ActionScript 1/2 :: Adding Sound To A Movie?
Sep 14, 2010
adding a simple sound to a movie with AS? I'd prefer this, since I already have simple "Roll On", and "Roll Out" script in place.
I have imported the sound file. In Properties, under Label, I have named it "tire_squeal". (Also, created a layer within the movie, and dragged the file onto the stage - all done.) Is this necessary when using Actionscript, or not?
The sound file loaded into my Library is named, "tire_screech.wav"
I want the sound to load "stopped", then play OnRollOver, and quit OnRollOut. (See previous AS code in string.)
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Similar Posts:
Dec 30, 2009
i'm trying to add a rollover sound to a movie clip. i've read a bunch of tutorials but I can't seem to get it working here is the code for the first frame of my movieclip:
stop();
this.onEnterFrame = function(){
if(rewind == true){[code]....
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Oct 22, 2008
I'm trying to figure out how to add a sound to a movieclip button so when the user clicks on it a sound is played.
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Jan 21, 2010
How to import sound with AS? Cuz i have tried it and my sound just wount play. Can you explain me where my sound should be and what is the as code for importing cuz i use
mysound = new Sound();
mysound.attachSound("SoundOn");
mysound.start();
and this SoundON from where i get it, i try to add linkage to the sound file but in CS4 i cant find the option;. I do it from the library, adding text into the linkage field but still my sound doesn't want to play?
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May 18, 2007
I use Flash MX 6.0
1) I have a button and when I put cursor over it, it must start looping a sound. When I drag away, the sound must stop. I would be even cooler if it was possible to make the sound fade away when the mouse is rolled away. I have no problem creating another sound file that fades my current sound away.
2) I have a button which represents a knife, that should stab something (a panel) once pressed. So fist the knife must be clean. but after one or more presses, the blood should remain as a movie clip (as I want to animate the dripping blood)
3) once rolled over a button, the sound must start looping (as I wrote in 1.) AND the knife should slowly go backwards (MC). BUT when I roll mouse away, the sound fades away (as in 1. again) PLUS the knife should slowly move back to its place in stead of just jump from one place to another.
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Mar 25, 2009
I am having problems with a flash template that I am redesigning. Currently when the movie loads it automatically starts a song in the background. When you click my music navigation link my music page comes up and there are a few links there that I want to add music to. I also need to stop that background music so the song from the link can play.
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Jan 12, 2010
I am doing a game such that when the score++, there is a certain sound. And when the score--, there is another sound. Cause I'm not really sure if this is the correct way. So I have two sound files, linkage "hit" and "miss" The actionscript goes like this on my movie clip:
[Code].....
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Mar 9, 2009
I am very very new to flash...I created a quick little slide show...in which I want to add to add an mp3 file too...the slide show works as such.. Each frame has a picture and next button, so when I test the movie. The pictures are stopped, I click the next button and it
goes to the next frame......pretty straight forward. How do I add sound? I just want the music to start when I open it, and stop when the slide show is over.
The funny thing is...if I insert music into a file with no buttons and just let it stream (and stop on the last frame) it works great, the music plays...Only now that I have a movie with buttons, it doesn't even start. I have been thumbing around the actions panel, but for the most part I'm lost.
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Feb 28, 2011
so i am making a spinner and i want it to be like a see and say toy. How would i go about adding sound so that when the spinner lands on the picture that the sound will play. I have pictures and I have sounds. how would i do this?
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Mar 3, 2011
i wan't to make a game where the character jumps when i press a key, but i also wan't to play a "jump" sound when the player press the "jump" key. I tried to use this:
ActionScript Code:
onClipEvent(enterFrame) {
if (Key.isDown(Key.SPACE)) {
kirupaSound = new Sound(this);
[Code].....
But it didn't work very well. When i pressed the "space" key it played the sound like 20 times untill it stopped.. It just continued to play the sound. Preview:megaswf(.)com/serve/1031811
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Dec 17, 2003
i have a presentation and i have more then 1 scene is there a way to have music playing thoughout them all?
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Nov 18, 2009
how can I add sound to a button on rollover?
I have tried this but the sound plays when the page is loaded aswell as when ouse over.
Code:
var aboutBtnsnd:Sound = new Sound(new URLRequest("clook.mp3"));
var aboutBtnchannel:SoundChannel = aboutBtnsnd.play();
var aboutBtnpausePosition:int = aboutBtnchannel.position;
[Code]....
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Mar 29, 2011
When I tried to import music to flash animations I have created, I received error message that: One or more files were not imported because there were problems reading them.
The platform: Mac AA audio file Encoded with iTunes 10.1.2, Quick Time 7.6.6
Is it because of the audio file format that music cannot be imported? If so, how can i convert it to the compatible format?
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Aug 15, 2011
i'm trying to make a little game for a school assignment. The problem is, when im adding sound to my game, this error appears:
Error #2044: Niet-afgehandelde IOErrorEvent:. text=Error #2032: Streamfout.
at herkansing/controleerOpHit()[C:UsersChrisAdobe Flash Builder 4herkansingsrcherkansing.as:145]
[code].....
