ActionScript 2.0 :: Make A Tween In Flash That Repeats Its Self When It Finishes?

May 14, 2008

i need to make a tween in flash that repeats its self when it finishes. it needs to be 1 frame and be in action script 2.0 i have managed to make the tween but it wont play again.

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[Code]....

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[code]......

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I've created an movieclip button that onRelease: moves to the highest depth and expands to the entire page and onRelease again: contracts to a thumbnail and moves to a lower depth.'ve got the animation working. However, I'd like the movieclip to finish playing the contracting to a thumbnail animation to the end before moving to a lower depth. Here's a concatenated version of the code://Variable that I set to know when the button was clicked first to expand.

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[code].....

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[Code].....

The objects will trigger scans for one another in an eternal loop.

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I am using the following code to load my flash file, contact a php script and decide what frame to play based on the results. THat is all working fine, the problem is that when the animation starts from Frame 2 - gotoAndPlay(2) - it seems to repeat a few frames over and over until the whole animation is complete.

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[Code]....

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I hope I won't sound like an idiot, but this is my problem - I imported an SWF video file, it's an instance of FLVPlayback, named the instance 'video'. I need to invoke some method when the video playback is completed. So the question is - how can I do something when FLVPlayback ends? Using Flash CS 5.5, actionscript

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[code]......

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[Code]...

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I'm having trouble fixing a problem with an flv playback issue. A main swf loads a child swf which preloads a movie. If the movie is preloading and you close the child swf with _global.lightBox = false; global.nc.close(); unloadMovieNum(2); The global variable lightBox is set to false so when the video is fully loaded it sees that lightBox is false and does not try to play. The global variable nc is the movie's netConnection. The problem occurs when you click to close the movie and then try to load the movie again. What happens is it stays on the preloader going from 1 to 99 over and over again while playing the first small bit of the movie's sound.

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Ok, basically, I have "10" profiles, and I want to set it up so each of them play someone once, but not they same person(PROFILE BEING THE NAME)EXAMPLE, tracing it would show

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[code].....

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[Code]....

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[Code]....

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I'd like to have a random number generator that, once it chooses a number, deletes it from the pool of possibilities (it's for a photo gallery that shuffles images from an array)...either that or it keeps repeating the function until it gets a number that hasn't been used.

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I am creating an app that flips through a series of 24 flashcards. I want my "Go To Random" button to navigate to a random frame number between 2 and 25, but with no repeats until it has already navigated to all the frames in between. In other words the user doesn't get any repeats until he has already gone through all 24 cards - and then the shuffle repeats.

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ActionScript Code:
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