ActionScript 2.0 :: Button Events Within Movie Clips?
Aug 22, 2010
I have made buttons within movie clips as I want the buttons to fade in from alpha 0-100. Also, the buttons have an Over state, so when you hover over the button the colour of the button changes from maroon to grey.I originally used this code to link from one frame page to another:
on (release) {
gotoAndStop(3);
}
however it just made the button disappear, so I tried using frame labels instead with the following code:
on (release) {
_root.gotoAndStop("menuLabel");
}
The above code allowed the button to link from one frame page to another, however the only problem is that it has somehow stopped the mouse Over event from working (the maroon to grey).I have used the following code to correct the mouse Over event error, but now the button itself isn't going to the specified frame.
onClipEvent (mouseUp) {
home_mc.onRollOver = function() {
this.gotoAndStop("menuLabel");
}
}
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Jul 27, 2009
If two or move movie clips overlap, everything underneath the top movie clip does not seem to receive mouse events. I tried many things, including setting ".mouseEnabled = false;" on the top movie clip and its constituents, but it still eats up all mouse interaction. Is there a way around this? Listening to all mouse events and using hitTest is not an option in my case.
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Apr 17, 2011
I have a project in AS2, and my question for that was posted in AS2 thread. But in the meantime, I was considering switching the project entirely to AS3 because AS2 is giving me a headache.
Basically what I need to have is this:
When you rollover the btn "learn how" a toggle window expands and a countdown movie clip starts. When you roll off the btn, the window and movie clip will both disappear. That works perfect. The next part is what is tricky for me. (to better make sense of it, the countdown is there as prep to a graphic movie clip. So if the user sees the countdown and decides they dont want to see the graphic movie, they can simply rollout with the mouse and the clip will go away.
Now...if the countdown plays all the way through... I need the second movie clip to start. The tricky part, is that when that movie clip starts.. it should no longer have the rollout mouse function. I need it to stay there unless the user clicks an Exit out button.. which I haven't done yet, because I have no idea if I can even get that far.
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Apr 7, 2009
In AS2 I could assign events for a ton of movieclips like this:
Code:
for (var i in mcMap) {
if (typeof (mcMap[i]) == "movieclip") {
mcMap[i].onRelease = function() {
[Code]....
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Dec 3, 2009
Is there a way to listen movie clips itself for keyboard events instead of stage.addEventListener ??I work on a project a kind of game and ı need mymovie clips on stage rotate with keyboard events such as KEY_DOWN key.code LEFT or RIGHT.I tried to add event listener my MC but it didn't work.If I listen to stage every Movie Clip in my stage start rotation same as the others.What should I do? Here is my codes
[Code].....
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Oct 18, 2009
I am able to disable mouse events on a movie clip with a single frame using the mouseEnable property and setting it to false.However if the movie clip contains multiple frames setting the property to false does not disable the mouse events.Do I need to disable for each frame of the clip? Or is this outside the box for movie clips.I have tried .enable and .mouseChildren to false also.I have alternatives to what I am trying to do so I am trying to determine if I am missing something.this is basically my code, this code will ignore events if I change the movie clip to a single frame.The multiple frame movie clip is made up of 5 frames of bitmap symbols and functions properly.
public class Main extends MovieClip {
private var contract1:MovieClip=new CONTRACT ;//multiple frame mc
public function Main() {
[code].....
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Apr 26, 2009
I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.
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Feb 28, 2010
I have three movie clips, called clip1, clip2, and clip3 that are in my library but not on the stage.
On the stage, I have a movie clip of a curtain that is a button. How can I make it so that clicking my button (which makes the curtain rise) will load and play one of the movie clips in the library?
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Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
_root.gotoAndStop(1);
}
but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:
on(release){
_*movie_clip_name*.gotoAndStop(1);
}
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Jan 4, 2011
if I attach two movie clips MC1 and MC2 on the stage.MC1 has a simple button also. MC2 is transparent.First I attach the MC1 and then I attach MC2. Both on the stage. So obviously, MC2 is added over the MC1. In this situation, I cannot click the button which is place in the MC1.If Im not wrong, in AS2, if the MC2 is transparent, the button in the MC1 can still respond to the mouse events.
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Sep 7, 2009
Basically what I'm trying to do is have one button move two objects, each at different speeds. My first object is called "bg" the second is called "test." I have two buttons, "left" and "right" and when they are clicked on, only the "test" object moves. Here's the code I'm using:
function onRollOver():Void {
if (bg._x<gLEFT) {
bg._x = gLEFT;
[code]...