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Dec 14, 2004
I have a movieclip button that I want to add a sound to when press can someone tell me how to do this? The code I have for the contact form is:
stop();
//-----------<send form>------------\
//-----------</send form>------------\
//--------------------<submit button AS>---------------------[code]...........
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Oct 1, 2011
I tried something I did on a soundBoard I made with an external folder, but then I thought that folder will never be added on the phone, so how am I going to do this?
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Dec 14, 2004
I have a movieclip button that I want to add a sound to when press can someone tell me how to do this? The code I have for the contact form is:
[Code]...
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Jan 16, 2009
I made a movie clip button, which is a custom cursor, and i want to know if it's possible to add a clicking sound into it. Or is there any way for a sound to be played everytime the custom cursor is in the clicking state??
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Nov 15, 2008
I was wondering how I could add sound to a gallery that is driven by xml.I have a gallery that loads the picture, Title and description. the gallery is downloadable here.The regular gallery loads a web page when the picture is clicked. I am trying to make each picture load a different mp3.I have the general Idea of how it would be done but I don't know how put it to actionscript.I figured you would basically create a sound object that loads the specific mp3 from the xml file when the picture is clicked from the gallery.I think I might have some what of the idea right but I get an error everytime I load the swf file.
"ArgumentError: Error #2068: Invalid sound.
at flash.media::Sound/play()
at MethodInfo-6()"
[code].....
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Apr 24, 2002
Can someone tell how to add a soundclip (*.wav) to the following scenario:[code]
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Mar 28, 2010
I have built a SoundClass which handles my sound. Any time I want to call upon a sound, I call upon the class and its function. Problem is, there is like a buffering time or something. For instance, when I jump with my character, I am trying to play the jump from the SoundClass I created. It plays, but takes about 3 seconds. Btw, it does this regardless of if its in its own class, or in the same class I am calling it from. The jump.mp3 is only 4KB.
Here is how I have it set up
Code:
package {
import flash.display.Sprite;
import flash.events.*;
[code]....
If I am in another class, I can call upon this by using "soundClass.jumpS();" It plays, but takes a few seconds. I have a trace on the function jumpS() and it traces immediately.
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Apr 22, 2005
Any tutorials on adding right and wrong sounds to a game? Im making this game where on a wrong answer there is a wrong sound and on a right answer a right sound! How to get the code to do this!
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Dec 10, 2010
I`d like to say that i`m total newbie regarding to as3. Ok, lets look at my problem.. I have 2 scenes (first is main menu with New Game button; second scene is intro for game). I`m having difficulties to make two functions within one button. Why do I need that? First function is to go to next scene (in my case, IntroScene). Second is for turning off sounds, so I can`t hear them in next scene. Here is the code:
[Code]...
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Jul 12, 2008
I have 1012 different sound files named Sound 1, sound 2, sound 3, etc. On the second frame I created a storage movie clip to house them all. What I need to do is add a layer for every sound in the MC and add one sound to each one. Now instead of making 1012 layers by hand, is there a JSFL file I can use to do it for me?What it needs to do is add one layer, add sound 1, and hit stop in the properties. Then it should add another layer, add sound 2, and hit stop in the properties.
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Dec 12, 2009
For the typewriter effect, I'm trying to add a typewriter "click" sound every time this function (within a class) writes a letter:
private function setLetter(n:Number) {
var correctLetter:String = text.charAt(n); var part1:String = text.substr(0, n); temp_text = part1 + correctLetter + cursor;
[code].....
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Jun 8, 2009
I've made an animation in After Effects (1:40 min). At the end of the movie appears 3 buttons. I used the "standard" "load external video with playback component" option in Flash to load the FLV in the swf. My problem is that I would like to add 3 invisible buttons at 1:20min over de FLV movie so people can click on it to go to a webpage. I tried to add a button at frame 1440 (18 frames x 80 sec), but that doesn't work because of the playback.
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Apr 16, 2011
I am triggering short sounds dynamically from the library for a game (Specifically Air for Android). When the user clicks a button the sound can take up to 600ms to actually play. I have set it for any silence before the actual sound by calling the sound like so:
[Code]...
All return the same results. I know there are threads here that talk about this but none have offered a real solution that I can find. Is there no way to cache the sound or store it in a buffer?
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Jul 18, 2003
Okay i want to make it that when a ball hits a wall, it will dissapear, and in its place a new movie clip appears, i got the hitTest down and the visiblity, but i dont know how to attach teh movie to its location.
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Aug 4, 2009
in this tutorial [URL]
I am adding a input box in one of the movie clip example content2
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Mar 27, 2009
I have a function shuffling a array of numbers.How can I have each number correspond to a movieclip?Like if I have the number 4 comup first in my array, how can I have movieClip4 show up onto the screen?
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