ActionScript 2.0 :: Animated Text Loaded Via XML Not Working
Jun 18, 2008
I have a dynamic text field in a MC that should loop, but for some reason it plays once then vanishes. The text from the XML file does show up, and the text field is still there but blank. I have checked the basic stuff like anti alias for animation, embed, no stop(); or anything that simple. Here is the XML, all my instances are labeled correctly in the .fla
Im having a tought time here with my text thats loaded from a xml file. It displays fine if its just in a movie clip thats just in one frame, but once i try to animate with the text ( like a side scrolling news header ) the text doesnt display. How am i supposed to work with the text?
I have a main movie that loads a child movie clip. The child movie clip is a security access movie with 2 input boxes (standard input box components). When I run the child movie on its own the input boxes work fine.When I load the child movie from the main movie input boxes do not allow me to write in the input boxes. The cursor remains blinking inside the component but does not respond to keyboard.This is the code in the main movie that loads the child:
security.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, fsecurity); function fsecurity(e:ContextMenuEvent):void{var loadera = new Loader();addChild(loadera);loadera.load(new U
I have downloaded an xml gallery (as2) as we needed one for an old as2 file. Now I mostly use as3 but thought as I only needed to tweak it there would be no probs. Of course, it rarely works out that way. The problem is, text loaded from the xml file is displayed with its corresponding image. This works fine in the file.When I load the SWF into another SWF however, it all works EXCEPT the text doesn't show at all?? Whoever made the gallery used 'device fonts' in the textbox, I don't know if this has anything to do with it. I tried changing the textbox to dynamic and embedding characters but still nothing.
I have a dynamic textfield on the stage which is rendered for HTML. Then I load the xml text in it, but the CDATA html tags are not working(it works on singleline, but not on multiline)
I tried setting wordWrap/html etc to true but nothing seem to work.
I'm trying to load an XML file and place the content into a dynamic text field. The XML nodes contain content within CDATA sections that have basic <b> and <i> tags. Once I have the content loaded into a variable and trace it, I can see all my tags within.
I then place the content into a dynamic text field with html set to true but for some reason it doesn't show any formatting, the tags appear to have been rendered because they don't show up inline. I thought maybe this was due to embedded fonts but i have all of my bold, bold italic, italic and regular font's within a text field embedded so I wouldn't think thats an issue. Is there something I'm overlooking?
I'm updating my website and my menu buttons have an animation on the mouseOver. A simple animated button with the "Up", "Over", "Down" and "Hit" keyframes.
www.brenda-nies.com will show the effect of my menu buttons and the effect I want to keep. Part of my updates are switching to AS3 and that's where my problem comes in. You can't see it on the website I gave you, but in my working file, when I test it (in IE8), everything starts out fine when I first rollover my button, the animation runs through it's cycle and stops. However, if I press down on the mouse button, the animation starts over. The same when I release the mouse button, the animation starts over. I want the animation to run through 1 cycle and stop, then stay stopped until I roll off the button.
After finally making a button with an animation in it, I get stuck with the button actually working. I followed this tutorial; [URL] for the most part. And when I link the button to an URL like it uses as an example in the tut it works. But when I want to link it to a frame label in my website it doesn't work. Atm the code in the movie clip on the hit area looks like;
ated menu panel (movieclip) with about 4 buttons inside it (as movieclips)I know the reason the buttons are not responding to my script because the movieclip they are in is animated. (I tested this with a static version and the button script works)How can I make the buttons inside the animated movieclip work is my big question!?Here is part of my code (the revelant bit) on 1st frame of Root:
Code: // Menu animation script: this.menu_mc.onRollOver=function(){
I am needing to create a preloader that advances a 10 frame animation every 10% loaded. So there will be a percentage indicator (dynamic text) and a short animation as the load bar (10 frames). The animation is of tape winding into a tape measure, and when it's fully inside the loading is complete and timeline moves onto next frame. I have been able to do this with AS2, using a combination of (stop) and (play) commands whenever the next 10% was loaded.
here's the link that i followed step by step with the exact same code to get slide out panels: [URL]..All the code makes sense how it should work but I keep getting
TypeError: Error #1009: Cannot access a property or method of a null object reference. at slideOutInfoPanel_fla::MainTimeline/frame1() and here's my code just as in the tutorial
I want to load jpgs using an external XML file into a flash layer and have a timeline playing over the top of them. I invision having photos loaded to a box on the left side of the stage covering 1/3 of the area, and then loading photos also to a box on the right side of the stage while an animation plays of the clients logo in the middle 1/3 of the stage area. My Action script skills are very limited. I have been able in the pass to modify what I have found on the web to work for my purposes. But, I have not been able to find anything that has multiple players on one stage or anything close. I created a swf that alternates loading an image on left and then right but it plays over the top of ... and then loads a third image behind the client logo in the middle covering the entire stage. But I would be happy with just a left and right alternating if possible.
