IDE :: Mouse Events And Overlapping Movie Clips

Jul 27, 2009

If two or move movie clips overlap, everything underneath the top movie clip does not seem to receive mouse events. I tried many things, including setting ".mouseEnabled = false;" on the top movie clip and its constituents, but it still eats up all mouse interaction. Is there a way around this? Listening to all mouse events and using hitTest is not an option in my case.

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Movie Clips With Multiple Mouse Events?

Apr 17, 2011

I have a project in AS2, and my question for that was posted in AS2 thread. But in the meantime, I was considering switching the project entirely to AS3 because AS2 is giving me a headache.

Basically what I need to have is this:

When you rollover the btn "learn how" a toggle window expands and a countdown movie clip starts. When you roll off the btn, the window and movie clip will both disappear. That works perfect. The next part is what is tricky for me. (to better make sense of it, the countdown is there as prep to a graphic movie clip. So if the user sees the countdown and decides they dont want to see the graphic movie, they can simply rollout with the mouse and the clip will go away.

Now...if the countdown plays all the way through... I need the second movie clip to start. The tricky part, is that when that movie clip starts.. it should no longer have the rollout mouse function. I need it to stay there unless the user clicks an Exit out button.. which I haven't done yet, because I have no idea if I can even get that far.

View 4 Replies

ActionScript 3.0 :: Mouse Events Are Not Being Disabled On Movie Clips With Multiple Threads?

Oct 18, 2009

I am able to disable mouse events on a movie clip with a single frame using the mouseEnable property and setting it to false.However if the movie clip contains multiple frames setting the property to false does not disable the mouse events.Do I need to disable for each frame of the clip? Or is this outside the box for movie clips.I have tried .enable and .mouseChildren to false also.I have alternatives to what I am trying to do so I am trying to determine if I am missing something.this is basically my code, this code will ignore events if I change the movie clip to a single frame.The multiple frame movie clip is made up of 5 frames of bitmap symbols and functions properly.

public class Main extends MovieClip {
private var contract1:MovieClip=new CONTRACT ;//multiple frame mc
public function Main() {

[code].....

View 1 Replies

Movie Clips Overlapping?

Mar 6, 2010

I'm working on a game where clicking an object causes cartoon animals to appear. The animals stick around and do a little animation for about 5 seconds, before disappearing. I'm having a problem where if I click the object before the animal disappears, another appears on top of it.This is my code:

on (release) {
i = Math.ceil(Math.random()*3);
if (i == 1) {[code]...........

I'm trying to find a way to make it so "on release" is disabled for a set period of time once it executes, enough time to ensure the animal movie clip playing has disappeared.

View 1 Replies

IDE :: Flash 8 Overlapping Movie Clips

Jul 16, 2009

when i tell Flash to load a movie in on top of the existing movie, how do I disable the links below while that movie is still loaded and then re-enable the links once it's closed.i.e - I'm clicking an image to load a enlarged version of that image directly over the top. if you accidentally click the mouse anywhere in that area it automatically reloads the same movie?Anyway to disable the level below?

View 3 Replies

ActionScript 2.0 :: Prevent Duplicated Movie Clips From Overlapping Each Other?

Oct 30, 2011

On my stage I have generated a series of Movie Clips at runtime. They drift around in a semi-random motion, causing them to occasionally overlap each other - is there any way of preventing them from doing this?

View 3 Replies

ActionScript 2.0 :: Mouse Events For _parent And Child Clips?

Dec 8, 2007

I have a _parent movieclip that receives mouse events and I want the clips inside the _parent clip (child clips) to receive mouse events also, but because of the _parent's mouse event handlers, the child clips are "interfered" with, or not received....how do I make it so both the _parent and the child clips can receive mouse events?

View 1 Replies

ActionScript 2.0 :: Button Events Within Movie Clips?

Aug 22, 2010

I have made buttons within movie clips as I want the buttons to fade in from alpha 0-100. Also, the buttons have an Over state, so when you hover over the button the colour of the button changes from maroon to grey.I originally used this code to link from one frame page to another:

on (release) {
gotoAndStop(3);
}

however it just made the button disappear, so I tried using frame labels instead with the following code:

on (release) {
_root.gotoAndStop("menuLabel");
}

The above code allowed the button to link from one frame page to another, however the only problem is that it has somehow stopped the mouse Over event from working (the maroon to grey).I have used the following code to correct the mouse Over event error, but now the button itself isn't going to the specified frame.

onClipEvent (mouseUp) {
home_mc.onRollOver = function() {
this.gotoAndStop("menuLabel");
}
}

View 3 Replies

ActionScript 3.0 :: Mouse Event Propagation - Capture Independent Mouse Clicks On Both Of These Two Movie Clips?

Jan 22, 2009

I have a "large" movie clip and "small" movie inside a "large" movie clip but on it's let's say upper right corner:

Code:
largeMc.addChild(smallMc);[

If i try to catch Mouse.DOWN events on them the following way:


Code:
largeMc.addEventListener(MouseEvent.MOUSE_DOWN, largeClicked);
smallMc.addEventListener(MouseEvent.MOUSE_DOWN, smallClicked);

Then of course both event are captured no matter where i click.Is it possible to capture independent mouse clicks on both of these two movie clips and if so, how can i do that?

