ActionScript 1/2 :: How To Delay Frame By Second

Jul 12, 2010

is the following "getTimer" script correct to delay a dedicated frame in the animation by 5 seconds? is there any additional criteria to add in order to make it more solid?

[Code]...

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CS3 Delay - Button To Play Frame 10 To 40 Then After Playing From Frame 10-40 The Movie Stops

Jul 3, 2010

how to code this on a button

onrelease
gotoandplay(10); // i need delay here before activating the next code below//
gotoandplay(80);

the trick is.. i want the button to play frame 10 to 40 then after playing from frame 10-40 the movie stops and then play frame 80 to 100

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ActionScript 3.0 :: Short Delay Before Going To Next Frame

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Im working on a small drag and drop project and for the life of me I cant seem to work out how to get my movie to delay before it goes to the next frame.

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I know that I need to set a variable but cant work out how to utilise it [code]...

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i have a very simple animation in flash CS4. My image travels from point X to point Y over 90 frames.I would like the image to stop at frame 45 for a few seconds, before continuing.

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I've got a fade out animation using ENTER_FRAME. I want the fade out to start after 2-3 seconds. How can I create this delay?

[Code]...

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ActionScript 2.0 :: Delay A Function Until Frame Is Reached?

Feb 2, 2010

I'll try express this as easily as I can: I have an input text box (call the instance whatever you want). What it does is when you type a word, it makes another movie clip (let's say the instance is MORPH) go to a certain frame. The code is simple, but I'll give it to you to give you a better idea:

[Code].....

check is just a light that turns green if the word is complete, so ignore that. Whenever the MORPH object goes to, say "Earth", it plays an animation and afterwards, it hit's a gotoAndStop(1); code, stopping it at the first frame. What the problem is, say, you type earth, it goes to the EARTH animation, but before the animation finishes and goes back, you type EARTH again and it skips straight to the start of the animation. It looks very rough and bad.

What I want is, say I type Earth and the animation plays, and before it finishes the animation, and I type EARTH again, it waits until morph get's back to frame 1. So yeah, to delay a function until a certain frame is reached. Oh, and another thing. Is there a way to make a button click with AS2? Pretty much when it makes contact with another object, it... clicks (whatever it does to reach the DOWN frame and stay there until the other object moves off).

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Actionscript 2.0 :: Adding A Delay To An Action On The Same Frame?

Sep 21, 2009

I have a movie which calls a external js on the last frame which closes the parent iframe in which the swf sits. However i want the user to stop at the last frame foe some seconds before if calls for the js to close the iframe.

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Aug 23, 2008

In last frame of my movie I have some code like this on: gotoAndPlay(125); Now I want to pause my movie in last frame for 10 seconds and then execute above code . How can I do it with AS 2.0?

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ActionScript 3.0 :: Flash Delay 10 Seconds On Every Frame

Nov 9, 2011

I have 40 frames on a timeline, each frame has an tweening script below:
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Code below:
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[Code] .....

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Apr 20, 2010

I have several small movie clips saved in the library of myCS4 Flash.fla file, I want to make them available to dynamically add to the display list as children, based on the button clicks of the viewer. I can get it all to work fine via Symbol Properties > Linkage > Export for Actionscript. When the movie clips are set to "export for actionscript" from the Library, playback seems to hang on frame 1 until all of these exported assets have downloaded.

The big problem is that I have an ultra-simple but totally custom preloader/progress animation coded in a loop in the second and third frames, which kicks out to frame 4 and continues playback as soon as the download is complete. Because of this, the preloader has essentially become useless - because all that can be seen is several seconds of empty stage, until the vast majority of the bulky assets have downloaded. Then the preloader flashes onstage for just an instant, and disappears because the content is already up.

So, my questions are:
A) Is there a SIMPLE alternate method to load these library assets in such a way that it doesn't cause this major lag on frame 1?
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Jul 2, 2009

I'm using the following code to delay my movie a set time for each frame:

[Code]...

This works fine but I want to be able to change the length of the delay for each frame. I've tried alsorts but my as3 knowledge is limited

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ActionScript 2.0 :: DELAY Function - Make It Wait Before It The Timeline Goes To The Certain Frame#?

Feb 3, 2009

Okay my_btn will do this;

image_loader1.loadMovie("imagepath");
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I want to do a small delay for just a couple of frame between each duplicating in the script below. how to do this? Is there any easier way than using setinterval? I have tried using setinterval but I don't understand how to do it.show me another way to create timing with actionscript...

function makeItems() {
button._visible = 0;
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ActionScript 2.0 :: Delay The Timeline For Lets Say 10 Seconds When It Enters A Frame?

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delay the timeline for lets say 10 seconds when it enters a frame?

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I want to create a function based (not frame) delay of about 10 seconds to the function at the start of a flash movie, the code only needs to run once.I'm very new to actionscript and have been given links to SetInterval and SetTimer examples but they all seem to be very complex.The function is below. I believe it's possible to add the commandTimer(delay:Number, repeatCount:int = 0) how me to a simple example.

onClipEvent (enterFrame) {
framePos = int(_xmouse / 100 * _parent._totalframes);
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[code].......

