to make a button, what'd i mean on Mouse over display/change this image in this X,Y cords or replace this image, something close to what buttonSymbol does but i want to make it using movieClip symbol... and i have no idea how to do it.. i started like this:
I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.