ActionScript 3.0 :: Declare A Point When Declaring An Array?

Feb 18, 2012

I'm declaring an array like this:

data[0] = [200, 10, 0, 32, -20, 0.25, 0.154, 0.5, 10, 0.95, 1, 20, 90, 0.95, 1, 1, 1, 1, 0];

it's an array within an array, as you can see. However the way things are laid out here isn't as efficient or manageable as i'd like.The second two values, 10 and 0, are actually linked coordinates. When i'm using them, i extract them and use them as X and Y for a point.

What i'm thinking is that this extra step seems like an unnecessary annoyance, and bloats my code.It would be best to simply put a point type variable into tjhe array in the first place. But can i do that? what would be the correct syntax?

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