ActionScript 2.0 :: [CS3] FLVPlayback SeekBar And Embedded Event Cue Points?
Aug 23, 2011
I have been looking all over for a solution, and I find a lot of posts that ask the question, but sadly no answers.
I am using an flv (videoClip) with embedded event cue points. These cue points bring on bullet points based on where the video is in the playback. Sadly when I use the seekbar the bullets will stay on until the next cue point is reached. I think I am getting close, but am hoping someone can help me finish it out!
[Code]...
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Mar 30, 2010
I've got several flv's with a bunch of embedded cue points. I'm streaming these flvs from an FMS simultaneously and switching between them on the fly via a combobox. I'm trying to add some movieclips to the stage that represent the cue points so that when you switch to a new flv a new set of cue point markers will be generated for that clip. My problem is that I cannot find a way to get a list (or array) of the embedded cue points using the flvplayback component.I've seen a way to do this using Netstream.onMetaData but i'd prefer to use the flvplayback. Here's my code:
Code:
import fl.video.*;
import fl.video.MetadataEvent;
[code].....
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Oct 7, 2008
I have a quick question regarding cue points. I am creating a file (flash CS3 using AS2) that includes an FLV video with cue points. The video is an FLVPlayback component (vs. a video object), and the cue points have been embedded in the FLV using the Flash Video Encoder. The video is a simple video capture of a person presenting a slide show. The video does not include the slides that this person is presenting. When the video plays and the cue points are reached, I have set slides (not part of the video, just separate elements on the stage) to appear on the stage, and change as each cue point is reached. The slides display at the appropriate point in the presentation, and this seems to work well.
The issue comes in with the scrubber. I am using the SeekBar component to show progress through the video and to allow the end user to scrub through the video, if they wish. However, when they scrub, the slides do not change. Meaning, if the user moves the scrubber forward or backward, the slide does not change to match the new location of the playhead, so the slides are out of synch with the presenter in the video. Is there a way to "read" the current cue point, based on the location of the playhead, so that the appropriate slides display at the proper scrubbed time in the movie?
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Oct 7, 2011
my issue is with flash FLVplakback control with a seekBar attached to it. example can be found here. for some unknown reason when i try to rewind using the seekbar, it produces a loud noise at the start. whereas if i let it play out the entire movie (mp4) and then play again using the play button it does not produce such noise. in case i rewind using the seebBar after playback has completed even then it does not produce the noise.
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Jun 13, 2010
I'm trying to provide a seekbar for a FLVPlayback. I have MovieClips (Graphics) for the base bar, fill bar and thumb. How can I attach these MovieClips to the FLVPlayback using AS3 code? Do I have to create a skin, if so then how? I'm using the Flash CS4 (Not Flex).
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Oct 14, 2010
I'm using the standard flvplayback component v.2.5.0.26
When I load a flv file in it, all UI buttons and buffering work correctly with the exception of the seekbar - when I drag the seekbar handle forward, the video doesn't go to that position, after I release the handle, it jumps back to the beginning of the video and it keeps playing from there
Does anyone know if it happens because of the specific flv file or I need to add some AS3 code to the seekbar to make it work?
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Dec 12, 2010
I have a FLVPlayback component with an FLV. I have it setup so that when the FLV reaches a cuepoint at the end, a button appears to rewind and play the video, and remove the button. This all works fine. My question is if there is a way to remove the button (removeChild) if the user goes back in the video using the seekbar in the FLVPlayback component?
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Feb 28, 2011
I've setup an FLVPlayback 2.5 component with no skin. Then I've added all the UI components and assigned them to the FLVPlayback instance. I'm using a PlayPauseButton, a SeekBar, a MuteButton, a VolumeBar and a FullScreenButton. All of the components had their graphics customized. Extra care was taken not to rename or delete any movieclips.
If I try the custom components by publishing the movie, everything works fine.The problem arises when I dynamically load this SWF into another one. The parent SWF loads the playback controls and instantiates everything and starts the video playerback.
What doesn't work is the SeekBar's and VolumeBar's Handle. It just doesn't appear. If I put a trace() in those MovieClips, they never appear on the console, as if they are never created.
