Flex :: Looking For Flash Mapping Framework With Multiple Levels
Jun 30, 2010
I'm looking to create a Flash Map with multiple zoom levels. Ideally what I'd like is to be able to click onto a 'state' area, and then have the map zoom down to a sub-area (which can then either have a link or zoom down to yet another sub-area). Ideally I would like to be able to define sub-areas recursively (e.g. state area, region area, town area etc.) on an infinite level, but 2 levels should suffice. I found several solutions on Flash Den, however they can only handle 1 level. Does anyone know of any Flex/Flash libraries or frameworks which are capable of doing this? Alternately, does anyone know if this would be possible with Google Maps/KML? I already have vector outlines of the areas I would like to use in Flash.
difference between key code and character code. For example, the number 1 (one) and the character ! (bang) both have the same key code but different character codes. Likewise, the number 7 from the row of numbers and the number 7 from the numpad have different key codes but the same character codes.
I'm programming a music rhythm game in Adobe Flex and would like to bind keyboard keys. This isn't a problem, but I certainly would have a problem, say, setting the default keys to A, S, D, and F and telling the user that this is the case.If you take a look at the documentation for flash.ui.Keyboard, you'll see that there are constants for keyboard keys to key codes. However, these are only available in Adobe AIR and not the browser. This makes sense since not all operating systems and keyboards are alike (or present!), so key codes can vary.
So, how can I assign default keys that have meaning instead of picking key codes and praying?My only sane thought is to store the character codes for the key bindings and then provide an character code to String mapping so I can tell the user what to press. However, my gut tells me that this will break in subtle or not-so-subtle ways. Like CAPSLOCK.
Does anyone know how to recompile Adobe Flex 4 framework RSLs?
I'm using the compiler directive -dump-config to get the build config file that the FlashBuilder IDE is using for compiling my application. I then pass that config file into the mxmlc compiler so I can build from the command-line. The results of the command-line build are output to a folder other than bin-debug. bin-debug is a localtrust path, and it will an application will run from there without error. A Flash application in any other path requires configuring the Flash Player to trust that path OR that the compile be done with the -use-network=false directive. I prefer latter since I'll be distributing the results to lay users for evaluation, and I don't want to request that they modify Flash Player security settings.
The build config file doesn't specify that framework RSLs be rebuilt using the -use-network false directive. FlashBuilder itself doesn't even compile framework RSLs. It merely copies RSL swfs from the framework directory into the bin-debug. Those swfs apparently were compiled by Adobe with the default -use-network=true.
I am trying to use parsley framework in my flex application. Messaging System is one of the best feature that I see while using parsley, But I had a doubt, Does using Parsley framework in your application means that
I am trying to figure out how I can implement the new Text Layout Framework 2.0 in Flash CS5. There are some Flex and FlashBuilder4 examples, but nothing relating to Flash CS5. How do I update my Flash CS5 to support TLF2.
I am particularly interested in creating new List/Bullets features so some example code for Flash would be great.
my problem is that I don't understand/care why anyone would want to print out a flash site in the first place... so it is impeding my ability to find the answer to this problem. all i want to do is be able to let my client print their website out. the whole thing, page by freaking "page" (or in this case content area). The problem is that it's dynamic, has between 4 and 6 levels per content area, dynamically loading html text (css formatted) with jpgs in <img> tags.
The clients are using Firefox on Mac and report that blank pages print out when they use the print function of Firefox. When I print from Firefox on my PC it looks great. In fact - much better than IE because it doesn't squash the site to fit it on the page. I can't use the Print in the context menu because 1. it only prints the bottom level vectors, 2. can't guarantee the Mac people have right-click I have read up on print(), printjob(), printasBitmap() and they all target levels or mc's. is there a way for this to happen? is there a way to push a screen capture into the clipboard and print that? actionscript?
