ActionScript 1/2 :: Apply SetInterval After Fully Loading?

Oct 4, 2010

How do I tell setInterval to start calculating the time after the image is being fully loaded? (That's because some of my images take about 3 seconds to load) var IntervalID = setInterval(myShow, 10000);

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ActionScript 2.0 :: [fmx] SetInterval - Let One Of The Menu's Fully Load Before Mousing Over The Next Item

Jun 16, 2003

[URL] In the movie linked above, the first two menu items trigger a menu to come out on the right side. Right now, it's the same menu (content wise), but the effect is still the same.

Here's my problem: If you let one of the menu's fully load before mousing over the next item, it works fine. However, if you mouse over the next link before the menu is fully loaded, you, the interval starts to snowball, and the menu's won't load fully any longer. The period the menu is down gets shorter and shorter the faster you go between the links.

I mentioned in my last thread, this is *not* the way I really want to handle the menu rolling up, becuase it's a hack/klooge - it's just not the best way. However, in light of me not knowing a better way to actually trigger the next menu once the first menu is rolled up, setting an interval seems to be the closest thing to what I want.

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ActionScript 2.0 :: Reusable Loader - Allow For Loading Swf's - Jpegs And Is Fully Customizable?

Apr 27, 2007

Does anyone have a loading solution that allows for loading swf's, jpegs and is fully customizable? My duct tape solution had been to have loaders in every swf that i was planning to load in- but this feels silly. I've tried a couple of components from the adobe exchange but they lacked a bit of elegance. Whether it's a class or example file- I just want to be able to smoothly load content into the parent- where the loader also resides.

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ActionScript 2.0 :: Making The Loading Bar Only Be Fully Loaded At 100% An Only Half Full At 50% Etc?

Aug 20, 2003

I have a pre-loader with dynamic loading text displaying the % of movie loaded. I also have an animated loading bar which goes from left to right.Is there a way of making the loading bar only be fully loaded at 100% an only half full at 50% etc. At the moment the loading bar movie clip plays until loaded and then starts all over again if the movie hasn?t loaded yet.

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ActionScript 1/2 :: Loading Swf File Into An Existing Flash File - Script For Waiting It To Play Until It's Fully Loaded?

Feb 6, 2010

I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);

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ActionScript 2.0 :: Apply Style Without Dynamically Loading CSS Sheet?

Dec 19, 2004

I've found a million tutorials on doing this by loading a CSS file, which is fine, but I don't want to load CSS...I'd rather just modify the thing with actionscript. I've done this before with one of my files, but can't seem to find it.

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ActionScript 2.0 :: SetInterval - How To Remove A SetInterval?

Jun 14, 2006

im looking for how to remove a setInterval. i searched but the answer which was supposed to work dident for me.

[Code]...

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Make The .swf Files Fully Automated?

Dec 15, 2009

I'm actually an artist who happened to stumble on flash and have been subsidizing my income with animation projects for some time.My question, query, bane of my existence is the automation of my e-cards.Many many people ask how they can send my cards. Up to now I have been manually customizing cards. whew.I would like to make the .swf files fully automated so people can fill out the "to, from, text message" and e-mail a notice to a customized animation.Is there a generic code I can cut and paste? Beyond basic html code,(seen on my site)

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ActionScript 3.0 :: Unload Not Fully Functioning?

Mar 16, 2010

I am making my website by loading each of the external pages in to the main swf file. I've used a tutorial and it manages to load all of the correct pages when the corresponding button is pressed, however I can tell that the Unload isn't working because each page has audio and I can hear them playing over the top of each other when I navigate through the pages.

Here's the code.

Code:
var Xpos:Number = 0;
var Ypos:Number = 102;
var pageSWF:MovieClip;

[Code].....

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Feedback About First Fully Flash Site

Nov 20, 2011

So I've been working on this website for quite a while now. It's my first website fully in flash. I finished it in the beginning of November and have been slowly fixing bugs here and there. I'm just wondering what your thoughts and comments are? [URL]

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ActionScript 3.0 :: FLVPlayback Not Fully Removing?

May 5, 2009

I am trying to remove a FLVPlayback. When I do this it visually removes it but the video is still playing because I can still hear it. I've removed the container child that holds it & I even tried removing the FLVPlayback itself, still keeps on playing.

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Detect Whether An Object Is Fully Ontop Of Another?