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Jun 15, 2010
My big question is how to access the instance of the "SeekBarHandle" of the seekbar component which is created at runtime? I have a AS3 project (flashplayer 9) with a FLVPlayback component and custom FLV controls, partially build from standard FLV control components (play/pause component, stop component, seekbar component, volumecontrol component). The FLV control components are added at 'root' level of the project. What I'm trying to do is to switch the visiblity of the custom FLV controls where the seekbar and volumebar are the party poopers because of the on runtime created handle bars.
I read many many threads about people trying to access the instances of the handle bars but for the most of us out there with no luck. I know that the instance of the handle bar is created at the same level as the instance of the seekbar component but I can't trace/access/find the instance of the handle bar. NOTE: I don't want to add the seekbar component to a container mc/sprite because of the changing width of the seekbar. When I do it's disformed because by the scaling of the parent.
[Code]...
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Sep 12, 2009
I need to use cue points in an FLVplayback component to load other movies. I've looked at several tuts, but most are for navigation.
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Oct 19, 2011
Is there any way to read cue points from a flv which i load intro a netstream object? I dont want to use a component.
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Feb 10, 2010
I would like to read in an FLV's cue point names and times and load them into an array which would have the form: [[cueP0, 0.0], [cueP1, 3.2], [cueP2, 6.8], ...]. I wou ld like to populate this array *before* the flv plays through for the first time, so I need to do this when the flv's metadata is first read in.With rom some of the posts in this forum, I have figured out a way to retrieve the cue point names and times (see the following code), but I am unable to "grab" these variables to populate an array with them.
//the function called when flv first loads
var cuePointNames:Array //an array I created just to see if I can populate it with cue point names from metadata
[code].....
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May 22, 2010
I have a flvPlayback component in this url as you can see the controls are at the bottom so you can pause/play, adjust volune, etc. I've embedded the first url in a post at this site everything works fine there except the control bar is missing
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Mar 1, 2011
Is it possible to insert cue points into a video on the fly ala the addASCuePoint() method in the FLVPlayback component?
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Dec 17, 2011
How do I go about having buttons display in an external flv file? I know I can establish event cue points with Adobe media encoder. I want the the buttons and graphics to appear and stay on the screen, even though the external flv loops.
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Feb 18, 2010
I have a series of flvs with embedded event cue points at end of each one. I want to play them continuously by using the cue point at the end of one flv to trigger the following flv. How can I do this?
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Jan 19, 2009
if I put in the contentPath of a FLVPlayback component a file that doesn't exist, how can I catch an error event? (All files are loaded locally, without a FMS) I tried to dodge the problem using other events, but if the file doesn't exist, pretty much none of the events will work.
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Aug 31, 2009
I need to dispatch an event from the timeline of an embedded swf that is listened for in the main swf. So far, I successfully have the event being dispatched using the method outlined here [URL]. I'm just having trouble figuring out how to build the listener in the main swf.
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Feb 27, 2009
I have a class that loads a swf
[AS]
private function setupSwf(swfXML:XMLList):void {
swfLoader = new Loader ();
swfLoader.contentLoaderInfo.addEventListener (Event.INIT, swfLoaded);
swfLoader.load (new URLRequest (swfXML.toString()));
container.addChild(swfLoader);
[Code] .....
I want the swfFinishedHandler() in the main Class to be called when the timeline gets to the dispatchEvent, but its not firing.
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Feb 24, 2011
I embedded a small swf file into my MXML file and would like to prevent users from navigating to next page until the embedded swf finished (mean stop running)How can I catch the event when the embedded swf stopped?I know when the movie begins to play as the code below but I don't know how to get when it stoppedThis is my first ever try to use Adobe Flash Builder
Code:
<![CDATA[
public function loadMovie(event:Event):void
{
Alert.show("Hello1.");
[code]....
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Oct 3, 2011
I have been tasked with trying to create a drawing tool that draws dotted lines as you drag the mouse across the stage. I can easily capture the points on MouseEvent.MOUSE_MOVE and store them in a vector and then draw the points as dots:
The problem is that I need to calculate evenly distributed points on an ever growing Vector of points so I can only draw the line between say every 5th point (say using modulus). I have been battling away with Bezier curve equations both Quadratic and Cubic but still can't quite figure out how to convert my Vector of points into an evenly distributed Vector of Points without sucking the life from the CPU.
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Aug 9, 2010
i'm trying to embed a swf to my as3 flex project like this:
[Embed(source = "../assets/next_button.swf")]
[Bindable]
protected var nextButtonClass:Class;
protected var next_btn:MovieClip = next_btn = new nextButtonClass() as MovieClip;
// ...
next_btn.addEventListener(MouseEvent.CLICK, onAdChange);
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if i change type of button symbol to movieclip at next_button.fla, there is no problem at passing CLICK event.
i tried to cast next_btn to mx.controls.Button and fl.controls.Button classes, next_btn is becoming null in that case.
by the way button is reacting mouseover and click events properly just doesn't pass it to upper swf.
is there any trick i can do to pass Button events to my container swf?
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Aug 2, 2011
I have an as3 class with an embedded swf. I need the embedded swf to dispatch an event and have the as3 class action on that event. This used to work fine when the embedded swf was embedded and had been loaded as an external swf, however now that it's embedded the listener never picks up on the dispatched event.
I've created a simplified example below, the 'onMovieComplete' function is never called.
/* I have an external swf file 'movie.swf' with a simple animation in it.
* When the animation hits a frame (frame 70 in this case) it fires a
* Event.COMPLETE (using:- "this.dispatchEvent(new Event(Event.COMPLETE));" )
*/
[Code]....
why the event dispatched from the embedded swf is never picked up by the listener?
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Sep 27, 2010
I am working on a simple flash project. In Scene 1 I have a large image above and a long scrolling image below which is a movieclip called image_slider. The Scrolling is set with actionscript 3.0 mouse over event listener. When the user moves the mouse right image_slider moves left, when mouse is left it moves right. It works very nicely. Now I wanted different parts of image_slider to change the large image above when they are clicked.
So I decided to do these actions as part of the image_slider movieclip. So I have added transparent buttons to the image_slider movie clip and added event listeners for them and functions to gotoandstop at different frames in Scene1. This works well.
My problem is that now the image_slider no longer moves freely. It does move, but as you can see it if your mouse stops moving the scrolling will stop at the next button. You have to move the mouse again to make it keep scrolling. I don't know why it has decided to do this. how to stop it from stopping at each button edge?
You can see the flash movie at [URL]
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Dec 2, 2009
using an FLV, with SeekBar component...works fantastic, but the scrubber clashes with my cuepoints when dragging along the timeline. So i want the scrubber to be inactive. Tried everything but can't get it to disable.disable this, I've looked everywhere, seems a few people have asked here but with no solid response
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May 6, 2009
I would like to add a timer that keeps track of total time and also current time that runs next to my seek bar component for my flash movie. How can I do this? For example: 1:11 | 2:04 ... the 1:11 displays the current time of the movie and the 2:04 would represent the total time of the video.
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Nov 27, 2009
I'm trying to figure out how I can add a seekbar to my netstream.I have the duration of the flv through metadata and the current time of the stream, but I can't understand how I should connect them to pass a position to a seek handler. And allso to be able to drag the handler to positions in the stream.
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Mar 2, 2010
Basically I have a FLV that has a custom seekbar and seekbarhandle that you can see in the below image. The seekbar and seekbarhandle are under the layer "seekbuttons". Everything works perfectly but when I fade the seek bar out at the end of the FLV the seekbutton doesn't disappear instead it stays on the stage which shouldn't be possible cause I put a blank keyframe where it is.
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Feb 6, 2012
I have a timeline that contains a video track and an audio track. I have created a working play button and pause button, but cannot get a seek bar or volume control to work. I cannot use ActionScript 3.0 because I have the video embedded into the timeline since I have hotspots throughout the video. How can I create a seek bar using behaviors/actions with actionscrip 2.0 to control the video/audio?
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Aug 7, 2006
I have a seekBar component that controls a video clip. I want the seekbar to be invisible (alpha = 0) when the video first comes up,a nd then when someone rolls over the video, have the seekbar tween to alpha = 100; I got the seekbar to do this, but the handle on the seekbar is always visible and I can;t figure out how to control it. The id of the handle is SeekBarHandle, but when do something like SeekBarHandle._alpha = 0, it still doesn't work. I have searched the forums for an answer and can't figure it out. Has anyone had this problem before and know how to control the handle on the seekbar?
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