ActionScript 2.0 :: Accessing A List Of Objects Within A Movieclip?

Jan 14, 2008

I have a movie clip on my scene with a number of objects all prefixed with a keyword 'build' (e.g. 'build8934', 'build4920') - is there any method, array or object that I can access that would give me access to a list of objects for that movie clip?I'm intending to loop through an add events to an instance which matches the prefix 'build' and set additional properties based off that instance.x.

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[Code]...

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So for my main timeline:

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ActionScript 3.0 :: Accessing Stage Objects From Other Objects?

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I'm working on a flash video player and I'm trying to figure out how to access something inside the constructor that I know is set but it keeps telling me its not.

[Code]....

now in the metadata function its giving me the error, "Access of undefined property video" Now, am I just completely not understanding how classes work or is this a common problem?

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Here's my code:

Code:

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[code]........

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I have (may be a simple solution needed) a problem with a class I've wrote. I've wrote a class named Navigation [URL] and in there I make all the buttons for the navigation. Next to that I have a Ipage class [URL] and in there I have all the pages stored. When I click on a button, the Navigation Class is called and tries to access the public function ChangePage in the Ipage class. In the ChangePage function I trace if the function is called and the trace comes back. So it works... BUT if I want to access another object it's not working. I can't even set sprites on visible = false.

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ActionScript 3.0 :: Accessing Stage Objects With In A Class

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I am trying to learn how classes can interact with each other and I came across a problem I can't solve. On my stage I have a MovieClip called "myMovieClip".

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Code:
for (var obj:String in this)
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ActionScript 3.0 :: Accessing Library Objects From External Class?

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I'm currently working on a game. I'm breaking down each piece of the game into individual classes and movieclips. The intro begins by going to the main menu which is a MC in my fla library. This is called through the document class. then all actions the main menu MC performs are commanded through the MainMenu class. When starting the actual game, MainMenu calls a function from the document class, after it is removed from the stage, that puts an empty movieclip called Level on the stage.

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ActionScript 3.0 :: Accessing Objects In Document Class From SubClasses

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I'm trying to access a MovieClip object in a SuperClass from a SubClass. The only way I can tell this is possible is through an event dispatch, but I'm dealing with a preloader and a loaded external SWF. So I can't make an instance of the "not yet loaded" classes because I'll get errors. Furthermore, the objects in both SWF need to be controlled in sync.

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ActionScript 3.0 :: Navigating Or Accessing Objects Added To Stage?

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I have a structure display like this: (brackets shows the depths, within their parent)

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mc_init (0)
___|
___mc_page (0)

[Code]....

Now, its easy to add a mouse event to btn(1), but how do I get this button to set the visible property (say) of 'rectangleBG(0)'

how do I access the paths? of these objects added to the stage?

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ActionScript 3.0 :: Flex Accessing Objects Inside An Array?

Sep 23, 2009

i have a problem accessing the objects present inside an array.

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[Code]....

Later I am able to get the array length but how can i get the values inside the objects??

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So heres my code in my main game loop:

Code:
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[Code].....

The error given is "1120: Access of undefined property particle4." However, everything traces correctly, but the individual particles cannot be accessed outside of the loop. Eventually I want to add the next particle at the mouse position on every click, but obviously I can't do that without being able to access the individual particles. I also read about having to use getChildByName() to access names set in AS3, but I haven't been able to get that to work either.

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ActionScript 3.0 :: Flash Video Player - Accessing Objects In Other Functions

Jan 15, 2009

I'm working on a flash video player and I'm trying to figure out how to access something inside the constructor that I know is set but it keeps telling me its not.

Here is the code
Select allpackage player {
import flash.display.Sprite;
import flash.media.Video;
import flash.net.NetStream;
import flash.net.NetConnection;
import flash.utils.Timer;
[Code] .....

Now in the metadata function its giving me the error, "Access of undefined property video". Now, am I just completely not understanding how classes work or is this a common problem?

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