ActionScript 1/2 :: AttachMovie Not Working If Object Used Elsewhere?
Mar 13, 2010
I'm making a flash lite 2.1 (AS2.0) game when i came across a very annoying, and interesting error. Took me several hours to track down.
function createUnit(spawnPoint) {
if (Math.random()<0.8) {
// Create and attach Unit to codeLine.
[code]....
Which stuffs up code that needs this.So why is attachUnit being so temperamentall?[URL]
Note: Doesn't have a problem if i add it programicaly earlier - only if a drop it on the stage.
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[code]....
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[Code].....
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[Code]...
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Code:
var numOfChars = 0;
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[Code]....
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[Code]....
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on(release)
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Code:
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[Code] .....
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[Code]...
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ActionScript Code:
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[Code]....
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[Code]....
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