ActionScript 2.0 :: [FMX] Preloader With Changing Images?
Jan 27, 2003How do i get a preloader which has changing images!
View 5 RepliesHow do i get a preloader which has changing images!
View 5 Repliespreloader bar is exactly 100px and works correctly with the percentage value I had a little mess around with changing the preloaders width value to 200and it only displayed half of the preloader.I was just wondering HOw would I change the code so that I can Have a Preloaderthat is customable to my design. e.g say if my preloader is 150 px long how wouldI make it work in relation to a percentage value.THE CODE
this.createEmptyMovieClip("temp", 1000);
function preload() {
this.transition.txtPercentage = "";
[code].....
This code is taken from the an example done by Claudio preloader bar is exactly 100px and works correctly with the percentage value.I had a little mess around with changing the preloaders width value to 200 and it only displayed half of the preloader.I was just wondering HOw would I change the code so that I can Have a Preloader that is customable to my design. e.g say if my preloader is 150 px long how would.I make it work in relation to a percentage value.[code]
View 1 RepliesWhy is that when I change the paths of my external files(file.swf) that the preloader doesn't show up? It only shows up when the external files are loaded from a web address.
View 2 RepliesI have a dynamic xml gallery with a crossfade effect between images; works fine, but I want change the preloader (a satus bar) for a movie clip with an animation. The code of the gallery is:
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
image = [];
description = [];
url = [];
[Code] .....
I just want to ask something about the preloader when it load. For example I made an animation for my preloader and when my page is loaded for, 20%, I want the animation to change and the same thing happen when it's loaded 40%, 60% until 100%.
View 1 RepliesI have a map of Europe. What I am trying to set up is coding or something to it. trying to make it so when the mouse goes over each country the name of the country is shown.Have made a version with images, however due to the countries being so close together when you run the mouse over where the text is (even if the text is off the space of the country) it shows the text of the other countries
View 2 RepliesI want to insert about 4 or 5 changing images across the top of a website (Frontpage).
View 5 RepliesI want to show images that am calling from xml file into flash, I want to show them each after a certain time interval, I want to do this in AS3 How it can be done?
View 1 RepliesIs it possible to have an image cross the screen slowly on a random path for say 10 seconds, then have another image replace it and go across on another random path? i will have maybe 15 images in toal that I want to do this with!
View 1 RepliesI have a Component that has a specific background image. The code looks like:
<mx:backgroundImage>@Embed(source='img1.png')</mx:backgroundImage>
<mx:states>
<mx:State name='state2'>
<mx:SetStyle name="backgroundImage">
[Code]....
But when I change the state to 'state2', it doesn't actually change anything.
I have been looking for over 2 weeks now for a preloader that will load my swf, xml and images. I followed the xml tutorial on this website and the preloader there doens't work with the images or maby i'm doing something wrong.
View 2 RepliesI have a movie on stage that acts as a button using the code. person_mc.buttonMode = true;
I load an image onto the stage from my library using addChild(holiday);
What happens is that the person_mc button I have on stage will not function anymore, because I am presuming it is underneath the holiday pic when I loaded it using addChild.
How do I load the holiday pic, so that it is underneath the person_mc?
I know I could do what I did with holiday using addChild for the person_mc, but I do not want to do it that way.
I have an FLA with a section in it where I need to swap between images (one over the other and so on, which I have done using swap depth) what I want to know is if there is a way to make the transition from one pic to the other smoother by using alpha from 100% to zero, thus revealing the picture beneath.
View 3 RepliesThis thing is giving me a headache. See code below. The issue here is that my first image preloads OK, but then the second image gets jammed at 25-30% and never loads. The third and forth image preloads OK and the same issue with the fifth image. And sometimes the issue is on the last 4 images.
[Code]...
I'm trying to load multiple preloaders, for some reason the following code only works on one movie clip.
for (var i:int = 0; i < 12; i++)
{
var mc = new MovieClip();
var pre = new PreLoader();[code].....
This only works on the last movieclip created when I need to have each movieclip have it's own preloader.
Would someone be able to direct me in the right direction as to how to go about adding preloaders for images on a rotatong menu.
I am not after any kind of complex animation loader, just simple text that says 'Image Loading'
So I guess to simplify it, it could just be a peace of text that disappears when the image loads in.....am I making any sense?[code]...
