ActionScript 1/2 :: After Flashplayer Update SendAndLoad Doesn't Work In Browser?

Oct 7, 2010

I have an email form that sends some variables and receives a true/false from the server. It works perfect if I use a computer that doesn't have the lates flashplayer OR if I just test from inside flash.[code]...............

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I picked up enough AS3 recently to create some advertising banners and they work perfectly when I test the movie within CS3 by using ctrl+enter. I uploaded the created swf on the website and experienced lots of weird problems like child mcs stopping to play after a while or movies not playing till the end etc.. On some movies, they will play properly if you reload the website, on some others (the one which doesnt play till the end) that wont fix the problem either. The banners' filesizes are also around 8KB for example and include only text and vectors.

I published my movie by letting Flash create an html file, and the exact same problems are occurring there aswell. I mean I got strict mode and everything turned on in Flash but I'm not getting any errors at all when testing the movie. I also dont see any visual errors. It's just the swf acting differently in a browser.

So I'm trying to figure out what the difference between the flashplayer used by CS3 and the one in firefox is for example. I got the latest flashplayer (10 r22) on firefox and it seems that CS3 is using the flashplayer 9 (I'm not sure about this but its the player I found in the CS3 folder).I'm using timeline based tweens (I know it sucks and I did this mostly on the first banners I created and started using the tween classes built in Flash later on when I learned more AS3) so wondering if this is the problem.

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ActionScript 2.0 :: AS 2 FLVPlayback Doesn't Work In Browser

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- Flash CS4 Professional Version 10.0.2, working in Actionscript 2

- I work with Mac OSX 6.4

I implemented a FLVPlayback component in a Flash file I've published on my website, so it could load an external movie without having to put it in the SWF itself. It works fine when using the SWF offline, but when I put it online it never runs on the first go. I either have to restart the browser, or when that doesn't work I'll have to wait for a few hours before it magically does what it's supposed to do.This goes for both Safari and Firefox on my Mac, and while using Firefox on a PC (I haven't tested different scenario's yet). Once it works, it'll always work on that particular computer in that particular browser. At first I thought the browser didn't allow internet access to the SWF (the FLV that it uses are hosted on a different site), but that doesn't seem to be the problem. Maybe it's a cache issue, but I haven't been able to prove that either.URL..I kept the actionscript at a minimum. When the play button is pressed, it simply goes to the next frame where the FLVPlayback component is ready to launch the content. As you can see on my website there is a visual loader when you select the play button, but this is just an endlessly repeating movie clip that doesn't do anything accept give the viewer the idea that something's loading.

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ActionScript 3.0 :: Swf File Doesn't Work In IE7 Browser?

Jul 22, 2009

I don't have an idea about Flash & ActionScript 3.0. Please help me regarding this issue.Suppose, I have created a simple flash application(say, Test1.fla & Test1.swf file has been generated and works fine). Now, I need to use this swf file in my Java application as son as a menu-item is selected/gets clicked by the user.

But, when I run my whole application in IE7 browser window, If I select the Flash menuitem by clicking on it, then no flash file[viz., contents of Test1.swf file] gets visible.Instead a blank page without any conents is displlayed. In addition to this, it don't/doesn't display any message like this:" Install Flash Player to view the contents of swf file you need."

[Code]...

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ActionScript 2.0 :: LoadVars Doesn't Work In The Browser?

Nov 3, 2009

I have a problem when I try to use the loadVars class in an ActionScript 2 (CS3) file. Actually, it works fine in the debugger but it doesn't work at all from a web browser (IE or FF).

This is my AS code :

ActionScript Code:
_root.testURL = "http://REMOTE_SERVER_IP:PORT/FILE.html";
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[Code]....

I can see "File loaded" in the info text field, but the file is not called (I checked the server log) when the swf file is loaded into an HTML page and displayed by a web browser. Thus, _root.sr.text is set to undefined.

