I have Adobe Flash CS3 Pro. I have a navigation header flash file that came with my website template and I am having difficulty making sense of the actionscript. It has a logo section with effects, 5 main nav buttons that move, and two extra link buttons above the navigation bar. Let's focus on just the Navigation buttons for now. Here is what I have gathered. I have multiple text buttons on one movieclip, and I have successfully edited the text for each button. If I look at the actionscript in the top layer of this movieclip I see:
"gotoAndStop(parent._parent.num);"
I also have a separate movieclip symbol (with effects) with 5 buttons layers listed in the actionscript with the following actionscript tied to each button from numbers 1 through 5:
onClipEvent (load) {
num=1;
} onClipEvent (load) {
num=2;
} onClipEvent (load) {
[Code] .....
I'm using the code contains onClipEvent(load) and onClipEvent(enterFrame) and duplicateMovieClip() to make the snowing effect in the 2 first movie-clips but then, i cannot stop them in the next movie-clips. (All of my movie-clips in 1 scene only.)
There should be an easy way around this, but I'm trying to make a navigation where you rollover to fade-in an image with links on it (well actually it's just an image with words on it, but I was planning on using invisible buttons for the links). Well since stacking buttons on top of each other won't work, what could I do to solve this problem? Should I integrate Javascript?
I am new to Flash CS4 so I may be doing something stupid. I created my assests on Photoshop CS4 and imported them into flash as flash layers. I followed a training video by Paul Trani about creating a first website. I have several pages in my site, home, about, contact, photos etc. I created navigation buttons for the homepage and they work great. However on my other pages I created different buttons as they are in a different place and have some additional buttons that the homepage does not have (except the contact page has common buttons to the homepage). I put the homepage and second page (contact) actions on frame 1. I then created a new keyframe at frame 20 where the rest of the pages uses common buttons. I then changed the language in the action script so as not to conflict with the frame 1 action script. I had trouble making the second group of buttons work so I created a new actions layer (actions2) and they work, except.
Well my homepage buttons work, all of them. I can even go to my contact page (which share the same buttons with the homepage) and then go back to the home page. I can also go from the homepage to the other pages and those buttons work... UNTIL I go back to the home page or to the contacts page (the pages that share buttons) then those buttons NO LONGER WORK??? It seems like once I committ myself to one group of pages (I consider myself having two groups of pages based on the sharing of buttons by each group) it disables the other group.
I have built a flash movie, ASP page to declare the variables, ASP page to show the flash movie and connected to a database. In the ASP page I have the following code.
I've looked at endless tutorials, including ones that just say "copy this code" and none of it works, so here I go: I want to make a flash document that will play 20 different scenes. The scenes are independent of one another (will stop when they reach their end rather than continuing to the next, etc.), and are selected for viewing via a navigation bar on the left side (with 20 buttons respective of each scene, obviously). So, I've tried numerous code to try and make the first frame of each scene recognize all the buttons (they are the same for each scene), and make each button skip to it's respective scene.
However, nothing seems to work. Even the "stop();" function ceases to work as soon as I try to enter more code to make the buttons work. So, my question, in essence, is how do I get something like this to work? A generic example code or template would obviously be very useful (instance name and such are not complicated, as I just use "button01_btn" "button02_btn" / "Scene 01" "Scene 02" etc.), I'm using actionscript 3, but admittedly know very little about coding
I'm trying to generate buttons derived from an xml file, and attach the created buttons to a movie clip. Right now, nothing is appearing within the movieclip. Code: _global.itemArray = new Array(); var button_spacing = 45; var button_count = 0; total_button_count = 0; [Code] .....
I'm into a personal project with the Tween Method:
A menu with 5 buttons inside the movie clip instanced from bt1 to bt5.A main movie clip that extends the stage dimensions.When buttos are released they shall target to the respective Y value and stop.So..
I'd like to activate the 5 buttons for this navigation.. Insted of it, only 3 buttons navigates.. The other buttons i don't know how active them to navigation.
