ActionScript 1/2 :: Inactivate All Other Movie Clips Except The Running One?

Aug 5, 2011

I would need help to inactivate all other actions on movie clips while the active movie clip is running. So in my flash scen when the user makes a roll over on a movie clip I would like that movie clip to play all frames in that movie clip before the user can roll over on an other movie clip. So the active movie clip don't gets interupted. What actionscript 2.0 should I look for?

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ActionScript 2.0 :: Inactivate All Other Movie Clips Except The Running One?

Aug 8, 2011

inactivate all other actions on movie clips while the active movie clip is running. So in my flash scen when the user makes a roll over on a movie clip I would like that movie clip to play all frames in that movie clip before the user can roll over on an other movie clip. So the active movie clip don't gets interupted. What actionscript 2.0 should I look for?

I got this tip from another person.

var allowPlay = true;
door_swe_mc.onRollOver = rolloverFunction;
bush_mc.onRollOver = rolloverFunction;

[Code].....

But I can't really get it working. It only plays on of the movieclips once and then nothing more happens. It's like it don't get backs to it initial state, or don't release the allowPlay = false state after the movie clip has ended

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ActionScript 2.0 :: Function For _root - Control A Movie Clips Current Frame By Another Movie Clips?

Sep 13, 2009

I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:

on(release){
_root.gotoAndStop(1);
}

but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:

on(release){
_*movie_clip_name*.gotoAndStop(1);
}

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ActionScript 2.0 :: Flash8 - Attaching Movie Clips To Already Attached Movie Clips?

Jun 5, 2011

As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);

[Code].....

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Multiple Movie Clips On Stage - Buttons Not Working In Movie Clips?

Jul 15, 2009

I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.

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ActionScript 2.0 :: Make Movie Clips Point At Other Movie Clips?

Jan 4, 2009

I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?

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ActionScript 2.0 :: Masking Movie Clips That Are Nested Within Other Movie Clips?

Jul 14, 2003

How would one go about masking movie clips that are nested within other movie clips?

I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.

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ActionScript 2.0 :: Dublicated Movie Clips - Delete One By One The New Movie Clips

Sep 17, 2004

After the dublication of an movie clip,

1. I would like to be able to delete one by one the new movie clips

2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.

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ActionScript 2.0 :: Inactivate All The Menus?

Jul 16, 2003

1) I have a set of menus (movieclips) with 2 states: active and inactive (frame labels). I want to be able to inactivate all the menus but the one clicked. Let's say I have 3 menus and that are called m1,m2,m3.

2) The syntax for m1 would be something like this: (all inactivated and then the one clicked is activated)

on(release){
for(i=1; i<4; ++i){
menu="_parent.m"+i;[code]....

I know just doing this down here it works but I want to automate it...what if we had 30 buttons? The problem i menu.gotoAndStop ("inactive"). Menu gets the proper content in the loop..that is.. _parent.m1 , _parent.m2, _parent.m3.
/
_parent.m1.gotoAndStop("active");
//_parent.m2.gotoAndStop("inactive");
//_parent.m3.gotoAndStop("inactive");
}

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ActionScript 2.0 :: Get Movie Clips To Point At Other Movie Clips?

Jan 5, 2009

Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.

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ActionScript 2.0 :: Creating / Using Movie Clips Outside Of Movie Clips

Aug 18, 2005

Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.

What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):

[Code]...

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ActionScript 2.0 :: Movie Clips Which Have Sub Movie Clips Inside?

May 8, 2003

I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.

The only way I know how to stop all these sub movie clips is to target each and every one individually.

[Code]...

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ActionScript 3.0 :: Controlling Movie Clips Within Movie Clips?

Jun 22, 2010

What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.

Here's one example of what I'm doing for a different element on the same mc.

[code]...

So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie

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Actionscript 3.0 :: Mutliple Functions Applied To Movie Clips Within The Clips?

Jun 1, 2009

I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.

Here's the code:

Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);

[code]....

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ActionScript 2.0 :: Flash8 RollOver Inactivate?

Aug 18, 2009

I have a button and inside the RollOver-code I have this if-statement:

if (gprat == 1){
spelaupp("guide2");
s.onSoundComplete = function(){[code]....

But since the user can RollOver many times and start the sound several times I want to add a code that deactive the RollOver and activate it after the onSoundComplete.

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I need my buttons to stay put, but, I need to figure out away to make them stop working temporarily. I have layers above themthat become visible, and the buttons underneath these visiblelayers are working, even though they're covered up. Is there a wayto inactivate them, or make the layers above them take precedencewithout changing the button's _visible property?

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I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).

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I have a movie which when a button is clicked loads an external movie on top of it (just like a popup I guess). The only prob I am having however is that the buttons on the parent movie are still active and I don't want this to be the case.

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ActionScript 2.0 :: Movie Clips Inside Clips In Mx 04?

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okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:

onClipEvent (enterFrame) {
play();
}

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ActionScript 2.0 :: Get Movie Clips Inside Clips In Mx 04?

Mar 27, 2005

i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...

my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:

onClipEvent (enterFrame) {
play();
}

also if you want to see what the problem is, here's the website in it's infancy (700k)

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ActionScript 2.0 :: Unload/Load Movie Clips In Parent Movie From Buttons In Child Movie?

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I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.

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My setup has several movieclips in different layers. My problem is that .onRollOver, onRollOut and .onRelease functions are still active for movieclips lying underneath. Is it possible to inactivate these functions and then activate them again when it is needed? Or how do I solve this?

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ActionScript 3.0 :: Sub Clips In Movie Clips?

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I have continually run into this so i guess i just don't understand some foundation to how AS3 works.
 
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[Code]...

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[URL]
 
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