Javascript :: Find If Browser Support Flash Players By Coldfusion?
Feb 26, 2011
I want to put one audio player in my website. For that I need to know if user's browser have flash player installed. Otherwise I will use different player to play audio file(.wav).
I will be glad to know its solution by either javascript or coldfusion.
I am working on a project where i need to support multiple players and platforms to play videos. Major Platforms will be: Windows PC,Mac PC,Apple Devices and Android. This is the precedence i will be following. First it will check browser support for Silverlight 3 or later then Flash then HTML5. If not any one of them is supported user will be asked to installed Silverlight. I wanted to know which pattern and strategy i should use in order to support this functionality. Currently i have investigated about some javascript api that can do this detection on client side easily and load the player appropriately.. but as many of browser could be without javascript support so this method will fails to play videos. Is there any way I can do this detection on server side and inject proper Player HTML on client end?
I need to list the files under a local folder on web browser(flex app). How do i change the properties of flash player so that it will browser list the files?
I want to use Adobe's Blaze DS via ColdFusion through Ajax. I know enough ColdFusion and JavaScript to do what I want to do, but I want to add long poling into the application and it looks like the only way to do that is through Blaze DS...but I don't know enough about Flash/Flex to finish the job.
This my HTML but if the browser does not support flash then i want to replace image in flash part
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml">
Is it easy to implement Flex Ajax Bridge with ColdFusion? Where can I learn how to use it? My frontend is pure HTML+JS and I just need the push capability. I thought of using Websocket Event Gateway and Server Sent Event (aka EventSource) but seems like they don't have much browser support quite yet. Any pure jQuery short/long polling option Any good Server Sent Event polyfill solution available for older browsers?
I'm wondering if its possible to do what I'm thinking, and if it is possible, does anyone know of a flash object that does what I need? I know a Flash object can provide a javascript API to interact with it, what I dont know is can Flash send an email directly without the need to talk to the webserver to do so? If thats possible would it not be possible to write a flash object that did nothing but provide an API to send emails? Has such a thing been created that is out there for others to use?
I'm looking to create a email form on a web page but the site is static (no server scripting). In my situation server scripting is not possible as there is no server, the site is 100% client side on a CD/DVD/USB Stick.
I am currently working for a highscore system for my games website. and i have written the code for that. it only displays 1- players. i want to display overall top players when i click on top players url and want to display the monthly top 10 players when i click on monthly top players url.How to do this. i am trying since 2 days. i am struck at this point. kindly do look into this. the code as follows. For reference kindly look inot this. i need like this.[URL]
I realize a JavaScript library like jQuery that is specific to the HTML / DOM wouldn't work nor make sense in a Flash ActionScript application. But what about other JavaScript libraries? I was reading that ActionScript is a superset of JavaScript / ECMAScript which is what got me wondering. If it wouldn't use JavaScript libraries "out of the box" could a JavaScript library be adapted relatively easily? Also, does ActionScript support XMLHttpRequest or have a rough equivalent?
I need Flex code to support HTML5 File API. Because I need to support File API feature for those browsers that did not support File API. Do you have any code or link?
function getFlashMovieObject(movieName) { debugger; if (navigator.appName.indexOf("Microsoft") != -1) { return window[movieName] } else { return document[movieName] } } function helloJS() { I am calling action script function this way, this is working fine in mozilla but throwing error in IE.
I'm using jPlayer in a website, which is a cross-platform/cross-browser jQuery solution for audio and video playback on a website. On my website, I will have users upload files either in MP3 or OGG format. I wonder though... in order to truly stay 100% stable on any browser or platform, wouldn't I need to support a corresponding OGG for every MP3 uploaded (and vice-versa)? I know jPlayer uses HTML5 when it can and will fall back to Flash when necessary, but I didn't know if you need to have that file in both formats to have it play everywhere. If I need both file formats then I suppose I'd have to convert the file to the other format using a server-side conversion. If I need just one format... then wouldn't that be just dandy! So my question is, do I need to convert? Or not?
I'm looking for a flash uploader that doesn't need javascript/jquery. I'm not familiar at all with javascript so my attempts at flash/js hybrid uploaders have all failed to integrate with my script.
I have a cms where my client loads banner ads from their clients. They don't know the dimensions or don't want to enter them when they upload the banners. Is it possible to capture the dimensions to set the object attributes as we grab the movies from the db to display in the page?I read that the movie dimensions are available in the loaderinfo object, but this is a AS3 object right? Are AS3 objects available outside the flash movie? Can I access the loaderobject via javascript?The Flash movies we're trying to load are not ours, we don't have access to the flas or anything like that so we can't edit anything to do with the movies themselves.
