ActionScript 3.0 :: Any Difference To Declare Each Array Before Pushing Them To The Main Array?
Feb 6, 2011
flash knows this is a 2d array, correct? Code: var arr:Array= new Array([1,0,6],[4,3,7]); i see it treats it as one. My question, is there any difference to declare each array as such, before pushing them to the main array? trace(arr[0]);// i know it traces the arrays contents, but if it could, would it tell me this is data type Array , exactly the same as if i had declared it?
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Jul 16, 2010
While making my choice b/n Array and Arraycollection I get confused why whould I use one and why not another. I have read the theory in langref but apart from that is there some general advantages/disadvantages of one over the another that you have learned from your experience.
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Jan 31, 2011
What's the difference between looping through an array or using array.every() to assign a callback to each array element?
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Aug 15, 2010
Is it possible to push an object into a specific index in an array. Because I have a set array from 1-10 and each index has a unique purpose so I was wondering if it would be possible to do something like:
array[1].push(object);
If not whats the best way to do this? At the moment I have a seperate array and I just do array[1] = arrayOfObjects.length -1;
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Oct 1, 2009
ok this is going to be tricky to explain. The scenario is i have an array like so Code: var Final:Array = new Array(); and i have a class with a bunch of variables grouped together (no function in this one) the original reason was for this to serve as a way making seperate instances (something like a structure from C++ i suppose) when needed but once i explain further it might just be making it more complicated. now what im doing is to use array.push to add new objects inside the above array. but the problem is every time i push i mostly likely will need to "create" a new instance of the object am i correct.but i cant do that sice the function that does will have a static name for the instance of the object i push into the array.
i hope that made sense, now what i need as a solution is some way to dynamically add unique instances of the object into the array without having to have unique names everytime. i can only see two logical method of doing this, one is to figure a way of dynamical naming the instances, or to have some sort of syntax like array.push(new Object(Copy stuff from a temporary Object)); But one more would be to avoid using objects all together but even that ive tried to figure out
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May 16, 2010
I was wondering if it was possible to push an array of boxes for example, through a function so that it formats all of them?
I've tried looking this up, but I have no idea what it would be called.
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Jun 25, 2004
correct syntax for pushing variables to arrays within arrays? I have searched many threads but found nothing that exactly answers my query. I have a class (Brigade) which amongst other variables contains an array (BrigadeUnits) This is the third element.. My Brigades are stored in an array called AllBrigades. I now need to fill the BrigadeUnits array with objects of my Units class. The hierarchy I want to create is as follows:
[Code]...
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May 16, 2009
I have a function, loadXML, that loads an xml file with a list of locations to OTHER xml files. Within this function I load each individual xml file and run a new function, parseXML, to pass each of the variables I desire from the individual xml files into an array.
This all works fine and dandy on my computer, but when I run it online it breaks down.
What I believe is going on is that the initial xml file loads fine, but because the referenced xml files are on the web and are varying sizes, they stop loading sequentially and the data no longer corresponds to the xml file referenced in referenceListA array. (ie. all the data from each referenced file, item1, item2, and item3 will stay together because they are called at the same time, but will become mixed up from the referenced xml file).
This normally would not be a big deal, but because I want to also create a link BACK to the referenced xml file, sometimes the link will not lead back to right location (it will lead back to another xml file in the list).
I was thinking about adding a time delay somehow in the loadXML function to give time to load the newxml file, but that would still be problematic...
How can I make sure that the referenceListA[i] mathes up to its own information?
[Code]....
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Mar 22, 2012
I seem to have run into a situation where when I push a value to an array held within a singleton via a getter/setter , Flash seem so access the getter over the setter method. Within my command/controller (I am using RobotLegs)
override public function execute():void {
// various line of code here
//Place screenshot image into an array from model for later reference.
model.unitScreenshots.push(screenShot); // screenshot is just a Bitmap object
}
The getter and setter within my model e.g. robot legs singleton
public function get unitScreenshots():Array {
return _unitScreenshots;
} public function set unitScreenshots(value:Array):void {
_unitScreenshots = value;
}
When I set a break point on both the getter and setter, only the getter method is being called, why? I would think that a push value on the array would trigger the setter, not the getter.
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Nov 14, 2011
To line up with my multi-dimensional data array, I would like to create and display textfields. I was hoping to do this in a multi-dimensional textArray however flash does not seem to like it and I am getting a #1010 error. Here is the code I have:
ActionScript Code:
var textArray:Array = new Array();
createTextFields();
[code]....
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Dec 29, 2011
how can I push an object from my document class array to an array in my custom class?I have an instance of my custom class in my document class called "Pool".The array in my custom class is called "STOREDBALLS"The array in my document class is called "ballArray"How do I get the object from "ballArray" into "STOREDBALLS"I tried using "Pool.STOREDBALLS.push(ballArray[0])" but it didn't work.
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Aug 31, 2009
Here's what I am trying to do: I have an array of movie clip instances called iconArray[]. what I want to do is create the effect of shifting icons on screen right or left. Lets say we're shifting the icons left--what I want to happen is the icon on the left (iconArray[0]:MovieClip) to tween to the left about 20-30 pixels and then fade out, which I can currently achieve. The problem is I want copy the instance of that icon as a temp MC and push it onto iconArray and then have it fade in tween from the right.
In other words, the left most icon should "wrap" back around to the position of the right most icon but in order to create the illusion without having the left most icon pass over the other icons (which looks tacky) I want to create a copy of the left most icon and push it onto the array as a new movieclip with the same image and have that fade in from the right while the other one dies off.
[Code]...
it does not create a new icon, is seems to point to the same movie clip as iconArray[0] and any adjustments I make to the x or alpha affect the original MovieClip instance and not the new on I created and pushed onto the array.
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Jul 7, 2011
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ActionScript Code:
private function _xmlCompleteHandler(event:LoaderEvent):void {
trace("loading complete");
_slides = [];
[Code].....
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Aug 18, 2010
Instead of this code:
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do this
else
do that
}
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[code].....
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var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
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Im pushing Point locations into an array to Shift em out later. like this:
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..
ob.movestoplayer = tempmoves;[code]....
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[Code]....
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Feb 24, 2010
Difference between the Array and ArrayCollection in Flex?
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now I do something like that:
for (var i:int = 0 ; i < a.length ;)
{
var isFound:Boolean = false;[code].....
I cycle both the array and if I found a match I remove the items from both of the array (and don't increase the loop value so the for cycle progress in a correct way).I was wondering if (and i'm sure there is) there is a better (and less CPU consuming) way to do it...
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I'm making an activity that involves measuring the depth of a fictitious river at various points. I have an array containing those depths at the various points and a slider for traversing through the depths and outputting to a textfield.
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here is the code, it's pretty simple:
[Code].....
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Aug 16, 2011
I think it would be simplest to explain it like this:
[Code]...
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Aug 10, 2011
I'm having some trouble trying to use the xml's array to store into the main fla file's array so that i can randomize the array for use. how I could extract the data out from the xmlloader? Here is the code for the main fla file[code]...
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I'm having some trouble trying to use the xml's array to store into the main fla file's array so that i can randomize the array for use. Any idea how I could extract the data out from the xmlloader?
[Code]...
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