ActionScript 2.0 :: Changing Value Of Preloader Bar
Dec 18, 2003
This code is taken from the an example done by Claudio preloader bar is exactly 100px and works correctly with the percentage value.I had a little mess around with changing the preloaders width value to 200 and it only displayed half of the preloader.I was just wondering HOw would I change the code so that I can Have a Preloader that is customable to my design. e.g say if my preloader is 150 px long how would.I make it work in relation to a percentage value.[code]
preloader bar is exactly 100px and works correctly with the percentage value I had a little mess around with changing the preloaders width value to 200and it only displayed half of the preloader.I was just wondering HOw would I change the code so that I can Have a Preloaderthat is customable to my design. e.g say if my preloader is 150 px long how wouldI make it work in relation to a percentage value.THE CODE
this.createEmptyMovieClip("temp", 1000); function preload() { this.transition.txtPercentage = "";
Why is that when I change the paths of my external files(file.swf) that the preloader doesn't show up? It only shows up when the external files are loaded from a web address.
I have a dynamic xml gallery with a crossfade effect between images; works fine, but I want change the preloader (a satus bar) for a movie clip with an animation. The code of the gallery is:
function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; image = []; description = []; url = []; [Code] .....
I just want to ask something about the preloader when it load. For example I made an animation for my preloader and when my page is loaded for, 20%, I want the animation to change and the same thing happen when it's loaded 40%, 60% until 100%.
How do I change the corner radius of a Label component in Flex. Tried applying style name, and the setStyle('cornerRadius',9) methods, but doesn't work. How can I change the arrow image in the combo box control to a different image?
I want to create another button on the main menu of my flash site. I want to take one of the existing buttons (which are set as movie clips) and modify it to show a different menu name and page link. BUT when I go into my library and "duplicate" my movie clip, change the instance name, drag it to the stage and attempt to modify it, the original changes as well. I need to keep the original the same and create a new one with the same code, frames, etc but with different static text. I keep going in circles
how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
I just started working on a preloader screen that includes a preloader mask over a logo and a percentage dynamic text. I can get either or to work but not both at the same time. I notice that if I remove stop(); I can get the percentage to work but not the preloader image. With the stop(); embedded the image preloader works but the percentage doesn't.
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
i tried the tutorial that teaches you how to create a preloader....i followed the instructions and it still doesnt work! what's wrg?[code]on my first frame actions....i put the "gotoAndPlay (36)" cause i tried a previous preloader that took more than 1 frame and didnt want to change my button's "goTo" frames...but i figured it wont change anything..anyways, i put that line of code as my first frame action....by double clicking the timeline..then i create a symbol for that frame 1 and created an animation.
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
i have a one simple swf preloader on my site. i'm showing my short fractal animation. but swf size/quality is not good and i want convert my swf preloader to flv preloader. but i'm not expert on action script. here is my old preloder script. i would like if anybody change the codes for flv. i will gift 1 year 3dfiction membership.
Code: var loader_mcl = null; var target_mcl = null; var preload_anim_visible:Boolean = false;[code]......
I'm wrapping up a small corporate website, but I left the preloader to do until the very end, so instead of changing any layout of my View, I just moved everything to frame 2, and put the preloader on frame 1. I'm using some of the code here: http:[url].... which seems pretty ace.
The problem I'm having though is that CS5's built in preloader is going and loading the whole swf, then it runs my preloader (on frame 1) which causes it to move strait to frame two instantly (I changed it so now it at least plays through the animation then moves on, but it's still not loading anything during that screen).that is causing flash to load the entire swf before even playing my preloader on frame 1. I don't remember having this problem in CS4.
I know it's possible i saw it on several websites does some one know how i can use a static text in preloader counting to 100%? For an example look at ILOVETECHNO.BE The preloader a heart use a static text i think it cannot be a dynamic text because the font is not a normal average one
I've got a flash template, and was just messing around to see how tough it is to work with. Anyways, I changed some text, saved it, exported, and in the SWF, it did not change, it stayed as what it used to say.
I then changed some other text to see if the same thing would happen, and it did. I also added in a text field to see if it would appear, and it did.
why certain text does not show as changed in the SWF?
I'm working on the example attached trying to get my css to alter the colour of my xml links. Despite doing what the forums say you should it's not working. What am I doing wrong?
I am customising a Template Monster template that has a flash menu.When I changed the getURL code (using AS2) of my flash menu buttons they work for an external URL but do nothing in my site. EG.THIS WORKSgetURL("index.html");THIS DOESNTI have everything in the same root folder and the animated menu bar works perfectly in-situ, just wont go from page to page.
I am trying to create a slide show using actionscript that changes the images automatically. I have the script for a slide show that has buttons to let the user change the slides. It gets the images from a specified folder (which I want it to do- they are all named 1.jpeg, 2.jpeg...etc which makes it easy to update them) and loads it into an image holder named (imageHolder). There is a function called nextImage which loads the next picture, but at the moment is controlled by the buttons. I'm not sure how to get it to change images automatically using actionscript.
I have a movieclip called 'Sitecontent'. Within this movieclip I'm using a variable to determine on which page my website is. The pages are seperate movieclips which I load throug addchild.When I load (for example) page 1, it start playing a openingAnimation which stops at a specific frame. After it stopped, I want to update my variable in the SiteContent mc. How to acces the variable from a other movieclip?
I'm making a flash animation with voices and I wanted to add subtitles to it. What I actually want is an option in the main menu to change the subtitles between english, spanish and no subtitles. I know basically everything there is to know about the graphic part, but my action scripting is very basic. i can barely make a simple loadbar.The options I had in mind were:
1) two layers, one with the english subtitles, the other with spanish subtitles, and that a button shifts the visibility of those layers.
2) two movie clips that can be hidden when not chosen.
3) a dynamic text that will need endless lines of code (this means I prefer options one and two)And if any of those doesn't work, perhaps I can do like some other animators do, and use a hidden button during the animation, that when hovering over it, makes the subtitles apear... but perhaps it's better if I do that later.
I'm using myship.height =+=1 to change objects height but it changes height from top of picture rather than the center. How do I change it so its origin is central and grows outwards rather than downwards if that makes sense.
I'm creating a game in which you have to click/shoot the correct number as it passes by and when the scoreboard reaches 2 certain scores I need the scenes to change. I've managed to make it work for one scene where when the score hits 10 it changes to the next part of the game. However I also need to make it so that when the score hits -5 the scene changes to the "Final Score" scene where the player is taken if they lose. When I tried to use the same script I used the first time I just didn't know where to place it and it didn't work. How can I have 2 scripts working on the same timeline so that if the score reaches 10 the game proceeds but if it reaches -5 the game ends?
I have a map of Europe. What I am trying to set up is coding or something to it. trying to make it so when the mouse goes over each country the name of the country is shown.Have made a version with images, however due to the countries being so close together when you run the mouse over where the text is (even if the text is off the space of the country) it shows the text of the other countries
I have created this tiled animation however I want to sett the coordinates of where it should load on the stage.I am not sure what class I should use 'Point class ?