AS3 :: Flash - Recursive Object Scan Without Repeats?
Jun 12, 2011
While recursive scans are commonly use to scan through nested objects / data. It can go on an infinite loop, if some of the objects references one another. So what is the most effective way to scan all items, without crashing the computer, nor skipping a specified parameter?
Here is an example of a recursive scanner...
/**
* Triggers the scan function for each object given
**/
function recursiveScanner( object:* , scanFunction:Function ):void {
[Code].....
The objects will trigger scans for one another in an eternal loop.
I do believe in C/C++ : Each scanFunction call, will be added into a list consisting of scanned 'memory address', thus preventing a repeat. Is this even possible in AS3? Is there a more elegent way?
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