ActionScript 3.0 :: Change The Stacking Order Of Display Objects?

Jul 10, 2010

How do I change the stacking order of Display Objects in AS3? I have a semi-transparent caption box that is supposed to be on top of externally loaded images. no matter where I place the script for that box in the code, the images always load on top of it.

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ActionScript 3.0 :: Flash - Change The Stacking Order Of Objects??

Mar 13, 2011

Is there a way to use actionscript to change the stacking order of objects?I run two functions when i start my game, one that adds the player and set it's properties and one that generates the map. The add player function is run last so the player will appear above the map, the problem is that i have some objects on my map that i would like to appear infront of the hero, like certain tree's for example.

Is there a way i can make these objects appear infront by using actionscript? Using different layers won't work as everything is generated dynamically.

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ActionScript 3.0 :: Change Stacking Order On Display List?

Nov 3, 2009

I have a series of mc's that I'm adding to the a display list of "theContainer".

I've set up my code so I can click any mc in that list and make it "selected". I can then, with controls outside "theContainer", change the selected clip's  scale or alpha, etc.

I'd like to set up 2 buttons outside that display list so I can change the stacking order of those clips in "theContainer".

So if I add clip "a" to the display list, then add clip "b" to the display list then add "c" and "d" and "e and "f" to it, I want to be able to move any of those clips forward or backward.

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Actionscript 3 :: Trace "depth" Or Stacking Order Of A Display Object?

Mar 24, 2011

How can you trace the "depth" or stacking order of a display object with AS3? I'm trying to figure out if my sprite is behind another sprite.

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ActionScript 2.0 :: Sending MC's To The Back (stacking Order)?

Jan 28, 2004

Basically I have a little app where a pop up palette contains dragable movie clips that then are placed on the main stage. However when the palette pops up for a second time it remains behind the placed movie clips. The clips have to be on top of the palette initially, but something like on release swapDepths?

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ActionScript 2.0 :: Changing Stacking Order (swapDepth)?

Jan 25, 2006

I've been following the Changing Stacking Order (swapDepth) tutorial but there's something I'd like to know.In this tutorial, we have 3 buttons inside 3 Mc's. Each Mc is called green, yellow and blue.The AS code for each button is:

Code:
on (press, release, dragOver, dragOut) {
x = 0;
x = x+2;[code]....

What I would like to get is that the MC (window) that I click, goes to the top, BUT respecting the relative position for the others. I mean, in this tutorial, if you run the swf file and put every window a bit one over the other, and click the bottom window, it will come to the top, but the other two won't keep their relative position because the clicked window will be swapped with the one on the top. Understand? (it's very simple although difficult to explain).To make it easier: let's imagine we have 3 papers on the table and I pick up the one in the bottom and put it on top....this is exactly what I want (but in this tutorial, the other 2 papers are moved aswell). I just want that the window I click gets on top of the other 2, nothing else.

According to Kirupa's words, this EXAMPLE here is done using swapdepth aswell, and IT'S EXACTLY the behaviour that I want. Just compare this one with the one in the tutorial and see the different window behaviour.The thing is that I don't know how to do this with "swapdepths". In the AS reference bok it says it can be done but (as usual) they don't tell you how to do it...

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ActionScript 2.0 :: Overlapping Menus In CS3 Stacking Order?

Oct 23, 2007

I've been working with this file for quite some time now. I have several buttons in this file - for example, general information. From this button (actually mc, using hittest to function as a faux button), another menu springs out. This menu overlaps the button underneath it.

The problem I've been having is that, when the submenu pops out, the user is still able to activate the buttons beneath the submenu (it overlaps the other "main" buttons).

My solution was to "hide" the movieclips that are overlapped by the submenus, like this:

[Code]...

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ActionScript 2.0 :: Changing Stacking Order Of Layers?

Sep 6, 2003

is there any way to switch the stacking order of layers during a movie clip. ctually i want to do it with an on(release) action.

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ActionScript 2.0 :: Sending MC's To The Back (stacking Order)

Jan 28, 2004

Basically I have a little app where a pop up palette contains dragable movie clips that then are placed on the main stage. However when the palette pops up for a second time it remains behind the placed movie clips.

The clips have to be on top of the palette initially, but something like on release swapDepths?