Mar 26, 2010

With Flash, is it possible to detect whether an object is fully ontop of another ?E.g. I have a rectangle (floor surface) and a circle (furniture).

Now I want to detect whether the circle is fully in (=over) the rectangle, and not just whether it hits the rectangle somewhere.

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ActionScript 2.0 :: Check That The 1st SWF To Be Fully Loaded?

Dec 2, 2003

My header swf on load took longer than the hobbies swf. It is surpose to appear only after the header swf is fully loaded. See link below.

[Url]

Is that any properities/condition I can use to check that the 1st SWF to be fully loaded (return true value) b4 proceeding to load 2nd SWF using do while statement.

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ActionScript 2.0 :: Swf Plays Before Fully Loaded

Sep 28, 2006

I'm using a preload function with the Movie Clip Loader. Everything works like it should except the external swf's will play before they are fully loaded. At first I only had one frame in each swf, and they wouldn't show up until 100%. Then i added some animations, and now they play out at around 60% loaded.

I know I can fix it with stop() on the first frame and tell it to play after 100%, but I'm wondering if anyone else has had this problem, or is it something common with MCL and i just wasn't aware of it.

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IDE :: Site Not Fully Showing On Laptops?

Jun 29, 2009

After publishing my fla file and uploading it, everything seems s Ok on large monitors like 23 inch. It works with Explorer firefox and Safari but, looking at the site on a laptop, the top of the site is chopped up. There is no way to redraw the windowThe issue seems to be only on laptops from 12 inch to 17 inch.It looks like the site is too big for the screen so, the top area is not viewable. As my buttons are at the top, you cannot navigate through the site There are no scrolling bar on the right hand side so you cannot scroll up or down. I am including some screen shotsI tried a few things in the Publish settings and things like the percentage and

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Creating A Fully Function Iphone In Flash?

May 5, 2010

im having trouble creating a fully function iphone in flash and create user interaction witht he app.how to do this i have create the different app stages and how they look in photoshop

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ActionScript 2.0 :: Preloader Which Is Not Appear Untill Fully Loaded?

May 20, 2010

i making flash website and i tried to put a preloader but it dosen't work ... if u wana see the example of what am talking about plz visit thisi spent alot of time and i visited all the threads posted here but i failed

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Preloader Bar Fully Loaded But Movie Does Not Play

Jun 8, 2009

I built a pretty simple Flash movie for a client and put a preloader on frame 1. The preloader works fine then the movie plays. What is happening is if you go to another page on the site and then go back to the home page all you see is the preloader bar fully loaded but the movie doesn't play. You have to refresh the page for the swf to play again. It is doing it to me in Firefox but not IE 8 and it is doing it in IE8 on my clients computer...

Here is the code.
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);this.loaderInfo.addEventListener(Event.COMPLETE, onComplete);
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Here is a screen cap of what is happening. After you go back to the homepage all you see is the rpeloader bar fully loaded without the load text.

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ActionScript 3.0 :: Image Does Not Get Fully Displayed Even After Event?

Oct 19, 2009

i used URLStream object to load an image file progressively by reading it into a bytearray
My code is very much similar to that atthe problem that i got is a very rare problem i.e. it occurs very rarelythe problem is that sometimes the image does not get fully displayed even after event.complete of the urlstream object.(the last packet of image data is not shown);i used a timer with delay 100ms  after the event.complete event to address this issue for the time being.

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ActionScript 1/2 :: Dynamic Text Not Fully Showing

Jul 13, 2011

I have a preloader and with that I have a Title Dynamic Text, and a Percent Loaded Text.Its seems that with more then 1 Dynamic Text my Percent Loaded Text doesnt show the full text.[code]...

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Actionscript 3 :: Play Video Only After Its Fully Downloaded?

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Flv seems like can't be use with loader but NetStream. But I wanted to play the video only after I have completely download it (smooth viewing with no buffering time). How can I do it with NetStream? And Can I have multiple video load at same time, and play it according to some array arrangement?

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Canvas Component Fully Opaque In Flex 3?

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I have a canvas component that I create and add as a child of a parent canvas component. I set the opaqueBackground property for the child component which makes it opaque over the parent component. However, when I add two child components, they are not opaque over each other. How do I set it up so that one child component completely covers up the other child component?

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Flash :: NetStream Only Playing When Fully Loaded?

Feb 9, 2012

I've been searching for this for a while, and either my google-fu is weak or there is no easy to find answer yet...