View 3 Replies

ActionScript 3.0 :: Mouse Event Propagation - Capture Independent Mouse Clicks On Both Of Two Movie Clips?

Jan 22, 2009

i have a following situation: I have a "large" movie clip and "small" movie inside a "large" movie clip but on it's let's say upper right corner:

Code:
largeMc.addChild(smallMc);

If i try to catch Mouse.DOWN events on them the following way:

Code:
largeMc.addEventListener(MouseEvent.MOUSE_DOWN, largeClicked);
smallMc.addEventListener(MouseEvent.MOUSE_DOWN, smallClicked);

Then of course both event are captured no matter where i click.Is it possible to capture independent mouse clicks on both of these two movie clips and if so, how can i do that?

View 5 Replies

ActionScript 3.0 :: Looping Movie Clips And Assigning Events?

Apr 7, 2009

In AS2 I could assign events for a ton of movieclips like this:

Code:
for (var i in mcMap) {
if (typeof (mcMap[i]) == "movieclip") {
mcMap[i].onRelease = function() {

[Code]....

View 2 Replies

ActionScript 3.0 :: Listen Movie Clips Itself For Keyboard Events Instead Of Stage.addEventListener?

Dec 3, 2009

Is there a way to listen movie clips itself for keyboard events instead of stage.addEventListener ??I work on a project a kind of game and ı need mymovie clips on stage rotate with keyboard events such as KEY_DOWN key.code LEFT or RIGHT.I tried to add event listener my MC but it didn't work.If I listen to stage every Movie Clip in my stage start rotation same as the others.What should I do? Here is my codes

[Code].....

View 12 Replies

ActionScript 3.0 :: Moving Big Movie-clip With Mouse-over On Movie-clips?

Sep 15, 2010

i'm kinda new to actionscript but im trying to find out how to realise a banner i am making.I have 1 big movieclip thats about 5x larger then what is shown, i have 4 movieclips each on each side of the movieclip, left, right, up and down.The idea is that when i hover on 1 of the movieclips the big movie clip moves that way until the mouse isn't hovering above it or when the movieclip reaches the end of the side.I have given a mouse listener event to each movieclip on the side, the trace works well, but i i don't know how to make the big movieclip move when i hover the side, i hope someone can give me some pointers on how to proceed.

Code:

stop();
import flash.events.MouseEvent;
leftMove.addEventListener(MouseEvent.MOUSE_OVER,move_left);
function move_left(event_object:MouseEvent) {

[code]....

View 3 Replies

Send Keyboard And Mouse Events To Flash Movie?

Feb 22, 2010

I'm looking for a way to "inject" some events into a flash movie running on a browser. I know about ActionScript's ExternalInterface.addCallback function, however I'm trying to achieve this with any "random" flash from the web. Eg. send a "SPACE" keyboard event to a youtube video.

View 4 Replies

ActionScript 2.0 :: Send Mouse Events To Loaded Movie?

Feb 23, 2009

I'm loading a SWF from my main stage using loadmovie() to a specific holder movieclip.Now i want to send that MC simulated mouse events (like click for instance).I`ve read about it and tried using dispatchEvent but no success so far.

View 0 Replies

ActionScript 2.0 :: Mouse Events In External Movie Don't Work.

Jan 15, 2004

I have an external .swf that I'm loading into a main one. The external one has actionscripting which reacts to the mouse. When exported on it's own, the scripting works fine but when loaded into the main one, nothing works. There are no references to the _root in the external swf either.

View 7 Replies

ActionScript 2.0 :: Mouse Events In External Movie Don't Work?

Jan 15, 2004

I have an external .swf that I'm loading into a main one. The external one has actionscripting which reacts to the mouse. When exported on it's own, the scripting works fine but when loaded into the main one, nothing works. There are no references to the _root in the external swf either.

View 7 Replies

ActionScript 2.0 :: Movie Clips That Point Towards The Mouse?

Apr 23, 2006

i am looking to be able to have a movie clip that always faces the direction of the mouse and don't have the first clue how to do it. all i can guess is that it uses radians in some way.

View 3 Replies

Actionscript 3 :: Make A Button Respond To Mouse Events Which Is Placed Under A Movie Clip?

Jan 4, 2011

if I attach two movie clips MC1 and MC2 on the stage.MC1 has a simple button also. MC2 is transparent.First I attach the MC1 and then I attach MC2. Both on the stage. So obviously, MC2 is added over the MC1. In this situation, I cannot click the button which is place in the MC1.If Im not wrong, in AS2, if the MC2 is transparent, the button in the MC1 can still respond to the mouse events.

View 1 Replies

ActionScript 3.0 :: Control Mouse Events With Other Mouse Events?

