ActionScript 2.0 :: Adjusting Background Size For Image?

Nov 25, 2007

Whether or not this is easy to code, I've seen it used very widely. You simply click on an image on a website and it's loaded in another spot (via movie clips I assume). The spot that it's loaded in could be a box that resizes itself to accommodate that image perfectly. How is this done? If my description is unclear, just ask and I should be able to find an example easily enough. Also, I'd like to know how to make a browser pop-up window that resizes itself to fit an image (shown here under gallery) and a flash pop-up window that resizes itself.

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i am trying to scale a background image to the size of the browser window. heres my code. for some reason it does not fill the entire stage, any ideas?

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[code]....

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ActionScript 2.0 :: Scaling Background Image To Size Of Browser Window

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I am trying to scale a background image to the size of the browser window. For some reason it does not fill the entire stage?

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ActionScript 2.0 :: Images Adjusting According To Window Size?

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[code].......

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Professional :: Change Background Size For Websites?

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I am building a website in flash and was wondering if it is possible to change the background size for each page of a website that I build in Flash?I know how to change the template background etc. but I changed the background size to a bigger size on page 3 and now the whole site is like that.

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[Code]...

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[Code]....

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I've done quite a bit of digging but it's surprisingly difficult to find informed answers to these questions. I'm making a Flash game with a friend; as far as we can tell, the code is fine, but there are some serious framerate problems that seem entirely related to the graphics.

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I'm told that the following chunk of script will center the stage on resize, but not knowing much of anything about actionscript,

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I have looked around for about two hours now and I can't seem to find the command to convert this little piece of code to change the ball colour to a bitmap:

on(release){
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myColor.setRGB(0xFF0000);
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