ActionScript 2.0 :: Preloader For Fullscreen Images
Oct 30, 2010
I am using images that are fullscreen and resize to fill the window as adjusted. So I want the prelader to also move across the window according to the bytes loaded. At the moment it is moving across the screen but not relevant to bytes loaded, it just zips straight across the screen and then you are left waiting for the image to load with no indication of how far it is away from appearing. Here is the code for the preloader:
[Code]...
View 9 Replies
Similar Posts:
May 26, 2009
I'm no professional flash designer but I've got a partially built site at url... and I've used a piece of generic javascript to make the background scaleable, but it doesn't seem to be the most appropriate thing to be doing as it doesn't detect any scaling of the browser while the preloader is running,(eg. if you resize the browser while its loading it wont have resized the background once its loaded), could anyone direct me to a script or tutorial in AS3 that would resize even if adjusted while the preloader is running? I've found a couple in AS2 but i'm not quite smart enough to make it in AS3 myself yet.
View 9 Replies
Jul 26, 2009
I use flash cs4. I tried to use a fullscreen method, which is I learned at internet, and make a preloader.
View 2 Replies
Aug 23, 2009
I am new to Flash and this forum. I use Flash 8.0.pro with AS.2.0. I wish to display my images/movies in full screen with pan and zoom.
View 0 Replies
Apr 11, 2011
I'm currently working on this site, which was made on a linear timeline and just rewinds and fast fowards to the frame with each page on [URL]
This was done with limited Actionscript, but now I need to redo it almost entirely in AS
I figure I need to keep everything on one frame (separate vertical frames, but no animation horizontally) and create movieclips for each page's content and tell it to fade in the content of whatever page is clicked on the nav, and fade out the rest. I will also need to do the same, but with the background images in fullscreen. I also have a problem with the bottom nav. It adjusts to window height on resize, but I can't get it to adjust automatically.
So how do I
1. Tell the movieclips to fade in and out when a button is clicked
2. Get the background images to fit full screen, and also fade in/out for each page
3. Get a movieclip to adjust to screen size without using onResize
View 0 Replies
Oct 2, 2011
I'm trying to find a way to use the Twicsy API to load a fullscreen of thumbnail images in Flash. When you use the Twicsy API to look for the pics via the [URL]. You get the following results.
[Code] .....
How can I write a script to create a wall of images based on the results above?
View 3 Replies
Jan 3, 2011
i've got a main home page in flash coded in AS2 that first loads up 8 thumbnails when you click on one it goes into fullscreen mode and loads images dynamically side by side that you can pan through with your mouse.the problem is is that i am using the setBackground(); and it is not scaling the Loader components inside my movie clip correctly initially, it is scaling them down yet when i resize the window it scales them perfectly.Here is my AS to scale:
ActionScript Code:
// this tells Flash NOT to allow the assets to be scaled
Stage.scaleMode = "noScale";
[code].....
View 9 Replies
Jul 25, 2009
Hate to drop some bribe on my first post and all but I need answers fast and if any of you have been waiting for as long as I did for a demonoid acct you should be able to figure this out real fast Anyone with some decent flash/as2 skills should be able to figure this out real quick. First one to send back a working file gets the invite code.Ok long story short I purchased a fullscreen xml gallery from FlashDen that is supposed to resize. Here is the link to the demo...Well problem is it only resizes the images based on their width and not their height. (Panorama would show fine but a tall portrait would just go off the page) You will notice in that demo how the resizing is fixed to the side of the painting and not the bottom.
Well, to me this seams useless because I really need every user to be able to see the full pictures no matter what screen resolution they are at and no matter how they adjust their browser window.Believe me when I come posting on threads it means I have spend many many hours trying to figure it out myself...In this case I have spent 30 hours trying to solve this in the last two days....Now I am over the deadline I gave to my client/family member and am still at square one basically.Also note I have figured out how to make it so that it fixes to the bottom and thus shows the tall images in full but when I do this it is no longer centered in the page.