I am using images that are fullscreen and resize to fill the window as adjusted. So I want the prelader to also move across the window according to the bytes loaded. At the moment it is moving across the screen but not relevant to bytes loaded, it just zips straight across the screen and then you are left waiting for the image to load with no indication of how far it is away from appearing. Here is the code for the preloader:
[Code]...
im making a preload sequence with a eraser chassing a pencill over a desk!i want to basicly make the script cycle throughthe keyframes of an animation while it loads
View 1 RepliesHow can i add preloader to images from my array ? I have couple of panels on stage , everyone have place for images, everything is loading nice. I only need to add preloader in every image holder.
[Code]...
I recently used this [URL] tutorial to make a gallery in my site.
I wanted to know if there's a way of adding a preloader for the pictures.
To make the random image display completely before continuing with the rest of the movie. I want the random image as a background and display the loading progress of the image.So far:I have managed to crete random image displays but on theinternet the movies continues on while the image still loading in the background.The goal:TO display the random background image completely while showing its loading progress. Only once the image is loaded the rest of the movie can continue.
View 2 Repliesim trying to have a dynamic creation of button that load external images an d swf and esternal text description, im some code and trying to improve it, my problem is the creation of the preloader to load the external images/swfs to the container, i know i can put a ppreloader for every swf, but for images no, i want a preloader for the container were the movies and images are loaded.
View 2 RepliesI've been working for a little while now trying to make a portfolio site for myself and I'm almost done but I'm having one little issue with preloaders. (There are more things not finished, but they're just things I haven't gotten around to doing, I think).The thing I'm trying to do is create a custom preloader for an image gallery that loads each image.You can see an example on in the 3D Architecture section on the site here:(Yes, I know the main preloader is working fine, I'm talking about the one in the 3D Architecture section.)Here is the code I'm using for that frame:
Code:
//Specific Actions: Frame 5 (3D Architecture) code:
//All code is 3D Architecture specfic.
[code].....
I am not after any kind of complex animation loader, just simple text that says 'Image Loading'So I guess to simplify it, it could just be a peace of text that disappears when the image loads in.....am I making any sense??I have a few thoughts which are;1.create moveclip with the words 'loading Images' some how load this in the background of main holder that loads images in so that when image loads it loads over the text 'Image loading' technically not a loader just text in the background.2.create moveclip with the words 'loading Images' that when image loads in the text is replaced by image that loaded in??
Code:
var holder:MovieClip = new MovieClip();
holder.addChild(loader);
[code].....
First of I'm using Flash CS4 and AS 3.0 I'm trying to make a photo gallery for my website. I have the gallery all setup and made and now I need a preloader for loading my images. Right now my gallery is setup like this:
-A list of clickable thumbnails. (20 thumbnails)
-A UILoader
-You click a thumbnail and it loads an external image into the UILoader.
Actionscript: I have an array with 20 images. I have 20 different event listeners for each thumbnail.
The eventlistener looks like this:
thumbs.thumbs1.t1_btn.addEventListener(MouseEvent. CLICK, loadP1);
The function looks like this:
[Code]....
The UILoader is inside 2 moveclips because of a transition effect I have. The buttons are also 2 movieclips deep because of motion tweens.specific reason.
I am experimenting with AS3 and I created a page that loads around 35 images to the screen from XML and randomly scatters them on the stage. I know how to use the ProgressEvent to show the loading for each individual image, but I am trying to figure out a way to show it as a whole. The one think ive tried & acheived is to have total number of loaded images divided by total number of images. So when 15 of 30 images are loaded its 50 %, etc.... But Id like to have a more effcient preloader that shows the actually loading.
View 3 RepliesI'm creating a 360 turn by importing .png files into each movie clip. I wanted the preloader bar to increase in size as each one loads. Once the preloader is completed on frame one, I have it go and stop on frame 2, but there is a blank screen for a view seconds. I think the images were still loading after the preloader was completed.
[Code]...
I have created a portfolio with flash using action script 2. But when I click on the button going to the portfolio Scene (containing pictures and tweens) it stutters on all the images when they are first clicked on. As the image increases in size, it is a smooth tween until the one from last frame which it stops then flashes on to the final frame. Is there a way I can preload all the images so that this will not happen? Or anything else I could do?
View 1 RepliesI am writing a custom flex preloader which extends the IPreloaderDisplay class. How can I load the images from web in my custom preloader?
View 2 Replies