ActionScript 3.0 :: Math Function - How To Get Random Numbers Without Repeats
Nov 20, 2009
I am generating random numbers between 1 and 90 how do I do it so I don't get any repeats. Here is the code I am using.
ActionScript Code:
var num:Number = Math.ceil(Math.random()*90);
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Similar Posts:
Aug 24, 2009
how you can make Math.random() generated numbers not repeat?
For example; this is only generating numbers from 1 to 2,but what happen if i have more, like 20?
ActionScript Code:
function PickAnEasyQuestion()
{
//RANDOMPICK
[Code]....
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Apr 18, 2010
I'm generating a random number between min and max with this code:return min + (max - min) * Math.random();And it works. However, the random numbers are very little usually between "1 or 3" even if the max is 80.
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Apr 17, 2009
I have a function that creates a Movieclip every two seconds. I want each Movieclip to go to a random frame. But if there is already a Movieclip on the stage that is currently on frame 4 (for example), then no other Movieclips can be on frame 4 until the other Movieclip on frame 4 is removed.
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May 5, 2003
how do you specify the range of numbers in in math.random()?
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Jul 27, 2007
I'd like to have a random number generator that, once it chooses a number, deletes it from the pool of possibilities (it's for a photo gallery that shuffles images from an array)...either that or it keeps repeating the function until it gets a number that hasn't been used.
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Mar 17, 2011
I wonder how to make a Math.random() function, or something similar where it chooses a number from 0-9. But as the program progresses, another random variable will appear. That random value is what I want removed from the 0-9 scale. (The other random variable is also from 0-9)
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Sep 2, 2011
I cant get this to work. I think its pretty self explanatory what I want to do, set _x to a random position (b1 - b6)
Code:
onClipEvent (load) {
stop();
b1 = 462;
b2 = -462;
b3 = -1388;
b4 = -2314;
b5 = -3240;
b6 = -4166;
} onClipEvent (load) {
RanNum = Math.ceil(Math.random() * 6);
_x = ["b" + RanNum];
}
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Sep 4, 2010
i have been trying to write a multi player bingo game, i have got passed all problems, except 1, the random function, the random function works fine with 1 player but when i play the game with more than one user each user will get different numbers and not the same numbers. how would i do it so all users get the same number is there a way where i can shuffle 90 numbers then load them into a movie clip then all users play the movie clip then all users get the same number is this possible or is there a simple way. I have also tried getting random numbers from php mysql but get the same problem,
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Aug 23, 2009
this code is supposed to create a unique random number between 1 and 5. numberRand seems to just be a random number, is the code not right or is the numberRand not the actual variable I want? If so how do I extract from this code?
[Code]...
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Mar 5, 2011
I have 40 frames that I want the player/user to go through. The 40 frames shoud be shown in a random order and no frame shown more than once.
How do I go about making the random function discard frame numbers already picked?
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Jul 23, 2009
I want my event listener function to throw out unique random numbers between 1 and 30. How does one do that in as3? Math.round will repeat values.?
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Mar 25, 2011
I am creating an app that flips through a series of 24 flashcards. I want my "Go To Random" button to navigate to a random frame number between 2 and 25, but with no repeats until it has already navigated once to each of the frames in between.
In other words the user doesn't get any repeats until he has already gone through all 24 cards - and then the shuffle repeats.
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Mar 25, 2011
I am creating an app that flips through a series of 24 flashcards. I want my "Go To Random" button to navigate to a random frame number between 2 and 25, but with no repeats until it has already navigated to all the frames in between. In other words the user doesn't get any repeats until he has already gone through all 24 cards - and then the shuffle repeats.
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Feb 26, 2012
why is this code NOT loading a random image, despite tracing random number?
package {
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.*;
import flash.net.URLRequest;
import flash.display.MovieClip;
[Code]...
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Mar 3, 2004
What I want is for my mc to slide to a new random x position when it is less than 5 pixels away from its target, it keeps doing this. the problem is for some bloody &*�$(()** reason my random numbers only keep going up!! why is this?? i want to produce random numbers between 1 and 770 - this is my code..
[Code]...
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Nov 18, 2010
1) what value is seeded to Math.random() to generate the random number?
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Sep 27, 2009
I am now using the code for my background image which will rotate when you enter a new gallery.I can't get it to randomize.[code]I have tried adding: Math.floor(Math.random() * total); and it almost works. It seems everytime the last node is called it stops working (also at other random times, haven't found a pattern).
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Feb 5, 2010
How can i create a random number without using Math.random() I think this can be done with a array... i just don't know how.
i need it for a google banner. they don't allow Math.random() of random() in the sript
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Nov 2, 2004
how to do this and not found much, so here goes:
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.
if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.
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Feb 19, 2011
Generate four random numbers with the total of the four numbers equal to100?[code]...
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Sep 17, 2010
Like the title sugges¦ Is it possible to srand Flash's Math.random?I'm asking because I'd like to generate psudo-random numbers in a repeatable way.
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May 4, 2011
basically I want my engine to display one out of three objects at random. I thought I had figured it out but apparently not. A familiar error message appears, "A term is undefined and has no properties". I'm sure it refers to the object I'm trying to spawn, however it rejects every object I refer to. Is my approach reasonable or should I scarp what I've got?
Code:
var spawnObject:Array = new Array("Object1", "Object2", "Object3");
var randomNumber:Number = Math.round(Math.random() * (spawnObject.length - 1));
if(spawnObject[randomNumber] == "Object1")
[Code].....
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Oct 5, 2011
I m doing a project and had an idea of doing a math game thing where numbers are randomly generated in two slots. For example one is between 1 and 100 and the other the same, and then adding them together. The player would have to add them together then type them into the the answer box and it would tell if it was correct or not. I need help with the coding as I am new to CS5.I have worked with an older, outdated version of flash a little over a year ago. So I somewhat know general things and some of the things that need to be done. Actionscript though is pretty new and I was trying to use math.Random because thats what it seems like everyone is using in their tutorials. Yet, I couldn't get it to work when playing around with it.
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Aug 18, 2010
what is the syntax to pick how can i pick 6 random numbers from 49 numbers
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Apr 1, 2011
I am generating random numbers between two numbers by the code bellow:
ActionScript Code:
public function randomRange(max:Number, min:Number = 0):Number
{
return Math.round(Math.random() * (1+max - min) + min);
}
trace(randomRange(3,-31));
But I need a code which will return some times '3' and some times '-31'. Not the number between them.
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Feb 28, 2009
Making a random number between lets say 0 and 99 is relatively straight forward using the Math.random class What is the best way to create 100 unique random numbers from between 0 and 99 where no random number is repeated?Would I make a random number, chuck it into an array then the next random number created is checked against the array, and if the number has been created before try for another number?
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Aug 23, 2011
How do I get a random number between 0.8 and 1.2 using Math.random(); ? It would be nice if you explain.
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Nov 18, 2009
create a function that picks out X amount of numbers from a set of numbers? So if X=3, then i need this function to pick out 3 different numbers from say a set of numbers (1, 2, 3, 4, 5, 6, 7, 8) and then stored it into X number of variables.
In saying that, X will only =2, and =5. So in the first instance, i'll need 2 random numbers from the set above that are not the same numbers, and second instance 5 random numbers from the set above (also no repeats of numbers). Then i need to be able to store those 2 or 5 different random numbers from the set into variables to call them with other functions.
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Jul 8, 2009
I don't get it. I know it's Math.random(), but how do U use it. Let's say I want a number between 10 and 70.
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