ActionScript 2.0 :: Calling User Defined Function?
May 27, 2009
I am trying to load external swf's into my main swf through nested movieclips.Its like this: STAGE > contents_mc > loader_mc Also most of the code is from tutorial's out on the net.Content_mc I have the following MC's in content_mc (on 2 separate layers, if you want to know):
- Preloader_text (PText)
- loader_mc (LoaderExt)
[code]...
Problem: I am having a problem in calling the function ClipLoader and loading a clip through the loader_mc MovieClip (the text in Purple). The reason I am using this is eventually I will put in code in contents_mc to load various external swf per conditions i give.
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Apr 22, 2011
I don't understand why within my function, initially the status of stage.scaleMode via a trace() is NO_SCALE, then it becomes SHOW_ALL. The code below is found at three different location in my overall code.
stage.scaleMode = StageScaleMode.NO_SCALE; backgroundPositioning(myStage.stageWidth, myStage.stageHeight); stage.scaleMode = StageScaleMode.SHOW_ALL;
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Jan 1, 2006
i've got this mc component i've created and reuse on some sites i've made. It's a real simple shoutbox that grabs info from a database using a php script.What i'd like to do is have this component refresh every 200 frames, which means, grab most current msgs and post them in the database.so for example, i have a movieclip called MC1. there's a function in MC1 that goes like: grabdata = function() {}; this basically calls the php scripts, loads the info, and so on.i wanna call this function from the root or even a parent MC.I have considered using prototypes or a class, but i dont think it's really necessary for something that seems basic enough.
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Jul 15, 2009
i am quite newbie towards to actionscript 2.0 cos i am now learning on actionscript 2.0
here is the file attachment for you to check.Greetings.zipOutput cannot be worked.I am hoping to see the exact output:Greeting = Hello!Salutation = undefinedSubject: Brick Oven
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Nov 21, 2008
Is it possible to have a movieclip in FlashCS4 that can be scaled by the user once the file has been posted on the web? Scaled by dragging the corner of a loader or something?
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Nov 9, 2003
wrote the code for motion straight into the action panel of the bubble symbol and simply duplicated the symbol alot to add more bubbles. What I wanted to do is change all that code into global functions that can simply be called by each movie clip thereby cleaning it up alot and making it more modifyable. The problem is that I can't figure out how to write and call the functions properly. Here is what I have:
Layers:
Actions: where the functions are defined
Bubble: contains symbols (clip calling the functions)
[code].....
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Oct 24, 2009
I'm creating a product page for a client. The flash portion of it is generated dynamically using an xml document. The issue I'm having is with the features portion of the programming. During the generation of each page a list of features is brought in. Those features all have an associated hotspot that is displayed on the product image. What's supposed to happen is when someone rolls over the feature list item, the list item is highlighted, a description box is displayed and the hotspot glows. Vice versa, when someone rolls over the hotspot the hotspot glows, the list item is highlighted and a description box is displayed.
My issue comes with the communication between the two. Here's what I'm doing so far:XmlLoader is a class I created to deal with getting the nodes. getXMLNode takes two parameters - the parent node and the name of the node we're looking for)
Code:
var featureNumber:Number = 1;
for( var feature:XMLNode = featuresNode.firstChild; feature != null; feature =
[code]....
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Jan 30, 2004
I am looking for a way to sort numbers enterred by a user, prefferably in order smallest to largest or vice verser - but at very least to find the smallest & largest numbers of the ones enterred.There are approximately going to be 15 numbers or so.
So for example:
Enterred A = 56
Enterred B = 7
[code]...
when sorted or the other way round (largest to smallest).this could be done with comparrisons but for 15 numbers it would be A LOT of comparisons.
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Sep 28, 2004
How can I have the user define a global variable via an input/ dynamic box?
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Jul 8, 2009
I tried stage.width, but it doesn't work because in my flash I have graphics that goes out of document bounds and stage.width calculate it with them.I need a method that only restrict the user defined document width/height.
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Mar 3, 2011
I have a situation where, upon loading my swf, I add an event listener to the stage to listen for keyboard commands. One of them is to listen for the spacebar, and if it is pressed, it should play a movie. The problem is, that movie is not loaded until later on, depending other user interactions, therefore, until it is loaded, the reference to it would be undefined.
But if I wait and add the listener for key commands only when the movie is loaded, then I can't utilize the listener for other keyboard commands, like RIGHT or LEFT, which are the buttons which get you to the movie in the first place. Is there a way to add a conditional or something to prevent that code from being executed if the video is not defined yet? Here's my code:
[code]...
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Jul 6, 2011
Curious question:Take this function:
function something():Array
{
var ar:Array = [];
[code]....
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Aug 16, 2010
I have two classes. The Main class calls a function, which is defined in a Second class.I'm getting the following error:Error 1120: Access of undefined property myFunctionBasically, I am creating buttons in the Main class that will add a corresponding Child to an Object in the Second class (if you click one button, child x1 will be added, if you click another button, child x2 will be added, and so forth).Here's the relevant code for the Main.as file:
package
{
import flash.display.MovieClip;
[code].....
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Sep 25, 2009
Here is the basic structure of my xml code:
[Code]....
Now what i want to do is,
1. create some templates in Flash CS3 <!--i want to learn -->
2. use actionscript 2.0 for coding
3. read nodes from xml <!-- i know how to do this -->
a. read the template type of the screen <!-- i know how to do this -->
b. for a particular screen on flash, load the template (made in 1) onto stage <!--i want to learn -->
c. read data from xml file <!-- i know how to do this -->
d. load the data onto template in flash. <!--i want to learn -->
I want to do this because i think re-using will make my application size smaller.
Can I do this?