I am really tired and worn out but would love to work with someone's advice to make this a reality.Attached is everything you would need. Please note that by downloading this attachment you are agreeing to only using these files to your new friend Sean and would never think about using this for your own project.Attachment is too big...~3Mb so I had to put it on a server.. Grab it here.
if(heightRatio<widthRatio){
eval(getResizeClip)._width = widthRatio*bgWidth;
eval(getResizeClip)._height = widthRatio*bgHeight;
[code]....
View 12 Replies
Jul 9, 2009
how to make the preloader works on the full screen website/ fluid layout. I add the Stage.resize on the code for FYI When I added this code to the bar, it expanded to full screen, but there's no loading bar. The text is also no progress.
View 1 Replies
Mar 5, 2007
I have been looking for over 2 weeks now for a preloader that will load my swf, xml and images. I followed the xml tutorial on this website and the preloader there doens't work with the images or maby i'm doing something wrong.
View 2 Replies
Feb 22, 2009
This thing is giving me a headache. See code below. The issue here is that my first image preloads OK, but then the second image gets jammed at 25-30% and never loads. The third and forth image preloads OK and the same issue with the fifth image. And sometimes the issue is on the last 4 images.
[Code]...
View 0 Replies
Jun 22, 2009
I'm trying to load multiple preloaders, for some reason the following code only works on one movie clip.
for (var i:int = 0; i < 12; i++)
{
var mc = new MovieClip();
var pre = new PreLoader();[code].....
This only works on the last movieclip created when I need to have each movieclip have it's own preloader.
View 0 Replies
Sep 8, 2009
Would someone be able to direct me in the right direction as to how to go about adding preloaders for images on a rotatong menu.
I am not after any kind of complex animation loader, just simple text that says 'Image Loading'
So I guess to simplify it, it could just be a peace of text that disappears when the image loads in.....am I making any sense?[code]...
View 0 Replies
Jan 27, 2003
How do i get a preloader which has changing images!
View 5 Replies
Oct 10, 2005
im making a preload sequence with a eraser chassing a pencill over a desk!i want to basicly make the script cycle throughthe keyframes of an animation while it loads
View 1 Replies
Jul 4, 2006
How can i add preloader to images from my array ? I have couple of panels on stage , everyone have place for images, everything is loading nice. I only need to add preloader in every image holder.
[Code]...
View 1 Replies
Jul 21, 2006
I recently used this [URL] tutorial to make a gallery in my site.
I wanted to know if there's a way of adding a preloader for the pictures.
View 1 Replies
Jul 17, 2003
To make the random image display completely before continuing with the rest of the movie. I want the random image as a background and display the loading progress of the image.So far:I have managed to crete random image displays but on theinternet the movies continues on while the image still loading in the background.The goal:TO display the random background image completely while showing its loading progress. Only once the image is loaded the rest of the movie can continue.
View 2 Replies
Jul 21, 2003
im trying to have a dynamic creation of button that load external images an d swf and esternal text description, im some code and trying to improve it, my problem is the creation of the preloader to load the external images/swfs to the container, i know i can put a ppreloader for every swf, but for images no, i want a preloader for the container were the movies and images are loaded.
View 2 Replies
Jun 1, 2009
I've been working for a little while now trying to make a portfolio site for myself and I'm almost done but I'm having one little issue with preloaders. (There are more things not finished, but they're just things I haven't gotten around to doing, I think).The thing I'm trying to do is create a custom preloader for an image gallery that loads each image.You can see an example on in the 3D Architecture section on the site here:(Yes, I know the main preloader is working fine, I'm talking about the one in the 3D Architecture section.)Here is the code I'm using for that frame:
Code:
//Specific Actions: Frame 5 (3D Architecture) code:
//All code is 3D Architecture specfic.
[code].....
View 4 Replies
Sep 8, 2009
I am not after any kind of complex animation loader, just simple text that says 'Image Loading'So I guess to simplify it, it could just be a peace of text that disappears when the image loads in.....am I making any sense??I have a few thoughts which are;1.create moveclip with the words 'loading Images' some how load this in the background of main holder that loads images in so that when image loads it loads over the text 'Image loading' technically not a loader just text in the background.2.create moveclip with the words 'loading Images' that when image loads in the text is replaced by image that loaded in??
Code:
var holder:MovieClip = new MovieClip();
holder.addChild(loader);
[code].....