I am using a NetStream to stream a video file from anywhere. The NetStream is NOT connected to any server. Here is the code:

// Create new connection and stream
_netCon = new NetConnection();
_netCon.connect(null);

[Code]....

This basically works, of course, but the video always starts playing only when it is fully loaded. It also passes the metadata only then. But the main reason to use a NetStream is so that you can play a video BEFORE it is fully loaded.

I tried playing around with the bufferTime property, but to no avail. Also made sure that there is no caching involved when loading the video. I always load a "new one" by adding some "?bla=date" value behind the url.

Is it possible that the "real" streaming only works when really connected to a server? Or am I missing something else?

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ActionScript 2.0 :: Goto A Frame Only After Swf Has Fully Loaded?

Jan 27, 2009

I have Movie that has a preloader on the 1st Frame and then on the 2nd Frame a swf is loaded using this script.[code]This loads my test_1.swf into the test_1 mc inside the cc mc.This all works fine.... However what I want to know is how to only gotoAndPlay ("3") after the test_1.swf has been fully loaded?The idea I'm working with is that... an initial swf (simply an image with a preloader - test_1) would load into the background when the swf is started and then a menu would appear in frame 3 that would allow the user to replace the background swf with button clicks..... But at the moment the menu on frame 3 is loading before the background swf is loaded.

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ActionScript 2.0 :: Tell If Shared Library Has Been Fully Loaded?

Dec 9, 2009

Is there a way to tell if Shared Library has been fully loaded?

I have external SharedLib.swf with fonts inside

I imported those fonts inside Master.swf and that's where I am using textfields that rely on those fonts...

I just need to know if theres a way to tell when sharedLib.swf was fully loaded and ready to use,

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ActionScript 3.0 :: Fully Render Stage While Debugging?

Nov 2, 2011

While using the debugger in Flash CS3, how can I make sure the stage is fully rendered whenever the debugger stops at a break point and as I step through the code? I need to see the visual effect of certain lines of code as they are executed.

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ActionScript 2.0 :: Swfs Appearing Before Fully Loaded?

Sep 3, 2006

I'm having a strange problem while preloading external swfs. I have about 6 external swfs that load whenever their respective button is clicked. Each swf will have a short animation that builds the page. Initially, i was testing the swfs with the full page assembled on frame 1.

Everything worked as it should until i started building the animations. Now, instead of the animation starting when the swf is fully loaded, it starts when the preloader is around 60%. This happens everytime at 60%. If I take the animation off and go back to 1 frame, it shows up when it's supposed too, at 100% loaded. I thought i could get around it by putting a stop on the first frame and telling the swf to play with onLodInit(), but it still shows up early with the stop() on frame 1. Just wondering if anyone else has ever experienced this weird problem?

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IDE :: Start Movieclip Playing When Not Fully Downloaded?

Jan 10, 2009

I have a drawing effect animation (around 200 frames) which is in a movieclip within a movieclip (_level2?). When I run this swf I want the movieclip to start playing even if it is not fully downloaded, like it would if the animation frames were in the main timeline. How can I do this? At the moment it waits for the whole movieclip to download before it plays. I want it to start and play as it downloads.

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ActionScript 3.0 :: Bitmap Draw Once Fully Loaded?

Oct 1, 2009

Im trying to draw a bitmap of an dynamically loaded image via xml, and ofcourse i'd like to apply smoothing to my images, as my page resizes with the browser and creates a mess.

The images are loaded with a timer event, which fires every 200ms, and each time this occurs, I'd like to quickly draw the bitmapdata of the image so i can apply the smoothing.

My problem that im having is that the images aren't completely loaded when I run the draw method and so im left with a white box instead.

Currently im using:

Code:
function itemHandler(event:Event):void
{
loadThumbs(event);
thumbLoader.unload();

[Code].....

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ActionScript 2.0 :: Use Childs Library (when Not Fully Loaded)?

Mar 4, 2005

I have a question that is a bit tricky. Why I want to do this is becouse I need such a dynamic solution as posible with fast downloadtime.

- I have a host file that schould preload child files (this is to display what I can load visual).

- In the child files library i have a clip ready to be exportet (it's exported in first frame)

- when my host noticed that the childs second frame is loaded I want to grab the clip from the childs library and attach it in the host. (after this it will load nextone e.g.)

Is it not posible to get childrens exportet library clips? (have tried to load whole child clip before trying to grab the clip).

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