ActionScript 1/2 :: AttachMovie Not Working If Object Used Elsewhere?

Mar 13, 2010

I'm making a flash lite 2.1 (AS2.0) game when i came across a very annoying, and interesting error.  Took me several hours to track down.
 
function createUnit(spawnPoint) {
if (Math.random()<0.8) {
//  Create and attach Unit to codeLine.

[code]....

Which stuffs up code that needs this.So why is attachUnit being so temperamentall?[URL]
 
Note:  Doesn't have a problem if i add it programicaly earlier - only if a drop it on the stage.

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