View 14 Replies
Sep 25, 2009
First of I'm using Flash CS4 and AS 3.0 I'm trying to make a photo gallery for my website. I have the gallery all setup and made and now I need a preloader for loading my images. Right now my gallery is setup like this:
-A list of clickable thumbnails. (20 thumbnails)
-A UILoader
-You click a thumbnail and it loads an external image into the UILoader.
Actionscript: I have an array with 20 images. I have 20 different event listeners for each thumbnail.
The eventlistener looks like this:
thumbs.thumbs1.t1_btn.addEventListener(MouseEvent. CLICK, loadP1);
The function looks like this:
[Code]....
The UILoader is inside 2 moveclips because of a transition effect I have. The buttons are also 2 movieclips deep because of motion tweens.specific reason.
View 2 Replies
Apr 10, 2009
I am experimenting with AS3 and I created a page that loads around 35 images to the screen from XML and randomly scatters them on the stage. I know how to use the ProgressEvent to show the loading for each individual image, but I am trying to figure out a way to show it as a whole. The one think ive tried & acheived is to have total number of loaded images divided by total number of images. So when 15 of 30 images are loaded its 50 %, etc.... But Id like to have a more effcient preloader that shows the actually loading.
View 3 Replies
Jun 19, 2009
I'm creating a 360 turn by importing .png files into each movie clip. I wanted the preloader bar to increase in size as each one loads. Once the preloader is completed on frame one, I have it go and stop on frame 2, but there is a blank screen for a view seconds. I think the images were still loading after the preloader was completed.
[Code]...
View 16 Replies
Jan 11, 2011
I have created a portfolio with flash using action script 2. But when I click on the button going to the portfolio Scene (containing pictures and tweens) it stutters on all the images when they are first clicked on. As the image increases in size, it is a smooth tween until the one from last frame which it stops then flashes on to the final frame. Is there a way I can preload all the images so that this will not happen? Or anything else I could do?
View 1 Replies
Jun 22, 2009
I am writing a custom flex preloader which extends the IPreloaderDisplay class. How can I load the images from web in my custom preloader?
View 2 Replies
Sep 25, 2009
I created a flash slideshow which preloads the images. After preloading the images, it proceeds to load an external flash file and then the images. The problem is, very very occasionally, it will fail to actually load the images into view, and I'll just see the preloading animation, but it might still load the external swf. Additionally, it might do the reverse, and load the images and not load the external swf.
Here is the (I think) relevant code:
function onXMLLoadComplete(e:Event):void {
// create new xml with the received data
xmlSlideshow = new XML(e.target.data);
// get total slide count
// misc xml data
[Code] .....
The live site is here: [URL]
View 5 Replies
Aug 19, 2011
I'm preloading multiple images with my Flash file. What what I'd like to do is preload all of them together, and group them into one preloader that shows the percentage of all of them together in one. At the moment I'm just using a preload GIF to show that they are loading. I'm sure there's a better way.[code]
View 9 Replies
Sep 8, 2009
How to go about adding preloaders for images on a rotating menu. I am not after any kind of complex animation loader, just simple text that says 'Image Loading'. So I guess to simplify it, it could just be a peace of text that disappears when the image loads in....
1. Create moveclip with the words 'loading Images' some how load this in the background of main holder that loads images in so that when image loads it loads over the text 'Image loading' technically not a loader just text in the background.
2. Create moveclip with the words 'loading Images' that when image loads in the text is replaced by image that loaded in??
This is how I load my images in:
Code:
Select allvar holder:MovieClip = new MovieClip();
holder.addChild(loader);
So, I created a movie clip exported as 'preloader' and loaded it like this:
Code:
Select allvar preloader:Preloader = new Preloader();
holder.addChild(preloader);
View 1 Replies
Oct 15, 2008
I'm building a flash based site for my photography in Flash CS3 with actionscript 2. The swf is almost 700kb so I guess I'll need a preloader right? I thought I could create a preloader scene before the main content scene and apply the following code to the single frame within the preloader:
Code:
ifFrameLoaded ("website", 3){
gotoAndPlay ("website", 1);
}
This doesn't seem to work as the large images in my gallery (contained within a movie clip) won't load unless you leave the gallery page then go back in?
View 3 Replies