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Jun 15, 2010
I am trying to add an init() function to a MovieClip, but when I run the function from scene1 the variables that were set in the MovieClip are not defined yet... The MovieClip was dragged to the stage from the library.scene1:
mc.init(null);
MovieClip:
var _default = 5;
[code].....
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Aug 10, 2009
I have been playing around with combining flash and PHP/Mysql for some time now, mainly sending one flash variable to a PHP file and then retrieving a result and turning it back into a different flash variable. My problem is i've got to the stage where I need to access these variables from other functions. Now I think I need to find some way of defining them outside of the function, maybe using global vars? Well i'm not gonna pretend I know anything about it. The two functions from which I access my PHP variables is as follows:
ActionScript Code:
function btnDown(event:MouseEvent):void {
var variables:URLVariables = new URLVariables();
var varSend:URLRequest = new URLRequest("http://localhost/test.php");
[Code]....
So I need a way to access the phpVar1 variable in a totally seperate function
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Feb 20, 2012
I'm trying to define this function so I can pass the CardButtons sprite to the Add Cards function. It "works" but there's one problem: the CardButtons sprite used in the function is determined by the value of i at the time of the function call (or in other words, the value of i when I click the sprite).
I want the sprite passed to be literally the value of CardButtons[i] at the point when the function was defined.
CardButtons[i].addEventListener(MouseEvent.CLICK, CardFunctions[i]= function(){ AddCards(CardButtons[i],PlayerHand[player-1][PlayerHand[player-1].len gth-1]);});
Is there a way I can do this, or is there a better way to do what I'm trying to do?
I guess for further example:
I want CardFunction[0] to store the AddCards function with the value of CardButtons[0] passed, it should NOT be dependent on the value of i.
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Sep 4, 2010
I'm trying to have JavaScript call a function from my ActionScript.
ActionScript:
import flash.external.ExternalInterface;
ExternalInterface.addCallback( "playSong", playSong );
function playSong():void {
var _sound:Sound = new Sound();
var _request = new URLRequest("music.mp3");
_sound.load(_request);
_sound.play();
}
JavaScript:
swfobject.embedSWF('[URL]', 'musicplayercontrol1', '1', '1', '9', null, null, {
allowScriptAccess: 'always', wmode: 'transparent' }, { }, function( e ) {
document.getElementById('musicplayercontrol1').playSong();
});
I keep getting a function not defined from firebug. I tried having the song play as soon as the swf load, and that works for sure.
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Jan 18, 2006
Code:
class className () {
//constructor
function className(targetmc,linkId) {
[code]....
My question is how can I set up an interval when I click on a button that is created from within the class.
I need my function updater to keep repeating untill I clear the interval.The only way I can figure out is to give the full path like this._parent._parent.instanceName.updater inside the setInterval, but although this works I think is just dumb to hardcode the instace name of the class. I could of course try to pass the instance name as a parameter, but I would really love to find out the smart way to do this (by the book).
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Jun 5, 2009
The following bit of code outputs that 'myRequest' and 'i' are not defined.
Code:
//Load external asset
function loadfail():void
{
[Code].....
after a bit of reading I find that it is because 'myRequest' and 'i' are defined within functions, and so those variables are not available outside those functions. How can I get around this? Make a class?
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Feb 9, 2010
I am using flex builder 3.2, Action Script 3 and develop for Flash Player 10 and am quite new to it. when I call a method of a self defined class, I get the 1061 error (not defined). But the class and the method exist and are public, so what the hell am I doing wrong? Flash Builder is even offering me this method in the auto-completion, so at least the builder knows it... I have already tried cleaning the project (as this is the common source of strange errors when working with java/eclipse),
edit: solved... The problem was that a package had the same name as the variable I used for the class. Very strange error message, thumbs down for this .
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Sep 28, 2010
I have a main time line and a button defined. Can I define functions in actionscript anywhere and call them from anywhere? For example, if I call a function in main timeline and it's defined in the button, does that work?
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Jul 14, 2004
I create a new MovieClip, call it Somehow, and link it to the name "MyClip", for example.[code]...
They must be MovieClips, because the functions not only response with hello, like in the example.
So I want to create the Clip copies and call the functions in one step. This example is also not working when i put it inside of a onLoad, or onEnterFrame and so on.
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Sep 23, 2011
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic.load(soundFile, myContext); //This code works
[code].....
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Feb 26, 2010
i'm trying to modify some code and can't figure out what the issue i'm having it. this is the(shortened) code:
public static function Lose():void {
trace("OVER!");
Clock.stop();[code]...
this is the error i get: 1180: Call to a possibly undefined method OverIt.i just want to call a function from inside of the public static funtion.both function are inside this class:
public class Game extends MovieClip {
}
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:
[Code]...
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May 12, 2011
I have a class file defined in my package as MyGlobals.as.[code] (I have tried adding/removing "static" and "dynamic" to no effect.)I am trying to call a touch event from the main timeline in this way:myObject.addEventListener(TouchEvent.TOUCH_BEGIN, MyGlobals.myFunctionName);(I have tried removing the class name to no effect.)When I compile I get the error 1046: Type was not found or was not a compile-time constant: TouchEvent. This error occurs on function definitions in the class file.What syntax/concept am I getting wrong? The functions were working fine when I was using constants in the timeline, but I need to be able to reuse these functions over and over again, so I wanted them to be able to take touch event variables so that I didn't have to write a different function for every touch event.I tried googling "error 1046" but I can't find anything useful.
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Apr 5, 2012
I'm currently working with soundmanager2 in an IE/flash context (not html5). The issue is that audio playback of mp3 content does not occur for the following case where the 'onload' callback function is defined as null OR as a function that does almost nothing.
[Code]...
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Dec 8, 2009
function test1():void
{
function test2():void {..}
[code].....
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags. I am trying to get through this code:
[Code]...
View 3 Replies