Make Different 'levels' In Flash, Without Mc's Being Maintained?

May 7, 2011

I started working on a very simple game with a friend a week ago, but now I can't seem to solve one problem:

Every level I 'attachMovie' and 'duplicateMovie' the 'hero', blocks, ground and pigs. But when you either lose or win a level, those mc's keep existing in all the other frames...

just to show you how I instantiate those movieclips:

_root.attachMovie("ground", "ground", _root.getNextHighestDepth());

and for example going to the main menu when lost is like:

gotoAndStop("main");

I've got four frames in my timeline: main menu -> choosing level -> level 1 -> level 2

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