<?php error_reporting(E_ALL | E_STRICT); //error reporting, not needed require_once "Zend/Amf/Server.php"; //the zendAMF server require_once "process.php"; //our test class
ive been building a site for about a month now and slowly piecing it together- so far ive managed to get all my various different levels loading and unloading the way i want them to, but now id like a little status bar to load on screen as my multiple levels are loaded in the background.The way ive been accomplishing this without the load bar is like so:on first frame of main movie loadMovieNum("dl_web.swf", 3);load MovieNum("dl_ illustration.swf", 4);loadMovieNum("dl_retouching.swf", 5);(the first frame of each of those movies has a stop function on it)And i have buttons on the main movie that make each of those levels visible and play.NOW, ive just created a movie clip ive named "bar" which is a thin rectangle, and i would like to have that movie clip load lengthways as my multiple levels are loaded in the background. So, my question is how do i accomplish this? I've looked all over and it seems like all the good preload tutorials are loading into movieclips whereas i am loading into levels.Right now my site is technically working, but there will be pauses for people with slower internet connections and i need my bar graphic to pop up so they dont think they are dealing with a broken site....
I'm currently making a game with over 100 levels. I have a level select screen where you can go to any of the 100 levels.I want it so that only level 1 is unlocked first then when you beat it level 2 unlocks and so forth.What's the best way to go about this? I was thinking an external text file maybe like this:
and so on,then when the levels are unlocked and beaten updating the text file. Is this possible? Even making a class which stores level variables including beaten and locked.
I'm trying to create a game in flash cs4 to then export it as a SWC class so I later on can work with the movieclips in flex. However I can't seem to get multiple levels of movieclips to work, example:main_clip-> icons -> dude_1dude_1 have a couple of rows script, when I now export main_clip I can only access main_clip and icons, the script inside dude_1 wont run but the movieclip is exported..I found a workaround my copying dude_1 to the same level as icons and hide it, that way the script will run inside the third level of movieclips. Is there a reason why I can't just access the movieclips inside the second level of movieclips when I export the file as a SWC?
I'm trying to create a game in flash cs4 to then export it as a SWC class so I later on can work with the movieclips in flex. However I can't seem to get multiple levels of movieclips to work, example:
main_clip-> icons -> dude_1
dude_1 have a couple of rows script, when I now export main_clip I can only access main_clip and icons, the script inside dude_1 wont run but the movieclip is exported.. I found a workaround my copying dude_1 to the same level as icons and hide it, that way the script will run inside the third level of movieclips. Is there a reason why I can't just access the movieclips inside the second level of movieclips when I export the file as a SWC?
I'm working on a portfolio website of a friend using AS 3 and after a lot of reading and testing I have implemented deep linking for the main categories of the website. Now I need to figure out how to do it for the 'level 2 and level 3' content, for example a category and a project.
I have thought of this. Let's say this is our string of swfaddress: /portfolio/illustration/freelance-city
I would use a String.split like this:
var addr:String = new String("/portfolio/illustration/freelance-city"); var splitted:Array = new Array(); splitted = addr.split("/");
I will check: if the array is 1 long, do only level 1 stuff if 2 level 1 and 2 (go to correct main category and portfolio category) if 3 do all levels (go to correct main category, portfolio category and project) Right now, the array will have 4 items (it should be 3).
is this a reliable way to work for deep linking multiple levels? Any general tips for deep linking this kind of content? And how can you make sure the string splits 'after' the delimiter? To make sure the stuff before the first "/" isn't counted.
Background: Written a basic flash animation where a number of buttons control 8 signs, and each sign can have 3 different 'faces' There isn't one button per face, as each button can affect multiple faces. (i.e. button a changes signs 1 and 5 to faces x and y, button b changes signs 2 and 6 to faces q and z, etc)Each 'face' is made up of multiple 'sections', a bit like the rotating advertising boards or motorway signs, like this:(can't post links, don't have enough posts. Go to google images and search for this:rotapanel the_southit should be the first resultThis part isn't the problem, it works by having each 'section' as a separate symbol, and face symbols made of of either 4 or 5 of these section symbols. As the buttons are pressed, I hide and make visible the appropriate faces, and everything is good. The idea is that I can easily customise it later by switching out the underlying section symbols to update the whole thing, or create new 'faces' by combining the sections in different combinations. All nice and modular.
