Javascript :: SWObject Remove A Object At The End?

Jan 2, 2012

How to remove my video player (SWF) at the end of the animation. Is it possible in JS ?

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Similar Posts:


JavaScript :: How To Remove Flash Object Border

Aug 10, 2010

I am embedding swf object into my html document, but its showing border on top and left of swf object, how to remove it? Same result on all browsers. If I increase the dimensions of swf object then border start appearing on all sides. I don't want the border at all.

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Javascript 3 :: Can A JavaScript Function Detect Which Flash DOM Object Called It

May 20, 2011

Here's the challenge: I have a Flash movie which will be embedded in a page using an unknown DOM ID that I want to be able to identify/store for callback in a JS function. My ideal user flow would be: User clicks button in Flash. Flash pauses any animations / video / sounds / etc. Flash calls an injected JS function to display a page-covering overlay experience. When user closes overlay experience, a callback method on the Flash object is called. Flash resumes playback.

The problem is, when AS3 uses the ExternalInterface.call("functionName", args...) method, there doesn't seem to be a DOM event triggered, and thus it is impossible to tell which object called a JS function, so having a "registerMe()" function doesn't seem to work. Basically, the injected JS function has no way to determine which DOM object to call, because the ID of the Flash object is unknown.

[Code]...

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ActionScript 3.0 :: Remove Object By Destroy Object From Document Class?

Sep 16, 2010

I have created an enemy object from document class. if my enemy score becomes zero, the enemy must get removed.Is there any way to remove that object by destroy the object from document class?.

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Javascript :: Hide / Remove Div When Cookie Is Set?

Aug 29, 2011

I am working to add a transparent flash video to a site of a person walking out. The problem is that I don't want the video to play every time the home page is loaded, so I set a 24hr cookie that if detected the div containing the video is set to hide. This works perfectly in Google Chrome and FF, the problem is in IE the div is apparently hidden because you cannot see the video but the audio of the video is still heard. Perhaps there is a different way to do this then the way I am going about it and maybe even a way to do a remove instead of hide?[code]...

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Javascript :: Remove .swf From HTML Once Played?

Nov 21, 2011

I have taken an absolutedly positioned element on the page and have inserted a flash swf in it. The problem is, that the links behind the flash movie does not work. I want the flash movie to disappear and totally unload after it finishes playing.

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ActionScript 3.0 :: Remove Javascript From Stage?

Jan 5, 2012

I have some problems removing javascript iFrame from my flash file.I have one index.html (where iFrame is generated) and one index.swf file.In my index.swf file, I have 14 buttons (14 different frame labels). On 4 of those buttons I have a function calling my javascript iframe from index.html file. But, when I go on a frame that don't have that function for calling javascript, that previously called and displayed iframe is still visible.Another problem I have is that on some of those 14 'pages' I have around 10 more buttons on center of stage - that are not clickable because of that javascript iframe.

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Actionscript 3 :: FileReference Object Be Sent To Javascript And Converted To File Object?

Jul 13, 2010

In Action Script, FileReference.browse() is called. I would like to send the chosen file to Javascript and convert it to File object, just like if I would press the Browse button of the <input type='file /> and got File object. I need that to be able to display picture thumbnail like shown here. Maybe instead of passing the whole object it is possible to send only the required information for the thumbnail from the object?

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ActionScript 2.0 :: JavaScript - Remove Flash Applet When Done Playing?

Mar 29, 2004

Is there anyway to remove a section of HTML with a javascript? Ive seen ones that replace text segments, and remove certain tags like <br>. I want it to remove the flash applet once its done playing. I know that its possible, I just need someone that knows javascript better than me.

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Javascript :: Toggle Flash / Hide&stop Or Remove?

Apr 21, 2011

I am going to be setting up a control that can hide and show a flash video.I want to either stop it when its hidden, or remove it entirely. I've been able to do both, but which is better for the user.Hide and stop means its already loaded. But the flash object is still there, so I worry about it eating up processing power.Removing it entirely means no, its not there, but adding it again appears to send out a call to re-download the file.

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ActionScript 3.0 :: Remove An Object From Within Another Object?

Mar 24, 2009

I'm getting this error in the following script:

Code:
package com.main.classes
{
import flash.display.MovieClip;
import flash.display.SimpleButton;

[Code]....

I've highlighted where the problem is occurring. Now, I think what I'm trying to do is remove an object from within another object. I think the object I'm trying to remove is actually on the root.

