ActionScript 2.0 :: Changing Stacking Order - Swap Between Images

Dec 21, 2004

I have an FLA with a section in it where I need to swap between images (one over the other and so on, which I have done using swap depth) what I want to know is if there is a way to make the transition from one pic to the other smoother by using alpha from 100% to zero, thus revealing the picture beneath.

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ActionScript 2.0 :: Changing Stacking Order (swapDepth)?

Jan 25, 2006

I've been following the Changing Stacking Order (swapDepth) tutorial but there's something I'd like to know.In this tutorial, we have 3 buttons inside 3 Mc's. Each Mc is called green, yellow and blue.The AS code for each button is:

Code:
on (press, release, dragOver, dragOut) {
x = 0;
x = x+2;[code]....

What I would like to get is that the MC (window) that I click, goes to the top, BUT respecting the relative position for the others. I mean, in this tutorial, if you run the swf file and put every window a bit one over the other, and click the bottom window, it will come to the top, but the other two won't keep their relative position because the clicked window will be swapped with the one on the top. Understand? (it's very simple although difficult to explain).To make it easier: let's imagine we have 3 papers on the table and I pick up the one in the bottom and put it on top....this is exactly what I want (but in this tutorial, the other 2 papers are moved aswell). I just want that the window I click gets on top of the other 2, nothing else.

According to Kirupa's words, this EXAMPLE here is done using swapdepth aswell, and IT'S EXACTLY the behaviour that I want. Just compare this one with the one in the tutorial and see the different window behaviour.The thing is that I don't know how to do this with "swapdepths". In the AS reference bok it says it can be done but (as usual) they don't tell you how to do it...

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ActionScript 2.0 :: Changing Stacking Order Of Layers?

Sep 6, 2003

is there any way to switch the stacking order of layers during a movie clip. ctually i want to do it with an on(release) action.

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ActionScript 2.0 :: SwapDepth Of MC's With Buttons (flash5) - Changing Stacking Order

Dec 27, 2002

I know, there is a tutorial about changing stacking order [URL], but the makers were so kind to use Mx files for the .fla's.

[Code]...

When I click one of the 4 buttons, the image related to that button has to move to the hightest position. And ofcourse the previous highest one should be the one under the new highest image. Well, I tried to fix the script, but for some reason it gets all confused and starts switching images, and sometimes none.

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Changing Order When Loading Images In As AddChild On Stage?

Jul 30, 2010

I have a movie on stage that acts as a button using the code. person_mc.buttonMode = true;

I load an image onto the stage from my library using addChild(holiday);

What happens is that the person_mc button I have on stage will not function anymore, because I am presuming it is underneath the holiday pic when I loaded it using addChild.

How do I load the holiday pic, so that it is underneath the person_mc?

I know I could do what I did with holiday using addChild for the person_mc, but I do not want to do it that way.

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ActionScript 2.0 :: Sending MC's To The Back (stacking Order)?

Jan 28, 2004

Basically I have a little app where a pop up palette contains dragable movie clips that then are placed on the main stage. However when the palette pops up for a second time it remains behind the placed movie clips. The clips have to be on top of the palette initially, but something like on release swapDepths?

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ActionScript 2.0 :: Overlapping Menus In CS3 Stacking Order?

Oct 23, 2007

I've been working with this file for quite some time now. I have several buttons in this file - for example, general information. From this button (actually mc, using hittest to function as a faux button), another menu springs out. This menu overlaps the button underneath it.

The problem I've been having is that, when the submenu pops out, the user is still able to activate the buttons beneath the submenu (it overlaps the other "main" buttons).

My solution was to "hide" the movieclips that are overlapped by the submenus, like this:

[Code]...

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ActionScript 2.0 :: Sending MC's To The Back (stacking Order)

Jan 28, 2004

Basically I have a little app where a pop up palette contains dragable movie clips that then are placed on the main stage. However when the palette pops up for a second time it remains behind the placed movie clips.

The clips have to be on top of the palette initially, but something like on release swapDepths?

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ActionScript 3.0 :: Change Stacking Order On Display List?

Nov 3, 2009

I have a series of mc's that I'm adding to the a display list of "theContainer".

I've set up my code so I can click any mc in that list and make it "selected". I can then, with controls outside "theContainer", change the selected clip's  scale or alpha, etc.

I'd like to set up 2 buttons outside that display list so I can change the stacking order of those clips in "theContainer".

So if I add clip "a" to the display list, then add clip "b" to the display list then add "c" and "d" and "e and "f" to it, I want to be able to move any of those clips forward or backward.

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ActionScript 3.0 :: Change The Stacking Order Of Display Objects?

Jul 10, 2010

How do I change the stacking order of Display Objects in AS3? I have a semi-transparent caption box that is supposed to be on top of externally loaded images. no matter where I place the script for that box in the code, the images always load on top of it.