I started creating a simple navigation bar: [URL] But decided to make individual buttons: [URL]
As you can see the latter repeats, however the code (after about an hour checking it seems to be identical: Actions for frame one: _root.buy_mc.onEnterFrame = function() { if (mouse_over_buy_mc) { _root.buy_mc.nextFrame(); } else { _root.buy_mc.prevFrame(); }};
Actions for invisible button: on (rollOver) { _root.mouse_over_buy_mc = true; } on (rollOut) { _root.mouse_over_buy_mc = fstartlse; }on (release){ getURL("[URL]"); }
I have a show I'm trying to create, I need to put the navigation buttons on different places on each frame due to content.
Code: on (release) { prevFrame(); } or Code: on (release) { nextFrame(); } and Code: on (release){ gotoAndplay("Scene1")}
I can get the symbols that I'm using as buttons to work in the first and second frame, but they will not work after that. Each frame has a Code: stop (); Action applied to it.
I have tried: copy and pasting the same symbol into multiple frames, dragging new symbols into multiple frames, creating folders for each frame and dragging new symbols into those folders then onto a frame, and I'm still not having luck. This presentation is set up to run in Flash 9 with Bottom up loading order and ASP2
Their webmaster shared that their navigation system is basically implemented by AS3 but also using swfaddress in order to achieve window.location changing.
All sections are cached with their Y position. Simply saying, contents container just moves to its corresponding Y position when a button is clicked or scroll bar is dragged.
How do I write script on a navigation button in order to have it scroll to a specific Y position within a tall scrolling site?
I go to create a simple navigation with a set of buttons in Flash. For some reason when I go to type the name of the buttons my font is messed up and not smooth.... I am not sure if this is a setting or what, totally confused.[code]...
I followed a tutorial to build a click-thru photo gallery that is linked to an XML file. The tutorial set up the navigation as being controlled by clicking the images, but I wanted to add some more obvious navigation prompts for viewers on my website. The "next" button was easy to do as I just copied the actions for clicking the images on the main section of the stage, but when it came to building the "previous" button, the code was not working. I want the button to take the audience to the image before the image they are on when clicked.
I've pasted what I have below and highlighted the sections that I have altered. If you could please tell me what I'm doing wrong, that would be great.
I'm using a map as the navigation "menu" between descriptions of items located on the map. Each item has a button, which is enlarged on hover. When the button is clicked, the description of the item shows up and a picture of it substitutes the map (and all buttons disappear). Here's the issue: some buttons, when enlarged, overlap with other buttons. I am currently using addChild() to ensure the button currently pointed at is on top of any others. The problem is that, when I click the buttons, any buttons I pointed at do not disappear, but stay on top of the picture. Is there a better way to make the buttons go to the top, one that doesn't keep them on when the frame changes? Or at least, is there a way to make them disappear when the frame changes?
I have a 4 frame file that is a dvd menu. Buttons controlling navigation between all frames. There is a main page, and 3 child pages that link back to main. I have an mp3 file that I need to add as background music. I have created a new layer and added the following to the action of frame 1.
soundInstance = new Sound();soundInstance.attachSound("Music name from library"); My problem is that every time I navigate back to main from one of the child pages a new instance of the song begins so I end up with a round of music. I need the initial instance to persist throughout and not loop til the end of the song.
I'm trying to create a flash photography website. I have four navigation buttons on the main page. Home, portfolio, features and contact. The feature section has more navigation buttons that should take me to individual galleries. So now i can navigate to the features section, but cant go to any specific gallery. I wrote an addEventListener code for the sub gallery buttons, but i'm getting the error "1120:access of undefined property stilllife". Still life is one of the buttons in the sub gallery. I'm getting the same error for all the buttons in the sub gallery. I've given an instance name for all the buttons so i dont know what the error means. I even tried calling a different funtion. when i test the movie, the whole thing keeps playing in a loop. ? I can paste the code here if anybody wants to look into it.