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ActionScript 3.0 :: Change Display List Order

Nov 4, 2009

I have a series of mc's that I'm adding to the a display list of "theContainer". This is a "canvas" I'm using to drag mc's around on to make various pictures.I've set up my code so I can click any mc in that list and make it "selected". I can then, with controls outside "theContainer", change the selected clip's scale or alpha, etc.I'd like to set up 2 buttons outside that display list so I can change the stacking order of those clips in "theContainer".So if I add clip "a" to the display list, then add clip "b" to the display list, then add "c" and "d" and "e and "f" to it, I want to be able to move any of those clips forward or backward.First I'd need to learn what the index is of the clip I want to move up or down in the display list.[code]That's my problem, I can't know what the index is, or how to get a property to find it.I'm looking for a way to "get the clip's index" then to "make the index, the current index + 1", to move it up in the display list."setChildIndex( dispObj, index ) would be nice if I could know what the index was and then add +1 to it like this:setChildIndex(clip, current index + 1);

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ActionScript 3.0 :: Relative Stacking Order For Added Children?

Nov 16, 2011

I'm producing some animations that have movie clips introduced by a video player cue point handler.The video is on a given layer in the timeline scheme. When one uses addChild(); to introduce a movie clip, is there some way of specifying what layer it should appear on? Otherwise, is there a way of controlling the stacking order of the various components on the stage?

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ActionScript 2.0 :: Changing Stacking Order - Swap Between Images

Dec 21, 2004

I have an FLA with a section in it where I need to swap between images (one over the other and so on, which I have done using swap depth) what I want to know is if there is a way to make the transition from one pic to the other smoother by using alpha from 100% to zero, thus revealing the picture beneath.

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ActionScript 2.0 :: SwapDepth Of MC's With Buttons (flash5) - Changing Stacking Order

Dec 27, 2002

I know, there is a tutorial about changing stacking order [URL], but the makers were so kind to use Mx files for the .fla's.

[Code]...

When I click one of the 4 buttons, the image related to that button has to move to the hightest position. And ofcourse the previous highest one should be the one under the new highest image. Well, I tried to fix the script, but for some reason it gets all confused and starts switching images, and sometimes none.

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ActionScript 3.0 :: Stacking Clicked Would Display The Appropriate Information

Jun 19, 2009

I created a list using xml, which when clicked would display the appropriate information. Everything is working fine, except when a second item on the list is clicked, the information appears on top of the previous information.

[Code]....

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ActionScript 3.0 :: Loading Subclassed Display Objects With Flash.display.Loader?

Oct 8, 2009

When using Loader class to load display objects (bitmaps, SWFs...) from remote URLs, is there any way for them to be instantiated (referenced as we know, by Loader::content property) as some user specified valid subclass? For example if I had a class that extended a Bitmap, is there any way for the loaded object to be of this class?

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ActionScript :: Order Of Items In Objects?

Dec 22, 2009

Try to compile:

var object:Object = {};
object.one = "foo";
object.two = "foo";
object.three = "foo";

[Code]...

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ActionScript 3.0 :: Objects Order On Stage?

Feb 13, 2011

Imported swf movie being played on top of button existing inmain flash and button shows on top of movie for some reason. I CAN NOT hide button (i dont want this solution) i need other solution i need to put it behind movie.

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Flash :: Display Objects Which Are Outside The Display Area When Is Embeded In HTML?

Nov 22, 2010

Is there any way to display flash objects which are outside the display area when flash is embeded in HTML
The reason i ask is my current project has a rotating + enlarging effect which is largely dynamic so sometimes an object may clip the edge of the stage areathis looks messy but i dont want to increase the stage area to cover  the largest possible area any object could enter because most of the time the objects are at the center and small so i would end up with a lot of white space

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Flash - Sorting Display Objects By Their Display List Depth

Aug 5, 2011

I have a list containing display objects from throughout the application (insertion order). I want to process the list either top-down (parent, child) or bottom up (child, parent). The only requirement is that either a parent is processed before any child or vice versa a child before its parent. What is a good approach? This question is not about sorting a list. It's about retrieving the depth of a particular display object.

Example
Display list:
A (root)
B1
C1
C2
D1
B2
......

My list:
list = [E1, F4, A, B2, B1, C3, ..., N9, N8]

Bottom-up:
N9, N8, F4, E1, C3, B2, B1, A

Top-down:
A, B2, B1, C3, E1, F4, N9, N8
Does not matter if N9 before N8 or N8 before N9. Important is that any N is before M (first run) or any M before its children N* (second run).