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ActionScript 3.0 :: Relative Stacking Order For Added Children?

Nov 16, 2011

I'm producing some animations that have movie clips introduced by a video player cue point handler.The video is on a given layer in the timeline scheme. When one uses addChild(); to introduce a movie clip, is there some way of specifying what layer it should appear on? Otherwise, is there a way of controlling the stacking order of the various components on the stage?

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ActionScript 3.0 :: Flash - Change The Stacking Order Of Objects??

Mar 13, 2011

Is there a way to use actionscript to change the stacking order of objects?I run two functions when i start my game, one that adds the player and set it's properties and one that generates the map. The add player function is run last so the player will appear above the map, the problem is that i have some objects on my map that i would like to appear infront of the hero, like certain tree's for example.

Is there a way i can make these objects appear infront by using actionscript? Using different layers won't work as everything is generated dynamically.

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Swap Order Of Scenes In Flash Cs3?

Nov 20, 2009

having problems with not finding how to swap scenes. i want my scene 2 to play as scene 1 and vice versa.

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Actionscript 3 :: Trace "depth" Or Stacking Order Of A Display Object?

Mar 24, 2011

How can you trace the "depth" or stacking order of a display object with AS3? I'm trying to figure out if my sprite is behind another sprite.

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ActionScript 3.0 :: XML Gallery - Images Stacking On Top Of Each Other

Aug 10, 2009

I'm worried about images stacking on top of each other. The thumbnails are loaded using a for loop through XML, (10 thumbnails). And by using event.target.name when you click on any thumbnail it calls a function (showPicture).

[Code]....

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ActionScript 2.0 :: Swap Images Using It?

Nov 23, 2009

I want to swap images using actionscript. I've got some thumbnails and the main big image will change depending on the thumbnail clicked. (it's a little complicated than that but that's what I'm trying to achieve in a nutshell!) [code]...

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Professional :: Swap Images On Homepage With A Control?

Oct 15, 2010

I am looking to create an area on my homepage that swaps images every 5 seconds and also has a play/pause and next feature for the view to choose if they want to click through or pause on an image. I am looking to create swaping images just like the following link under 'Top Stories'I am using Flash CS4.

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Changing Order Of Movieclips On Stage?

Nov 21, 2010

I have some movieclips on my stage that are there via timeline. I also add movieclips on stage using addChild.

What is the best way of changing the order of the movieclips because they overlap sometimes? eg.

mc_a is on the stage already
mc_b is called on stage using addChild

Can I change the order of mc_a using script even though it was already on stage?

Can I remove mc_a off stage using script?

How do add mc_b under mc_a so that mc_b does not overlap mc_a?

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ActionScript 3.0 :: Changing The Rendering Order?

Jun 25, 2009

Imagine I had the movieclip structure below... root - mc1 mc2 - mc3 mc4 - mc5 - ... - mc6 mc 7Where my root has two children (mc1 and mc2), mc2 has two children (mc3 and mc4), etc... So taking mc6, it is a movieclip an arbitrary number of levels down the movieclip hierarchy.

I want mc6 to render as though it were a child of mc1, ie. before mc2 and its children. However, if I simply use addChild(), I would remove mc6 from it's current position in the hierachy, thus changing the transformations which determine it's position on the screen. I simply want to change the point in the order at which it is rendered to the screen (render it before all other clips), but NOT change where it is in the spatial hierarchy (in order to preserve animations etc).

My current way of doing this, is to set mc6 to visible=false. Then I add a bitmap to mc1. Then each frame, I wipe the bitmap and render mc6 to the bitmap using its localToGlobal transformation. However, this is a very wasteful solution since the bitmap needs to be the size of the screen which results in the entire screen being redrawn every single frame. I'd like to retain flash's built in optimizations for only redrawing changed movieclips.

Another way would be to duplicate the mc6 movieclip, and attach the duplicate to mc1 as a child whilst making the original clip invisible again. However, then I would have to update the new movieclip with every single possible change which could occur to the original mc6 - this would get complicated pretty quickly.

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ActionScript 3.0 :: Using Date To Swap Movie Clip Or Images?

Oct 1, 2010

how could I use the date to swap out a movie clip or image stored in the library?

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ActionScript 2.0 :: Make Praphics Or Images Swap Location

Feb 11, 2007

I want to make praphics or images swap location, e.g. If I have 4 squares that are in a 2x2 box shape, I want to be able to select one sqaure then select another sqaure and make them swap positions, I would like this transition to be able to work vertically and horizontally.

