ActionScript 2.0 :: Cannot Load An XML-based SWF In A Flash Project?
Feb 6, 2008
My problem seems fairly simple, however, due to my limited experience with Flash I'm having some difficulty with it. Anyway, here is my problem: i'm trying to use a Photo Gallery written in Flash. The source files for it could be found in the link below:
[Code]...
it's just so strange that merely calling the .swf from the same directory in a different Flash project is totally making this application, useless. As I mentioned earlier, I'm a beginner or less, at Flash, so please bear with me if my problem seems dumb. Nevertheless, my deepest gratitude for anyone that can help me out with this problem.
I posted this in one of the other sub-forums before I realised this one was available. I am moving over to using the Flex based embed metadata tags to import assets into my Flash CS4 IDE based project. This is working very well but I have hit one small problem - how do you now create a pre-loader? I've done the usual google to look for a solution and found many Flex based solutions and tried them all out but they do not appear to work from within a CS4 IDE based project - even when tried out on a web page.
I am working on this one project that has a couple of movieclips (already placed on stage) which have a custom class set to export via the Library. Each of those custom classes loads an external SWF using URLRequest().
Is it possible (or, what is the best way) to preload the whole project first, including the external SWFs?
I'm working on a AS3 project that required a lot of UI, since Flex was used for time-saving for this part we ended up having a Flex Project (UI) and pure AS3 one (All BackEnd) or, in other words, two different .swf files.Currently I can successfully comunicate both of them using a common interface and by loading the UI .swf into the AS3 .swf using a Loader class:
var loader:Loader = new Loader(); var request:URLRequest = new URLRequest("CustomUIModule.swf");
The actual code contains listeners for SystemManagerHandler so Flex doesn't complain.Since we are delivering two different files it is not really practical whenever we release a build of the project. For this case the meta tag [Embed] seems to be a better way to achieve this (With no satisfactory results to date).
With the above information (hopefully I made myself clear enough) what would be the best approach to ultimately generate a single swf? Or how should we properly implement the [Embed] tag for Flex swf?
Is there a way that I can load (or export) Flex/Flash builder project in Flash Professional CS5?As it turns out we got Flash Prof for our team, but it may look like we actually need Flash builder to build lots of UI related stuff..
I have the first two values going to separate text fields on stage, and that's working great. However, I'm now trying to implement a switch statement such that the current condition icon value in the XML is read by my script and the corresponding PNG becomes the UILoader source value. First and foremost, is UILoader the best component for use in displaying a PNG on stage?Here's my code thus far:
var src: UILoader.source=uicondicon.source; switch(src){ case "0 PNG":
I am developing a tool for analysis where you drag specific events onto a special wheel to analyze events based on time of day etc. I had a few users testing it and they asked for a save and load feature. I have done as much as I can at this point and am just growing confused. Can one of you experts take a look at my .fla and see what can be done...I think I am close but just can't figure it out. Also, if you can provide comments on cleaning up my code would be nice too.
I would like to add a widget board to my flash project so users can embed my project in their web page or wiget display. To see what I'm talking bout go here [URL] and click the white + mark on their widgets.If your a moderater please put this in the correct area, and consider making it a sticky so we can post new ways to impliment in different sites as they become available.
I just wanted to ask if I have a project created in authorware and one more in director.I just wanted to ask can we convert authorware project in flash directly or indirectly?Or can we import authorware project and/or director project in flash.does anybody know or anybody has done this b4???
I am developing a project in Flash Builder which will load a file built by Flash CS4. The code in Flash CS4 is below, it's a doc class. I am sure the dispatchEvent has been invoked[code]...
I have a CodeIgniter project and I made a back-office in Flex. I was wondering how I can implement the Flex project in my CodeIgniter since I'm working with routing I can't route to any directory. So there isn't a way to display the back-office.
how to load an external swf ("Mov Science.swf") into an Mc (picLoaderMc) in another Flash project...I tried picLoaderMc.loadMovie("Mov Science.swf"); but CS4 tells me that that is not valid anymore...
