i have been using gotoandlearn for about 2 months now and would like to know if anyone can elaborate on one of lee's tutorials...I ve been trying my self to figure it out (you know, learn) but i can seem to get it right.im trying to have the button (mc) stay in the over state once it is pressed.[code]the reason i went with the gotoandstop at frame 10 is bc i have a stop action on it..
how to make a button stay in the down position in CS3, Actionscript 3.0?
I have 3 buttons, each with the same roll over state. What I'd like to do is when the button is clicked, it remains in the roll over state until something else happens.
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
I am a beginner, using flash cs4. I am trying to work with my elder brother in his project, he is developing a website. Actually I want to make a button that stays in down state when released.
I have this Movie Clip Drop-Down Menu, which has a button inside (Overview) that turns red when you roll over it ... When the Drop-Down Menus sub-buttons are clicked, the movie jumps to a frame labeled "WhoWeAre" or "OurMission"... When it lands on either frame, I want the word "Overview" to remain red, indicating that you are now in that section.
Can actionscript be written so that the "Over" state inside a button remains on once it reaches a new frame? I currently achieved this with a dirty hack, creating an ADDITIONAL menu with just the word "Overview" in red on the "Up" state, but it screws things up and the sub-buttons don't work once I reach either of the new frames for some reason.
Here is my page: [URL] I want to be able to click the top pulldown and have it stay until i click anywhere again. Currently it is just a mouseover. I can't seem to figure out how to make this happen. I've tried the different states but no luck. If i wanted to make the moviego back up when clicked again, do i need to make a separate movieclip with the reverse animation and another layer in my button?
These events fire a function which looks like this: loader.load(new URLRequest(getPath()));
My other code is: loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT,initHandler);
[code]....
If my picture takes up the area where the buttons are, the buttons slip underneath the image. How can I make the buttons stay on top all the time? My movie works fine as long as the picture that I load from a nearby directory does not cover the buttons..
This is hard to explain. Basically the user needs to choose their sex and type in their name then press the continue button. The gender selection is a bathroom identificationesque picture of a girl and boy. The boy is blue and the girl is pink. When you roll over the boy, it becomes a lighter blue and when you roll over the girl it becomes a lighter boy.
What I don't know how to do is that when you click on the boy, it stays a lighter blue, and lighter pink for the girl. That way they can see what selection they made. Also, when you click the boy then click the girl, the girl will become highlighted and the boy no longer will be (so you can only choose one gender). How do I do this? And how do I tell the program to store the info for later use? (when gender is important). I know that this type of action is used often in games so hopefully someone can help me.
how to make the button stay in different color after it view the image on the stage? I know how to create a button but it just only change the color when I move my mouse over but after I move out then it will change back into the previous color...
Someone has created a map where there are little colored buttons over building locationsThe buttons were made so that when you hover your cursor over them, they will bring up a little chat bubble (like the ones you see in comics) with the appropriate street address text. What I cannot figure out is how to, after removing the cursor from over a button, make the text bubble stay put so that those who see the map can highlight then copy and paste the street address from it.
I'm trying to create a flash animation similar to this one and I want my text box to appear when the mouse is Down. I've created Whitebox and Text Layer but the problem is that they only appear when I make the click then dissapear immediately. How do I make the text box stay on the screen until another button is clicked?
I'm trying to make buttons that involve a character pointing to indicate interaction.When a button is interacted with (mouse over or down) the character's arm points to that particular button. I separated his body, so that it remains constant on the main stage, no matter which button is being interacted with.The problem is, when the user is not mousing over or clicking down on any button, the character has no arms (since only his body remains constant)!How do I resolve this?The only thing I thought of so far is if there's any way to create an up button state that includes the arm (right now I have nothing for mouse up) THAT ENDS when the next button is interacted with. Is that possible? If I put the arm in the up state (in addition to mouse over and down) it stays when the interaction is over, which poses a problem when the user interacts with the next button (the character ends up with double the arms since each button introduces a different set of arms pointing towards that particular button).
I'm making an interactive map of the U.S. The layer with the outlines of the U.S. states sits on top. It has to sit on top because otherwise the outlines don't show up above the color fills for each state. I want a popup balloon to appear when you roll over each U.S. state. However, when I turn a state, say, New York, into a button, the button layer sits below the outline layer. So when I create the popup box for the button's rollover state, the popup box is *under* the US state outlines. How can I make the button rollover state exist on the highest layer?
How would I do this? I've got tree buttons. Only one is supposed to be "selected" at a time. They play different animations. What I need, is to set the button (which has different bg color depending on its over, up and down state) to it's down state.
Simply put; I need to freeze the button in it's down-state when it's clicked. And when I click one of the other buttons, it's supposed to return back to its normal state, and the new button is to be frozen in it's down state.
I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?
I am trying to get converted to Actionscript 3 from AS2.In old versions of flash, you simply placed the sound in a keyframe inside the button on the over or down state. Worked fine, but not anymore.I guess the sound must be set up with actionscript and a listener.I understand linkage. how to make one sound on the over state and a different one on the down state?
I am working on an interactive site to design necklaces. I have hit areas where the jewels (they are movie clips) can be placed. How do I get the movie clips (jewels) that are in the hit areas to stay and the ones that are still in "drawer" to choose from to disappear when I go on to the next step?
I'm using a really simple bit of code on some fading in/out buttons which overlap each other slightly to ensure that the one with the cursor resting over it sits in front of the others:[code]problem being that this brings the button in front of everything across all layers. How do I change my swapdepths to make sure the layers above the buttons STAY above? - or do I need to add something to the other layers to give them a fixed 'depth'?
I'm currently working on a game that has multiple 'scenes' located on each frame. In one scene, if you click on an object it disappears. I did this using the visible = false method. However, anytime you return the scene after, the object is visible again. How would I write the code so that it stays invisible permanently when you click it, regardless of whether or not you leave and later return to the scene?
How can I make my on rollover effect stay when it is clicked? So for example if I click on the home button stays highlighted or in this case keeps the on(rollover) frame selected until another link is clicked. An example would be the main nav on [URL]
I'm still farely new to flash so this my be real easy i make my flash site stay centered in the browser no matter what size screen they are viewing it on....i like the look of a clean centered site not matter what size the screen you view it on.
When you drag the screen in any direction the background scales and rezises.But How do I make the text stay center and a certain size so that it wont scale to fit the screen and will stay a certain size