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ActionScript 3.0 :: Remove Everything Associated With An Object?

Feb 18, 2009

I've built my game so that everytime a new level begins, a "Session" object is created. This Session class then creates everything for the level.

In theory, once the level is over I can just create a new Session object to build a new level, this works perfectly.

However, I'm having some issues removing everything associated with the old level. I've removed the "map" child which stores all visual elements, I've also set the session object variable to null before creating a new one.

This all works fine, but it doesn't remove everything, for example there are still EventListeners running in the old Session objects which are causing me a lot of complications. Do I actually have to remove every single event listener associated with the object and all other objects it creates?

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ActionScript 3.0 :: How To Remove An Object

Aug 1, 2010

I have a simple crosshair that drops blue balls when the mouse is clicked. I want those balls to be removed once they fall of the screen (as I'm under the impression that if I don't manually remove them, they'll stay in the system and hog resources - maybe I'm wrong).

ActionScript Code:
addEventListener (Event.ENTER_FRAME,mousecursor);
import flash.ui.Mouse;
Mouse.hide();

[code]...

However, the various attempts I've made to insert a removeChild function in there to get rid of newBall when it leaves the screen have all failed miserably, and the error codes give me little clue where I've gone wrong (removeChild is not a function or other vauge errors).

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ActionScript 3.0 :: Remove A Sprite Object When Another Sprite Object Hits It?

Mar 23, 2011

I have a brick class where I have created a rectangle using flash.display.graphics.I am using this brick class to create a grid of 10 X 10 in another class called grid using new brick() in a for loop.I have another class called ball where I have created a circle with flash.display.graphics.The problem is that I want to remove / destroy individual bricks when the ball hits the bricks on Event.ENTER_FRAME which is not happening.the error I get is shown only for the last brick that is created in a for loop.ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.

at flash.display:isplayObjectContainer/removeChild()
at grid/ball_movement()// my function in enter frame event
The code I wrote in ENTER_FRAME is

[code].....

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ActionScript 3.0 :: Remove A Sprite Object When Another Sprite Object Hits It

Mar 24, 2011

I have a brick class where I have created a rectangle using flash.display.graphics.I am using this brick class to create a grid of 10 X 10 in another class called grid using new brick() in a for loop.I have another class called ball where I have created a circle with flash.display.graphics.The problem is that I want to remove / destroy individual bricks when the ball hits the bricks on Event.ENTER_FRAME which is not happening.the error I get is shown only for the last brick that is created in a for loop.[code]

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ActionScript 3.0 :: Remove A Child In A XML Object?

Jun 28, 2009

I have made an xml object and add few children to it. I use appendChild() to add a child to the XML. But if i want to remove one, what should i do? I tried to search in the reference but I cant find a remove function.

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Professional :: Remove Conversions From An Object?

Jan 8, 2010

I went a little overboard with an object on one of my layers, and converted it four times. It now has five "levels" (What is the term for the levelling described in a flash object that is described below?)--but here is how it is structured:

[Code]...

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Flash :: Remove An Object From Array

Jan 12, 2010

I am trying to remove an object from an array. but from some reason its not working. I am under the impression that a splice accepts 2 parameters. the position of the array. and for parameter 2 , how many to delete from then on out.I just want to delete one array so I am doing this array. splice (i,0);but it isn't working. can someone tell me what i am doing wrong. enlighten me on how it suppose to work.

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Actionscript :: Remove An Object On A Frame?

Dec 10, 2010

i'm using as2. How do i delete these snowfalkes on a certain frame? i'm creating the snowlfakes using an array on frame 40. I want to get rid of the frames around 60.

[Code]...

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Flex :: Remove Object From Tweenlite?

Sep 13, 2011

how can i remove object from Tweenlite

private var planeCards:Plane;
protected function animate():void
{

[code].....

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ActionScript 3.0 :: How To Remove Object Instance

Jul 17, 2010

removing object instance from memory.I have created a class that move objects(movie clip) on stage. and on fram 1 i created 100 instances of this class using loop. now when user click on movie clip it should be remove from stage as well as from memory. using removeChild() it is removed from stage but it is not removed from memory. for testing i use initialy only one instance to check my code and when click it is removed from stage but not from memory. here is the code

// this code is on frame 1
function move()
{

[code]...

i used delete and assigning null and GC but nothing works. any one who knows how to remove the object instance from memory I applied every thing but object instance is still in memory (because there is a trace in fall class which continuously running and i guess the object still exist in memory)

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ActionScript 3.0 :: Hit Object Then Remove From Array?