Now the problem: In order to try and make the thing look more realistic, I decided to animate the transition between faces by rotating the sections as vertical prisms (think of 4 or 5 toblerones stood on their ends, placed together to make a single surface. If you rotate them all about their centre points at the same time, you can create up 3 different 'faces').The animation is done and works fine, but the problem is controlling it. At the moment, each 'face transition' structure is this:
Face Trans. - Section Name(1) : Spin out animation: Static Graphic ________________________________Spin in animation: Static Graphic ____________- Section Name(2) : Spin out animation: Static Graphic
I've made it generate enemies and give the player a way to destroy them, i want it so when all the enemies are dead it should move onto level 2, a new frame, or maybe you guys know a better way of putting multiple levels in one frame? so far i have got.[code]
I am building an application using Flex 4.5 and Zend_AMF as my AMF endpoint.I would like to map a class called CRequest in PHP to a class called Request in Flex.This is my php class:
Working on a photography website and I've hit a speed bump. I have 5 separate movie clips for each page.on one section the Portfolio section, I have four buttons one for different areas of the Portfolio.The buttons are located within the movie clip.There's an eventlistener to direct to the appropriate frame within the portfolio movie clip. The problem is when I click on the portfolio button to go back to the main portfolio frame it does nothing. I get a trace statement but no action. I'm assuming that since the movie clip is already loaded its just staying at the same frame.how to get back to frame one of the portfolio movie clip.Here's the code:
frame 1, scene1
ActionScript Code: //handle events for buttons about.addEventListener(MouseEvent.CLICK, clickSection); home.addEventListener(MouseEvent.CLICK, clickSection);[code]....
trying to make a platform game using a tutorial on emanueleferonato.com, but I dont know how to create multiple levels. How could I create a door that when touched by the hero is sent to the next level? The tutorial is here:
If I've got a bunch of plain old Objects, what's the best way to map them to a bunch of Classes?For example, if I use an HTTPService to pull in some JSON, then deserialize it, I'll have a bunch of objects which look like:
{ type: "person", id: 42, name: "David" }
And I want to turn them into instances of a Person class:
class Person { id:int; name:String; }
(also to be considered: how about some standard way of dealing with relationships between objects? For example, if the Person had an additional "spouse" field:
{ type: "person", spouse: 61, ... } // Where 61 is the ID of the spouse )
I'll try to focus on the problem which takes place in a whole system.To sum up, I have 2 entities (MySQL) :
create table AAA ( id_AAA int not null auto_increment, id_BBB int,
[code]....
I retrieve all my BBB, they are mapped from PHP classes (generated by Propel) to AS3 classes on the Flex side.But when I create a AAA row in the database.I retrieve all my BBB, and all objects are mapped EXCEPT the BBB whose id corresponds to the foreign key in the inserted AAA row.
if you know anything about how AMFPHP / Propel / Flex are dealing with Foreign Keys and why class mapping is failing right here.The weird thing is that it seems to happen only for this specific case ...
I have an issue when consuming a web service from a Flex app. In the backend I have a hierarchy, let's say I have an abstract class Fruit, and 2 implementations: Apple and Orange. Fruit has a property, name, Apple has a property color, and Orange has a property radius. Then, I have a service wich returns a collection of Fruit. When I consume it from Flex, this collection returns objects wich type are Fruit, with its name property; but I lose all the properties for the implementation classes (color nor radius). So, the question is, does Flex support inheritance mapping when using web services? If not, is there any workarround?
i am developing an application where client can add his photos to appear on a sphere or ball or coffee cup and able to save them and give it for printing using flex. like itasveer.com site. i tried to use away3D but if the image is small it is stretched and added to sphere. i dont want it to strech instead the original image shud appear on the sphere. if it is added to cup it shud cover only the circular part it shud not add this to top and bottom.
Is there any opensourse, free set of components for creating Flex mxml graphs? like aviary Peacock style ones with at least Drag, drop, and connect generators so each graph element could have or something like that. Framework should be opensource (like GPL, LGPL etc) BTW: I found one wary bacic made by Erno Aapa with Degrafa but I would really love to see something much more Flex 4 - mxml oriented and frienfdly.