Feb 12, 2012

Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
 
The actionscript im using to play my sounds is this;
 
for(var i:uint = 0; i < buttonArray.length; i++){
buttonArray[i].addEventListener(MouseEvent.ROLL_OVER, buttonRolledOver);
}

[Code]....
 
What i want to do is only play a sound with the roll_over event when the left click is held down.

View 18 Replies

ActionScript 2.0 :: Isolate Mouse Click To Different Movie Clips

Oct 18, 2010

I am creating a interactive ad and am having problems getting the onMouseDowns to work properly.I have 4 thumbnail images that, when clicked on, need to enlarge and show a caption. My problem is that when the user clicks, it triggers an onMouseDown for all of the image thumbnail movieclips. What should happen is that only the thumbnail that was clicked on should enlarge.How can I isolate the click so that it just triggers the thumbnail movieclip that was actually clicked on? I have to use Actionscript 2 for this.I'm attaching my FLA (CS3) here as well as SWF file.

View 3 Replies

ActionScript 3.0 :: Mouse Events - Keyframe That Plays A Movie Clip By Fading From 0 Alpha To 1

Apr 29, 2010

I have a gallery made of 3 layers : actions, buttons, and images. Fore every image i have a keyframe that plays a movie clip by fading from 0 alpha to 1. I made a new keyframe that has no image so the page doesnt display the big photo from the start just the thumbs(which are the buttons). What i want to do is that the big images to be dispalyed only while i hold the mouse button, and on release to go back to the first frame state (no image).

View 3 Replies

ActionScript 1/2 :: Mouse Location Controlling A Movie Clips Roation?

Oct 13, 2010

So I want to control a movie clips rotation with the location of the mouse, with easing if possible. But I am having some trouble figuring out where to start

View 2 Replies

Make Entire Group React On Mouse Over / Not Individual Movie Clips Themselves

Dec 10, 2009

i have a bunch of movie clips and in order to make them rotate the way i want i have grouped them together, made the entire group into a movie clip and applied the motion tween. I'm trying to code it so that when i mouse over the movie clips WITHIN the group movie clip, something happens. How would i go about it? All i can work out is how to make the entire group react on mouse over, not the individual movie clips themselves.

View 2 Replies

ActionScript 2.0 :: Move My Mouse To The Button It Resets The Movie Clips Thats Playing

Apr 18, 2011

I am having a movie clip playing on a loop on the ON frame of a button , and something else on the OVER frame, and everytime i move my mouse to the button it resets the movie clips thats playing. heres my file:
[URL]

View 1 Replies

ActionScript 2.0 :: Detect A Mouse Rollovers On Dynamically Generated Movie Clips?

Feb 15, 2006

I'm trying to detect a mouse rollovers on dynamically generated movie clips but I just can't make it work. Only way I can make it work is to put actions inside the duplicated movieclip.

var total = 6;
myThumbs = new Array();
for(i=0; i<total; i++) {

[Code]....

Everything works fine except when I roll over the mc the value of this["myThumb"+i] is undefined.

View 4 Replies

Actionscript 3 :: Iphone - Touch Events Vs Mouse Click Events?

Jan 11, 2012

Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?

I know that both of them should work fine, but in term of performance, is anyone better? Are there any things I should be aware of when choosing either?

By the way am using actionscript3 to implement the app.

View 3 Replies

ActionScript 3.0 :: Mixing Stage Mouse Events And Children Events?

Sep 30, 2009

I have an animation that I want to start when clicking on the flash window. However, I've also have some buttons on the stage. If I add an event listener for MouseEvent.CLICK on the stage, then it 'eats up' the events and the buttons don't work.

I've tried some tricks, by adding some invisible buttons on top of the real ones, and use the MOUSE_OVER event to selectively enable/disable the mouseEnabled flag for the stage, but didn't work because it complains that the property or method doesn't exist (which I find odd).

View 3 Replies

ActionScript 3.0 :: Overlapping Sounds On Mouse Over?

Sep 23, 2010

I am trying to simply have it so that when you put your mouse over the little blue guy, the sound repeats faster but does NOT overlap, infact, I don't want the sound to overlap at all. Also I want it so the sound stops playing on the next scene.

View 2 Replies

Make An Interactive Flash Application That Works By Detecting Mouse Overs And Clicks On Various Buttons/movie Clips?

Oct 10, 2009

I am trying to make an interactive flash application that works by detecting mouse overs and clicks on various buttons/movie clips and then moves to the appropriate part of the time line. But I am having an issue when I use more than one addEventListener in any one frame. I have attached the code for one such frame below. When I comment out the addEventListner and the other code relating to the followBall function this works fine and directs the user to frame Inlet_Valve_Open_Frame but now only the followBall function is working and when i try to click on the Inlet_Valve_Button movie clip nothing happens.

I have never read all the help files on the adobe flash CS3 as i don't have time and i have built this code up based on examples i have found online. I wanted to include my fla file but it's to big 6Mb. But i have attached the swf so you have an idea what i am doing.

Code: Select allstop();
//1.
stage.addEventListener(MouseEvent.MOUSE_MOVE,followBall);

[code]....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved