ActionScript 2.0 :: CS3 Mouse Trailers Extend Past SWF File?

Mar 4, 2009

I'm currently working on a project where I have a mouse trailer in my flash header. It drives me crazy when the effect cuts off when your mouse goes out side of the flash area.

Does anyone know any tricks that I can use so that the effect doesn't cut off? I need to keep it in ActionScript 2.

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i have read alot of guids but i didn't mannaged to do thise, so i came here.

[Code]...

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Presentation With Video Trailers

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I'm a designer at a company. In every day life I use flash for creating banners, simple slideshows and presentations. Nothing complicated really. I have managed to learn some simple expressions.I'm making my presentations in as3, because i'm also using flashEff for the cool text effects. This time i'm assigned to make a presentation that has videotrailers in it. I have no idea where to start.What are the keywords i have to look in to and what to i need to learn the get the new task done.The presentation has 20 slides, each slide contains some content that appears on mouseclick command. I'm navigating from one slide to another with arrow keys. 10 slides are going to contain a player with the trailer (length max 30 sec).

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ActionScript 3.0 :: What Should Happen Is A Blue Line Should Extend From The Box To The Mouse

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[URL] If you look at the file above, you'll see a bunch of boxes. If you hover over the right edge of a box, it will glow green, if you then click and drag from that edge, what should happen is a blue line should extend from the box to the mouse. However, it doesn't. Furthermore, the endpoint of the blue line (which should be the mouse) is somehow related to the numbered box on the right in the middle. If you drag that box around, you'll see the behavior I mentioned above change. Here's the bit of code that draws that line:

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ActionScript 3.0 :: SelectHandler - How To Extend File Reference

Jul 13, 2009

Code:
package {
import flash.display.MovieClip;
import flash.net.FileReference;
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private var _progressClip:MovieClip;
[Code] .....

Thats my ExtendClass for the FileReference but when I try to use it in combination with File Selecting I get the Error
TypeError: Error #1034: Typumwandlung fehlgeschlagen: flash.net::FileReference@35bf8c1 kann nicht in CustomFileReference umgewandelt werden.
at CustomFileReferenceList/::selectHandler()

Well that's in german but it says me that I cant change from FileReference to my CustomFileReference Type. It happens in the selectHandler after I select some Files to upload and then try to Handle them.

Code:
fileListArray.push(CustomFileReference(fileList[item]));
How I can get it to run? Or how can I add an additional Property to it which I can Access later during the Upload Progress?

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i have an apple and the character the character can walk over and touch the apple when he touches it he gets 30 random health but then if he health is already 100 the apple will give him 130. ??? is their any way to make it so his health doesnt go past 100

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onClipEvent (enterFrame) {
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I have used wsdl2js to generate the javascript needed to communicate with the service.However I end up getting a http 500 error and have not been able to get past that. I have looked through the provided examples from the Apache CXF download and I have done some searching and cannot find a solid example of creating the javascript client. A lot of examples seem to somehow access the wsdl file at runtime from a server but my javascript is already generated from the CXF tool and I just include the scripts.

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i have a movie clip symbol (its just a red square 1x1).

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I've got a couple of questions regarding the same project.

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ActionScript 2.0 :: FMX: Cannot -= _x Value Past Zero With Small Numbers?

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function movePastCorner(mc){
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[code]......

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Code:
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[AS]
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Code:

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[Code]....

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[Code]...

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ActionScript 3.0 :: Way To Extend MouseEvent?

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I want to simplify some event handling of an flash app (if that is possible).. so i thought to extend MouseEvent in some way to do it.What i need is OVER, OUT and CLICK callbacks with an extra parameter (an object)... or something like that..I tried:

Code:
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I have an Entity class with a destroy() function.

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I have an "Extern" class and a "Shape" class.

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