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I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.

I'm halfway to accomplishing this.

Here is what i used

Code:
_root.gotoAndPlay("changepage1");
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[Code]....

The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.

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However it doesn't change scenes to scene "Home2".

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What command do I enter for the movie to rewind to first frame on entering a certain frame / stopping in a frame?It's my first time using Flash, and I'm working on a double menu (second menu has a "close" button, where I want to get back to the first menu).

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ActionScript 1/2 :: Set Frames To Play Frame 1, Frame 3, Frame 5

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I hope I can ask this correctly. I'll paraphrase.
 
press_mc.onRelease = function(){
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Is there actionscrip to add a delay to something.

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Adding A Time Delay?

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Is there actionscrip to add a delay to something....

e.g 1.

I click on a button, i want MovieClip1 to move to the right, then i want a 3 second gap and then i want MovieClip2 to move downwards....

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Delay On Loading A Movieclip?

Apr 10, 2009

I have a clip that's 1450 pixels wide, masked to 725 - basically a left side, and a right side. The left side will contain navigation for a portfolio, which when clicked, the movie plays 10 frames during which a movie clip called portholder will slide over from the right, and load the appropriate movie clip. Here's the code on one of the bits of navigation:

[Code]....

Essentially, I'm trying to replicate the effect Your Majesty is using. I'm sure there's a way of using actionscript to slide portholder back and forth, instead of using animation, but alas I'm not a scripter (as you can tell!). But what I'd REALLY like to do is to tell the container clip to wait until it's fully in position before loading whatever.swf, as opposed to having a movie already in progress moving across the screen. Basically tell portholder "Wait until your x value is 0 before loading whatever.swf" I thought about using the setInterval, as recommended to someone else on these forums, so tried:

[Code]....

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ActionScript 1/2 :: Delay In Script?

Mar 12, 2009

i want to have a delay in my script.i got this button called "btn3", that is scripted to cycletrough some pictures when i click it. like a slideshow. but...iwabefore it shows. within these seconds a door will close, and whenit opens the next picture will be there. so you see, the picturecan not switch before the door is closed.someone told me i sholud use "setInterval method", but howand where?here is the code for the btn3, i guess the delay should comehere, or maby not...you tell me:)

btn3.onRelease = function() {
this.currentObj++;
if (this.currentObj>6) {

[code].....

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ActionScript 3.0 :: How To Add Delay To Loop

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I want to repeatedly add a movie to the stage using add child so have created a loop to add it 30 times. How can I make it so they aren't all added at the same time. I'd like to be able to set an interval of time between them being added.

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Long Delay On Everything In Flash?

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I Have Flash CS4 and a pretty decent system with Vista and 3 GB of RAM.  However, whenever I click on anything in Flash, it takes about 3 or 4 seconds for it to become active.  If I click a keyframe, the stage won't come up for 3-4 seconds, if I click the text tool, the cross hairs won't come up for 3-4 seconds, etc.  It has been like this since I installed it...I am just finally getting my full of it.

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I need to add delays between the following lines of code.

speed=speed*.98;
//Delay here
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[code]....

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Flash :: Delay Between Two Sounds?

Jun 3, 2011

ask:i want to create an audio sequence.there are 8 predefined sound-starting-points in the timeline.for each starting-point, the user can select wich sound is played (dropdown menu).when the user made his choice for all the 8 bars.actionscript should gather this information and create a fluid sequence of these 8 sounds.then there will be a "play" button available for the user to start the sequence.the sounds don't have to be synced to a button or so.there is time for actionscript to put the sequence together.problem:when i put two sounds directly one after another in a movieclip, there is no delay between the sounds, which is exactly what i want, but i can not control which sound is played through actionscript.when i use actionscript, there is a delay between the sounds.here is what i tried with as.this is placed in the frame where sound2 should start

if (_global.Sound2 == "Piano" {
var SoundA:Sound = new Sound ();
SoundA.attachSound("Piano.mp3");

[code].....

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Actionscript 3 :: Two For-loops With A Delay?

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I've got the following code and i would like to add an delay of 200 ms after each trace statement

for (var x_pos:uint = 0; x_pos <= 12; x_pos++){
for (var y_pos:uint = 0; y_pos <=12; y_pos++){
trace("hello world " +"("x_pos+","+y_pos+")");

[Code].....

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ActionScript 2.0 :: Preloaded Swf Has Delay?

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Hon the wallets page, when you click to view a wallet you get a slight delay and I'm guessing that this is because I've put the preloader in the swf being loaded, hence not being able to see the thing your loading until its been loaded.how I would put the preloader in the main movie and what kind of code I would use? At the moment the timeline being loaded basically tells the playhead to goto and play frame (whatever) when the movie is loaded.

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