ActionScript 1/2 :: Add A Time Delay Before Pushing To An Array?

May 16, 2009

I have a function, loadXML, that loads an xml file with a list of locations to OTHER xml files.  Within this function I load each individual xml file and run a new function, parseXML, to pass each of the variables I desire from the individual xml files into an array.
 
This all works fine and dandy on my computer, but when I run it online it breaks down.
 
What I believe is going on is that the initial xml file loads fine, but because the referenced xml files are on the web and are varying sizes, they stop loading sequentially and the data no longer corresponds to the xml file referenced in referenceListA array.  (ie. all the data from each referenced file, item1, item2, and item3 will stay together because they are called at the same time, but will become mixed up from the referenced xml file).
 
This normally would not be a big deal, but because I want to also create a link BACK to the referenced xml file, sometimes the link will not lead back to right location (it will lead back to another xml file in the list).
 
I was thinking about adding a time delay somehow in the loadXML function to give time to load the newxml file, but that would still be problematic...
 
How can I make sure that the referenceListA[i] mathes up to its own information?

[Code]....

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