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Professional :: Changing Slide Order In Timeline

Nov 8, 2011

I have been shown how to do a very specific task in Flash Pro CS5. I have five slides in my timeline, with buttons that include links to product pages on our website. These five slides comprise a movie, with each slide being displayed for a few seconds and it repeatedly cycles through the five slides in a banner at the top of our home page. In addition there is a navigation bar below my slide images with a play and pause option, plus the five slide numbers so the viewer can navigate from slide to slide manually. I have been asked to change the order of the slides so that slide #5 now becomes slide #1 and slide #1 becomes slide #2, and so on.

I can easily switch the images and links so that the slides are in a different order in my file, but now the navigation bar below does not work. In the Actions panel, the #1 button in the navigation bar still appears to be linked to slide 1, which now has the new images, yet the nav bar does not respond to clicks anymore. How was my nav bar disabled when I switched the images and links around between the slides? and how can I correct this? I know nothing else about Flash except how to replace the images and change the button links in each slide, which I do monthly, as this is the top banner on our website.

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ActionScript 2.0 :: Dynamic Gallery - Swap Images OnRollOver Thumbnails

Sep 18, 2007

What would be the best way to swap images onRollover inside a thumbnail gallery dynamically loaded into contentMain?

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ActionScript 2.0 :: Changing Tab Order Of Text Input Boxes

Mar 27, 2005

How do you change the TAB order of text input boxes. I want to tell it what box to go to next depending on which one it is on now making a login form ..

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Flex :: Changing Order Of Font Managers When Compiling Argument?

Jul 22, 2009

I've recently had the need to use the managers compiler argument, because the project had an Open Type font embedded, and was generating errors at compilation. Now I need to use the same argument in my ant task, but for some reason it doesn't work. I'm using Flex SDK 3.2.

The task looks something like:
<mxmlc
file="${main.class}"
output="${swf.export}"
actionscript-file-encoding="${ENCODING}"
keep-generated-actionscript="false"
[Code] .....

I've tried different variations, from using manager as a child element of mxmlc, to using it as an attribute, and combining it with prefixes (fonts, compiler.fonts). I've also tried to use it as sub-element of the element fonts, but nothing worked. I've considered using a shell task instead, but I'd rather not. For now I've changed flex-config.xml in the frameworks directory of the sdk, and it seems to do the trick, but I'm thinking there's got to be a way to do this in the task. Any exact elements I need to add to the task to make it work, without having to modify "flex-config.xml"?

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ActionScript 3.0 :: The Thumbnail Images Placed In Different Order Than The Xml?

Feb 8, 2010

This is a code that open a XML file, containing a small list of images, and place them as thumbs on the page.It kinda work now, but the funny thing is, the order of the thumbs is totally scrambled compared to the xml list, and I can't just see why!It has something to do whith when the loaders gets transfered via addEventListener to the placePics function, more than that I cant find out!There may be the better way to put up this code. I just feel putting it up in two nested addEventListeners like this is not the best of practice. But I see no other way here.

package { import flash.display.*;  import flash.events.*; import flash.net.*;   public class thumbHolder extends MovieClip { var xmlRequest:URLRequest;  var

[code].....

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ActionScript 3.0 :: Images Not Loading In Order

Jul 15, 2010

I noticed something after executing my slideshow. The images aren't showing in the order they are in the XML (and that MUST be in order).[code]The problem resides in the fact that Event.COMPLETE when loading images add probably images in the order they are LOADED and not LOADING. Is there a method which will make them add in the order they are called?

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Professional :: Load Images In Order?

Jan 31, 2011

I have an image gallery of 6 images on a frame of my timeline. what I want to happen is instead of all images trying to load up at the same time when at that point in the timeline I want the 1st image to process and load then move on to the 2nd image here is how I am loading those images.

location1.loadMovie ("image1.jpg");
location2.loadMovie ("image2.jpg");
location3.loadMovie (image3.jpg");
and so on.
 
can I edit this code somehow so that the 2nd  through 6th images do not load until image 1st  is fully loaded and so on.

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ActionScript 3.0 :: Get Images To Download In Order?

Jun 30, 2009

So I'm trying to make a photo portfolio, and I've decided on the following strategy:

1) create an XML file that has the URL of the external images contained in <IMAGE> tags.

2) upon a button click, load said XML file, and store xml_File.IMAGE as an XMLList (i.e. photoAlbum = XMLList(myXML.IMAGE))

3) using a loop that pays attention to photoBox.length(), sequentially load each URL and add them as children to a greater container (photoBox).

Here's the code:

ActionScript Code:
// create generic URL loader for XML
var xmlLDR:URLLoader = new URLLoader();
// create a container for image URL's

[Code]....

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ActionScript 3.0 :: Images Not Loading In Order?

May 27, 2010

I have a problem with loading images. The images are loading random wise whats the problem with the code.When i trace the url its displaying randomwise.

ActionScript Code:
private function createContainer():void {
for (var i:Number = 1; i<=myXML.images.length(); i++) {

[code]........

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