I am working on optimizing a page that has Flash on it. I am using optimization practices like moving Javascript to the bottom to not block. Removing inline scripts. And minimizing HTTP requests with minified css and js.The majority of the pages content is in the flash, so loading it as soon as possible is the goal. Currently there is a 2 ~ 3 second delay before the flash is even rendered (using firebug profiling)
I am wondering at what point in the page load does the browser start initializing flash on the page? Is it once the DOM element containing the flash has been rendered? Is it once the complete onload event has been fired? I imagine it probably differs with each browsers as well.
I'm using an embed flash player in a web page and I want to scale it to browser window.hen I put "height: 100%" in the flash parameters, I get a blank page.This is the code of the page :
I have a website with a simple Flash animation behind some text and semi-transparent images as a background. I have used swfobject to embed it and set wmode opaque to make it display correctly in most browsers.For browsers without Flash, the user gets a static background image instead and would not know they were missing anything. However, Android users get the flash background on top of everything as per the known issue with how Flash content is rendered in the Android browser making the site unusable.
I have added a crude browser sniff javascript function to the swfobject code to prevent it from loading for any user agent whith 'Mobile' in it:
<script type="text/javascript"> if (navigator.userAgent.indexOf('Mobile') == -1) {[code].....
The only problem I have left is for Android users browsing with 'Mobile View' turned off as the user agent pretends to be a desktop version of Safari (I think). I do not wish to disable the Flash animation for all Safari users. Is there a way of blocking it for just Andriod users - even if they have 'Mobile View' disabled?
Possible ideas include:detecting the Flash version with JavaScript or Flash. Does Android use specific versions (version numbers) of Flash which are different from the desktop equivalent? blocking the specific user agents used by Android devices with 'Mobile View' disabled.
My webpage loads a background flash which will connect to the server using socket. If a user open multiple windows/tabs of my website, the server will get multiple socket connections. Any idea of how to make sure that only one socket is connected from the same user and same browser?
I am thinking of using Javascript to monitor the window close event, if a window that was connected to the server is closed, one of the other windows will try to connect to the server. But I can't find a way to listen to that event.I was thinking of Flash's LocalConnection too, but can't find a way to assign unique connection names and let other Flashes know.
I was wondering how to achieve the native scrollbar effect which TheFWA (thefwa.com) has managed to do pretty well (I am not a fan of Flex scrollbars).and implemented the technique, as I am calling a JS function through ExternalInterface every time, when the flash object changes size. This JS function simply resizes the div which holds the flash object, which creates the native bars.Unfortunately, when I resize quite rapidly (from 800 to 1800 height, for instance) the flash object simply gets warped for several milliseconds (as if it hasn't changed its size, but simply got pulled in all directions). After these milliseconds, things get back to normal, but the whole situation is really visually annoying.
Originally I thought that it's simply a timing issue, but after a bunch of attempts to set a delay, the effect was the same ... just delayed.How can I resolve that? I know it's technically possible. Just take a look at TheFWA, and see how smoothly flash and the browser are communicating with each other to make the native scroll bars work, without any flickering, or mismeasurement
I need to play WAV, MP3, MP4 and SWF files using Flash Player plug-in in Internet Explorer, FireFox, Chrome and Safari. Please give some suggestions on this.Is there any way to play this formats using JavaScript and HTML??I tried with and tag also but, Chrome, Firefox and Safari is required Quick Time Player to play this formats. I need to use only Flash Player.
I've run across several websites, including mine, that prompt users to download Flash even though their browser cannot install it. I want to avoid this confusing messaging by detecting whether a mobile browser can install Flash, not whether it has Flash.
Some known mobile browsers that can't install Flash are:
iOS Safari Android Chrome beta Android Firefox
Instead of building an ever-changing list of Flash installability, I would like to detect this in a general way in Javascript.
i have a swf file of width 1000 and height 700. i want to show the swf file in full screen of the browser it self (not like videos plying full screen). i tried like the following
1) get user screen width and height using java script using the functions available (screen.availHeight and screen.availWidth) the screen size is available by using the functions but not applying to the flash object
2) tried giving 100% for both height and width in object code that also not working
I have a Flash file embedded into HTML - the objects inside are place based on the browser's screen size.Most of the time I don't want a scroll bar, as things are correctly placed, but once the browser window gets too small it'd be nice to have it.So, the main question: can I have a Javascript code listening for the browser window, then adding a scroll bar if it's smaller than a certain number?