I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.
I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.
I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.
I just discovered impure.com and was very impressed by what can be achieved in terms of visualizing data using their workspace. Although the platform is free to use, but not open source yet. This causes a few problems because the API section works with .com sites for eg. for ebay, so I cannot visualize ebay listings for regional sites such as ebay.in because the link to ebay.com is hardcoded.I searched around, but didn't find other projects that offer a similar way to work with site APIs and other data sources with the kind of user interface and detail that impure.com does in a realtime way within a browser window.This brings me to the questions:
-What technologies would be involved in creating a similar kind of project
-What are the open source tools that can help develop a fullscreen UI to render the workspace. Are there any alternatives to flash for this, and how do they compare
The goal would be to use standard python data structures, python scripts to do some processing on these data structures, scripts to gather data from csv, json and API sources such as google yahoo, wikipedia and flickr, and scripts to render graphs, tag clouds, network visualizations etc. Then bring them all together into a visual interface that supports drag drop and simple type checking.How would the python backend integrate with the UI.
I cant "center" my project, like you can see its "fixed" (yellow lines) in the left side and I cant see "invisible" part of project... (area around the project). how can I move my project so I can see the not-project area around the project. (picture 2).
At the moment situation... (cant see that area around the project) http://img19.imageshack.us/img19/1186/68553623.png
I have create a 360 mouse control panorama view in swf format. I decided to load my swf into a container called "loader" to hold the movie's size and location so that it wont appear on my buttons but it failed. I hav try the same way to load other swf but it works.[code]...
I have set up a Flash Project to publish two FLAs simultaneously.However, when I click on "Test Project" I get the following error message:Quote:Cannot open a protected movie.However, when I publish each of these FLAs independently, I do not get the error message and the file publishes and runs with no problem.
I have a main.swf and main.as that loads child.swfwhen the child.swf is loaded an array of pictures sent to one of its functions to build a gallery.[url]...localy (from my flash CS5 publisher and published SWF/HTML) every thing works fine.when I upload the project to myweb server and run the site the child.swf is loaded but it don't load any picture.
I've added the site's folder on the server to the servers' flash player security pannel and tryd to add " flash.system.Security.allowDomain("*");"to my project even thogth its the same domain, with no luck
I have an ActionScript project with several classes that i compiled as an swf using Adobe Flex (by creating an actionscript project and clicking on export -> release build)Is there a way to load that swf so i'll be able to load it's classes and use them on a different swf? i know i can use the following code to load an swf file:[code]
I have created a small website using Flash CS4/AS3. Each of the pages is a seperate swf which i am loading into a container swf file when a button is clicked.
However when i test the site, it gets progressively slower every time another page is loaded in.
All my buttons are located in the external swf files and call the 'page load functions' in my container swf
Here is the code from my container swf where all the swfs are loaded into[code]...
I was curious if it's possible to load a certain SWF file based on the URL that is viewing file. Basically it's an embedded file, so I would think that it'd need to be in the actionscript.
I want to be able to set it up and run it in flex builder and play with it for learning purpose.
I tried to use the import project option by pointing to the flexlib directory but it did not work - I think thats because the source by default does not have any .project or properties files.
I have a flashbuilder project with a big image. The problem is that the default preloader does not load the images/swf's inside the project. Is there a way to preload them?
I'm new in flash and I taking a basic flash class in my school, I did a project in which have a basic intro, well the problem that I have is this, I want after finish the intro automatically load the first page of the project, how to do that? edit: the intro and the flash project are in separated SWF's
I want to load a set of cuepoints into my flv player, I have 5 flvs and I want a particular set of cues to load depending on which flv is currently playing,
I wanna make a swf movie which changes according to the page that published. I have a wordpress page and it has different (8 languages). On each language page my swf looks the same... I want that it changes in each language page for example it calls a behavior on and it calls another action oni tried this code:
function getURLhttp() { var urlPath = ExternalInterface.call("window.location.href.toStr ing"); urlActions();