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Dec 6, 2002
I've been following a flash tutorial, It's a complicated piece. You'll have to look at it to see for yourselves.My main problem is that I would like to try to add buttons to the scrolling 'menu' movie clips, that would enable me to go to a new scene. I've tried the '_parent.gotoAndPlay(2)' etc, but due to my very basic knowledge of action-scripting I can't get it to work.
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Mar 11, 2004
Ok so, I have a button called btnEnter and its instance name is enter. Then, I have a movie clip called mcRotatingDot and its instance name is center. These two work so that when the mouse is over the button, the dot blinks. When the mouse is no longer over the button there is a fade in from alpha 0 to 60 of the dot. It all works fine, here is the code that I am using on the movie clip:
onClipEvent (load) {
//this sets the initial properties of our clip
this._xscale = 75;
this._yscale = 75;[code]...........
1)How can I make the movie clip blink with pure action script? And not having to do a stupid tween on the movie clip's timeline.
2)Can a button activate more than one movie clip? Because I am also trying to make the same button (aka. btnEnter, instance name enter) to change the rotation speed of another movie clip to spin faster. Here is the code for the other movie clip called mcRotatingCircle instance name outter:
onClipEvent (load) {
//this sets the initial properties of our clip
this._xscale = 1000;[code]............
Yet the movie clip will not spin faster on roll over. The only thing that I thought could go wrong is that there is another instance of the same movie clip mcRotatingCircle, named middle on the stage. I tried absolute addressing the outter instance, but it just won't work.
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Mar 11, 2004
Ok so, I have a button called btnEnter and its instance name is enter. Then, I have a movie clip called mcRotatingDot and its instance name is center. These two work so that when the mouse is over the button, the dot blinks. When the mouse is no longer over the button there is a fade in from alpha 0 to 60 of the dot. It all works fine, here is the code that I am using on the movie clip:
onClipEvent (load) {
//this sets the initial properties of our clip
this._xscale = 75;
[code]....
View 2 Replies
Nov 9, 2009
I'm having a problem with something which i thought i knew and apparently i dont.I have 2 Movieclips in my scene. i have "whole" and inside it "but1gallery" inside "but1gallery" i have a button named "but1". What i need is to get to a frame inside mc "whole" when clicking "but1". this is my code(im using AS2):
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Apr 9, 2010
I have a button which when pressed I need it to play a frame on the main timeline which contains a movie clip. I also want the same button to play another frame with another movie clip after the previous frame has finished playing. I have attached a sample file of what I am looking to d
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Nov 17, 2009
I'm using AS3 in CS4. I have a problem which i can't get past: I have a button which when clicked I wish it to play two movie clips (blind_mc, text_mc) when clicked.. however I do not wish them to play at the same time (as the script below achieves).. but to play one after the other.
I cannot put them on the same layer or join the two togther for many reasons including -- I have many different buttons i wish to apply this too all with different number of movie clips and orders of play, therefore I would have to create excessively long layers for each and every click.
function goHome(e:MouseEvent):void {
blind_mc.play();
text_mc.gotoAndPlay(2);
}
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Dec 29, 2009
I'm trying to write a script that uses the instance name of a button to grab a movie clip with the same name from the library and add it to the stage. I also need to remove the movie clip that had the button in it, and be able to pass a variable along to the new movie clip. I got something similar to work using button instance names to jump to a frame label with the same name.
Quote:
_f01.addEventListener(MouseEvent.CLICK, fClick);
var targetFrame:String = "";
function fClick(e:MouseEvent):void
{
[Code]....
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Mar 8, 2010
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at mh2_fla::MainTimeline/frame1()"
I have tried doing them in the same scene and on separate scenes (see attached).
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I'd like to have one button to use for hiding and unhiding movie clips. I think I'm having an issue with my if statement. I can get the button to hide the movie clip, but can't get it to work on unhiding the movie clip. Here's the code:
[Code]....
The code has only worked on hiding the movie clip. I just can't make it unhide after you click the button again.
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Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);
[Code].....
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Jul 16, 2009
im using this function to load my movies
[Code]...
i then place them into a grid (i load them into a created movie clip called thumbnail) and they are supposed to trace their name (or anything) when rolled over, but i cant put a working rollover on them, nothing happens with perfectly fine code. how to get loaded movie clips to work with button functions?
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Jul 23, 2010
What I want to do is have 6 menu buttons with states (such as mouseOver, mouseOut and mouseClick). I have my MC's on stage as:
menuMC.homeMC
menuMC.flashMC
menuMC.videoMC
[code].....
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I am having a movie clip playing on a loop on the ON frame of a button , and something else on the OVER frame, and everytime i move my mouse to the button it resets the movie clips thats playing. heres my file:
[URL]
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Jul 20, 2009
I am useing thikbox code to open iframes out of flash.
[Code]...
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