I'm trying to build a prototype for strings to be loaded into textfields. I want to break up a string and put each and every char in it in to the textfield with a 1 second interval. This is what I've come up with, I don't get any script errors but nothing seems to work anyway. Any ideas how to accomplish this?
trying to create an animated preloader.how to do a basic bar preloader but what I want is to fill a swirl shape (attached) based on the amount loaded.I can easily enough create the movie clip where the full outline is there and then it fills up but I have no idea how to turn that into a preloaded and have it fill based on the percent loaded. Am I correct in assuming I can't use a mask because of the irregular shape?
I'm creating a simply animation with background images fading in and out. I've done that part.Now i want to add some animated text (simple scroll to middle of movie), i have it fading in ok, but i want to make it look a little bit more realistic.By this i mean, i'd like it to move towards the centre of the movie, but slow down before it stops at the centre.At the moment it simply moves accross the screen at one speed and then stops abruptly. Doesn't look good.
I have been tyring to export an animated banner, in animated.gif format. it's a simple animated text with no gradients. it should go on top of a graphic which has some gradients and is multi-coloured and with effects (the colours are similar to the one/i used in the page) as you can see here the text looks a bit funny.url...
I have a "photo" gallery that loads numerous SWFs through xml, one by one on click. All works fine. All my SWF work fine stand alone. But when I load them into the player, many swf dont work properly.in example, I have textinput textfields in many of the swfs, which work fine on their own but not when loaded into the player. Then I have a word search game that works fine when alone, not when in player. I can see there is something as my mouse cursor changes into the "button finger", but nothing visual.
All drag and drop assigments work fine etc. I have no idea whats up. I have receantly switched to as3 and in as2 there was _lockroot declaration that solved similar problems, but now in as3 (where it supposedly should be automatic) it doesnt work. As it seems that it cannot recognise it own stage value, or selection_focus when loadedinside another swf through xml.Using cs4, as3.
I created an animated text on the main timeline. Then I exported it as an animatd-gif with transparent check.The resulting gif is not transparent, the background is the color of the stage.
How can make a transparent gif without the stage coloring?
I have a mc that contains dynamic text field... My mc is animated in the main timeline..Now I load text from xml and then asign to textbox and I apply stylesheet to it.But when stylesheet is applied my mc that contains that text cant be animated..
I have tried to combine two tutorials here, one that loads an external text file into a dynamic textfield:[URL]So far I not got it to work, I've checked most things here a million times such as misspelling of instance names and correct target paths. I'm still a bit stuck at what to try next
So I want to load and animate dynamic text from a text file. I have loaded the text fine, however when the dynamic text field animates out, it first displays the default value and only shows the dynamic text loaded once the animation stops. [code]...
I developed a simple slide menu, I create an animation of the menu (I grouped the buttons).All works fine, but when I try to use dynamic text to put the options using actionscript the text does not show.
Am I completely hallucinating or what ? That's several years I'm working with Flash, and today, i want to do the simplest animation ever, and it just doesn't work....I want to mask an animated clip with an animated mask (a shape animation), but every time the mask arrives at a keyframe, the clip restarts to the frame 1 !!I added a piece of code to see at which keyframe it is blocked, and at every mask keyframe, the code says 'TypeError: Error #1009: null property..
My problem is that I have made the tutorial named "Creating Animated Buttons" but when I set the text (b1.buttText.buttonText.text = "portfolio";) de sample text is disappeared and the new one doesn't come. I have traced the variable b1.buttText.buttonText.text and it is the "portfolio".
Say I have a class that extends TextField and I want to have it set a default text color to black (0x000000) when initiated. Easy enough. But then say, when the XML finishes loading and the user has decided to change the color of that textfield to red (0xFF0000), what would be the easiest way to change the text color of that field? The only way I can think to do it is to change the textformat color via public method? Would this be correct or is there an easier way?
I am trying to create a tool tip for my app, that will be a simple text that contain information about the button I am over. I would like the text to start with animation, and after animation follow the mouse. Please enter this site, you can see here an example : [URL]. See that when you enter a country, it starts with a animation from the right, and then follows the user's mouse position until he exits the country. I am quite new to AS, I will be very glad if someone can explain what is the best approach for this. I am able to make the animation with the tween class, but was not able to make it follow the mouse after the animation ends. On the other hand I was also able making it follow my mouse but was not able to make it start with animation.
I have a simple litte banner I did with flash (version 9.0). Just a few images and some text that I fade in and out with a motion tween. When i publish this to an animated gif, the text turns into blobs on the screen.
i've a problem with a 3D animation of a dynamic textF (a textfiled nested in a MC). Everything goes fine, but the quality of the text, at the end of the animation, slow really down. It's like the AAliasing doesn't work fine (it's setted on "Antialising for animation", but if i use anyone else, the result doesn't change).