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I have an eventListener that is listening for the end of an audio channel that is playing an external MP3:

ActionScript Code:
d1Channel.addEventListener(Event.SOUND_COMPLETE, soundComplete, false, 0, true);
function soundComplete( e:Event ):void {

[Code].....

This works beatifully when I am running a test movie on my computer, and even the fully published SWF. But when I load it on the web server, and run it in a browser. This doesn't do anything. Once the audio is done, nothing happens.

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ActionScript 3.0 :: Making A Slideshow - Doesn't Work If I Test It In A Browser

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I'm working on a slideshow using a class that I wrote that builds the slideshow and an XML file that points to the images. I plan on improving it later but for now I just want it to cycle through a set of images, resize them if they're too big or small, and show a loading bar while the image is loading. It works fine if I test it in the Flash IDE or standalone Flash Player, but if I drag the SWF into Firefox or Safari, the loading bar refuses to show up. I also tried publishing to an HTML file and that didn't work either. I figured there could only be two different reasons why it wasn't showing up - either it wasn't being added to the stage, it wasn't being made visible after it's initially set to invisible. I decided to comment out the part of the code that make it invisible to begin with the loading bar showed up, but it wasn't showing how much of the image had been loaded when it changed to a new picture. Here's my code:

[Code]...

For some reason the pictureLoading function isn't being called when I test it in any browser. I've seen the loading bar randomly pop up a few in times in Safari 4 but then I try closing the window and testing it again and I get nothing. Can anyone help me figure this out? About:plugins in Firefox says I have Flash Player 10.0.22 installed, and I'm using Flash CS3 in OS X.

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Is there a reason why a keyboard event listener would not work if the flash is embedded in an HTML? The rest of my game is running fine in the background, but I can't launch the movieClip "nextCar." My code is below, if that makes any difference...
 
function goNow (event:KeyboardEvent): void {    thisOtherKey = event.keyCode;    if (thisOtherKey == 32) {        nextCar.gotoAndPlay(2);        parkingQue.play();        tries++;    }}stage.addEventListener(KeyboardEvent.KEY_DOWN, goNow);

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ive been using this tutorial [URL] after following the tutorial everything works except when I have an image that is not on all frames, the fluid layout doesnt work on that image until I resize the browser again after I have gone to that frame, which obviously isnt quite right.

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I'd like install flashplayer on my gentoo linux, but when i

extract the .tar.gz >>
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[code].....

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Flashplayer 10 Doesn't Play Flash 8 Apps?

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I've got troubles with the sendAndLoad function for a couple of days now. It just doesn't want to send any request. My actionscript looks like this:

ActionScript Code:
test.onPress = function() {
_root.test.testText.text = 'I needed that one!';
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[Code].....

These files are all created for testing purpose. There isn't any productive idea behind and the php file is not collecting any post or get data. Just to keep it as simple as possible, trying to understand why it's not working.

I'm already happy if sendAndLoad would finally send one request to this php file as a start

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I am trying to modify this tutorial on exporting the flash movie to a jpg. On the completion of the flash file, using AS2, there is this method:

Code:

// copy is complete, send the result LoadVars to PHP
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[code]....

so i mean...I am using sendAndLoad as appropriately right? then why does my flash movie STILL open a new window (pixels.php) after the script gets to this point? I am also open to new methods of redirecting, assume i cant stop pixels.php from opening, how do I close the current window, so at least only 1 window will be open to the user?

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ActionScript 2.0 :: SendAndLoad Still Opening New Browser Window

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I am trying to modify this tutorial on exporting the flash movie to a jpg. On the completion of the flash file, using AS2, there is this method:

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[Code].....

so i mean...I am using sendAndLoad as appropriately right? then why does my flash movie STILL open a new window (pixels.php) after the script gets to this point?

I am also open to new methods of redirecting, assume i cant stop pixels.php from opening, how do I close the current window, so at least only 1 window will be open to the user?

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[Code]...

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