My three navigation buttons on my website ('but1', 'but2', 'but3') are programmed to go to each section on my timeline: 'home', 'pics' and 'contact'. However, whenever I click on my homepage button (but1), it doesn't do anything. The other ones are fine but it's just the home button that doesn't seem to link anywhere. My code is below,
I'm having an issue with my website design and as I'm relatively new to flash I can't seem to fix it on my own. I know what I'm supposed to do, technically, but not sure how to actually implement it. Below is a picture of my timeline: What my problem is that the buttons for navigating my pages (bio, news, projects, links, etc.) are nested inside of my Navigation MC (on the Navigation layer) and so they appear in the timeline (at frame 20) before my content does (frame 70). Because of this, the buttons can't be aimed at the content because their code is run before the content even exists.
I'm guessing that what I need to do is to instantiate my content at a point in the timeline before the navigation/buttons occur... but as the content is the last part of my loading animation, I'm not sure how to do that. I read something about adding the MC's but keeping them invisible, then making them visible again at teh appropriate time, but I don't know how to do that or if it would somehow mess with my animation (everything fades in one item after the other, with the content being the last part).
I have an MC inside which consists of some images on different frames and some buttons which are supposed to gotoandStop on each of the frames. A simple gallery.
My plan is to create an MC for each gallery on my site and sit each one in a unique frame, so the main navigation btns go to a frame with an MC in it, then the MC buttons navigate within that gallery.
But the buttons aren't working.
Here's the button code inside the MC:
on1_btn.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_5); function fl_ClickToGoToAndStopAtFrame_5(event:MouseEvent):void { gotoAndStop("on1"); }
Note: I've labelled the button instances and frames the same for ease of checking the code, there are multiple buttons here each with the same code except for the change in numbers.
I have 2 versions of the same code, both to make 3 simple buttons work to move the timeline to a keyframe to change the page for user navigation. What is the difference? Is one way better than the other?
HTML Code: stop(); var button1:SimpleButton; var button2:SimpleButton; var button3:SimpleButton; function handleCLICK( pEvent:MouseEvent):void { [Code] .....
I am trying to edit this CoverFlow made in flash, however I do not have enough ActionScript / Flash knowledge to do what I need to do.
The CoveFlow currently uses a scroll-bar for navigation and a XML file for the images and text.
I have successfully been able to remove the scroll bar, but cannot build the buttons to replace it. From my understanding, I need flash to have a button variable stored, then detect how many CoverFlow slides there is in the XML file, assign and create a button for each slide. And then position the buttons bellow the image slides in a horizontal line.
As you can see the buttons needed are pretty basic, just blue circles. However the ActionScript modifications needed to achieve this are beyond my ability.
Also attached is a .zip with the CoverFlow files that I am having trouble modifying.
I am trying to edit this CoverFlow made in flash, however I do not have enough ActionScript / Flash knowledge to do what I need to do.
The CoverFlow currently uses a scroll-bar for navigation and a XML file for the images and text.
I have successfully been able to remove the scroll bar, but cannot build the buttons to replace it. From my understanding, I need flash to have a button variable stored, then detect how many CoverFlow slides there is in the XML file, assign and create a button for each slide. And then position the buttons bellow the image slides in a horizontal line.
As you can see the buttons needed are pretty basic, just blue circles. However the ActionScript modifications needed to achieve this are beyond my ability.
I have attached a .zip file with the CoverFlow files that I am having trouble modifying.
I have created a file where the navigation buttons go the correct sections.Once there I have different buttons at the bottom of the page to navigate.Do I put the action on the frame (Portfolio,About,Contact) to return home, play my portfolio, contact me?I tried it... I got a duplicate error.[code]
I am trying to add several FLA videos on the same flash page and control them with different navigation buttons.So, Button 1 to play video 1, Button 2 to play video 2, etc .I have already put two navigation buttons and added two videos.However, I need to know Action Script to enable navigation button to do above.
I have a circle movieclip that needs to rotate to certain destinations depending on buttons pressed in the navigation. Everything works fine, except when you go from green to cyan and vice versa, it does a full 360 rotation instead of just moving to the destination.
I have a feeling I will be a frequent visitor.creating a site for a client. The entire site will be in AS3, we're doing one long page with navigation that will always sit in a box to the left. When you click on a button in the nav, we want the site to scroll down to a certain section.