May 10, 2010

I am running a hittest to see if my avatar hits a food movie clip. When it does I want to remove the child that has been hit. I have put all the food movieclips into an array called prey.

Currently what I have when my avatar hits a food it removes the whole array but I only want the food movie clip which has been hit to be removed.

[Code]....

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ActionScript 3.0 :: Remove Old Child Object And Create New

Sep 7, 2008

I have a web site that creates a page by calling another class object. When I return from that page to the Main page I want the old page removed. I have done it like this but I am getting errors.

Two vars in GlobalVarsContainer:
public static var removePages:Boolean;
public static var pageToRemove:Object;

Create new page object:
function onClickBtn1():void {
var servicesHome:ServicesHome=new ServicesHome();
addChild(servicesHome);
}
[Code] .....

This is the error:
ReferenceError: Error #1065: Variable servicesHome is not defined.
So I know it's getting back here with all vars set correctly. I've tried changing the public static var pageToRemove:Object; to a string but that is not right.

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ActionScript 3.0 :: How To Remove Previous Object From Memory

Jun 9, 2010

I am getting problem of memory of having repeating object. Below is my code.

import flash.system.System;
var counter:Number=0;
var systemMemory:TextField=new TextField();
systemMemory.x=200;
stage.addEventListener(Event.ENTER_FRAME,showNext);
function showNext(event:Event){
[Code] .....

Above code does repeat textField Object continuously. Now I want to destroy previous created textField Object. So that my memory will not be hang. I got some where in the blog that with System.gc() could clear garbage collection. But currently I am not working with system.gc any more I want to clear previous object in programatically way. Is there any way that I could destroy previous created object?

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ActionScript 3.0 :: Remove All Scripts On Object Instances?

Nov 21, 2011

I hate it when I'm converting someone else's AS2 project to AS3, and there's code buried on an onstage instance somewhere, which gives me the warning:"Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored."

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Remove Listeners Before Deleting A Custom Object?

Aug 23, 2011

I load into an empty movieclip (via addChild) a library object (a movieclip of class MyObject that extends the MovieClip class). At some point, from the main I remove this custom movieclip from its parent and I set any reference to null to completely destroy it. The question: what if in the custom movieclip class there are eventListeners? Are them deleted when I destroy the object? Should I write a method to remove them before deleting the object?

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ActionScript 3.0 :: Remove All Children Of An Object (and Subchildren)

Aug 25, 2009

I want to destroy/remove all the children of an object including grandchildren of those children and so on.

I was thinking of using a recursive loop along the lines "if you have children, check if they have children, if they do, check if THEY have children and so on until they have no children and if so removeChildAt(0) of the parent you last checked.

ActionScript Code:
obj0
|-obj1
|-obj2

[Code]......

A quick second question, we all know that event listeners should be removed when no longer needed but I was wondering about the event.COMPLETE listener for loading say XML or a video file or any loader object. Is there any point removing that listener of is it in effect dead anyway because it has triggered when "COMPLETE" and won't ever trigger again? Isn't it still "listening"?

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ActionScript 3.0 :: Remove Object When Video Is Playing

Jul 6, 2010

I have a video player that is working great. What it does is it Buffers the video until enough of it has loaded that the playhead will not run into itself. That part works great, the issue I am having is there is a little message to let people know the video is buffering. The message is in a Dynamic textbox with an instance name of "loader" and a video with and instance name of "display".

Here is what I have, it just does not appear to be working.
Code:
loader.text = "Video Is Buffering for the Best Experience Possible, Please be Patient. Video Will Play On Its Own When Buffer is Equal To The Remaining Load Time";
if (display.Playing){
removeChild(loader);
}
What I want it to do is remove the loader text when the video is playing. They can play it manually or let the buffer do its thing. This does not seem to be working.

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ActionScript 3.0 :: Make An Object Remove Itslef?

Sep 6, 2010

I have a movieclip class, in ints timline, at frame 2 I want the movieclip to remove itself.

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ActionScript 3.0 :: Remove Display Object From Stage

Aug 1, 2011

var t:Object= new press(); // make a mc linkage class
addchild(DisplayObject(t));

so now i just want to remove my "t" Object from stage

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