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ActionScript 3.0 :: Do Not Resize Display Objects In A Display Object Container

Jan 22, 2012

can I resize a display object (container) without its contents (children) are resized?

For example, in the following code when I resize the green square, red is also resized. I wanted to resize only the green.

ActionScript Code:
import flash.display.Sprite;
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0xff0000);

[Code].....

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Flex :: ArrayCollection Reverses Order Of Objects

Jul 4, 2009

I'll show you the function first.[code]As you see, the order i put the items in the ArrayCollection is Areal, then Verdi (area, value)When i loop through the collection later, the order changes. Now it is Verdi then Areal (value, area).Does anyone have an idea of what might be the problem?It really ruins things when I pass it over to a PHP-script for table-making in html later.(I have several different dynamic DataGrids that differs in size and "values", so I can't really point directly to f.ex "Areal" in my PHP-script)And by the way, does anyone know how i can remove that pesky mx_internal_uid?

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ActionScript 3 :: Arrange (z) Order Of Objects In Flash With It?

Oct 5, 2010

Is it possible to arrange (z) order of objects in Flash with ActionScript 3?

e.g. I have 3 symbol instances on a given layer, and I want to perform the equivalent of 'Bring to Front', 'Bring Forward', and/or target a certain z position.

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Flex :: Identify All The Display Objects In The Display List?

Jun 28, 2011

How do I identify all the display objects in the display list in ActionScript, bellow the one that I have clicked? All the other objects are shadowed by the first one. What if other objects have visible parameter as hidden?

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ActionScript 3.0 :: (Flash CS4) Array / Mc Display Order

Jul 7, 2010

Im trying to amend this actionsscript so the rollover part appears above the image gallery. Ive tried everything i can think of and the rollover appears below the images.

[Code]...

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ActionScript 2.0 :: Display Order Of Dynamic Content?

Sep 11, 2003

I've been working on this catalog system for awhile now, and have it working almost perfectly. But one problem still remains...

I'm dynamically loading content (jpgs & text) into a scrollpane from an xml file. It should display an image, and then below it some associated text. My problem is that when the content loads in, the first jpg isnt visible. I'm pretty sure its there because all the other jpgs load. What I think is happening is that the scrollpane is displaying the text below the 1st jpg at the very top of the scrollpane, which leaves the jpg above the scrollpane and thus not visible.

When I first started this catalog. I was loading the content into an MC I had manually created and was attaching to the scrollpane via attachMovie. I had the same problem as above in this scenario as well...and to correct that what I did was make a box that went around the entire are that the jpgs and text loaded into. This allowed the jpg to show up.

But now that I'm dynamically creating both the holder MC and the textfield, I'm back to losing the 1st jpg image. It seems to me that the scrollpane needs something above the jpg holder MC for it to be displayed.

Here is the code I'm using to load and create everything.

Here's the code:
[AS]tFormat = new TextFormat()
tFormat.font = "Verdana";
tFormat.size = 10;

[Code]....

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ActionScript 3.0 :: Arranging Objects In An Array By Alphabetical Order?

Nov 30, 2009

I have an array with names of people randomly selected varying from 10-1000 names into a single array. I was wondering if anyone can point in the right direction on making the array alphabetical order so when I create a drop down box they come out alphabetize

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Actionscript 3 :: Button To Display Array Images In Order?

Nov 10, 2011

How hard it is to make a button to display images in order, acording to their position inside an array?

I need this for the NEXT and PREVIOUS buttons. Check the array below.[code]....

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ActionScript 2.0 :: Loading 5 Different SWFs In Order Then Display In Loop?

Aug 13, 2010

Currently I am trying to load 5 different swfs in order. Everytime a button is selected I want to move to the next swf. And once I reach 5 the next image should be 1 (again - loop). I started with a code like this on frame 1 in "scene 1":

Code:
gotoAndPlay(50);
Stage.align = "T";
Stage.scaleMode = "noScale";
_root.j = 1;
where "_root.j = 1" ----- "1" is the first swf loaded. But it was stuck on 1.

My newbie skills figured this out so to avoid zero, but it's random. And things repeat too closely.
Code:
gotoAndPlay(50);
Stage.align = "T";
Stage.scaleMode = "noScale";
_root.j = random(4)+1;

My Question: What can "_root.j" equal so that 1,2,3,4,5 cycles? I have to work within these parameters cause this template is deep.

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ActionScript 2.0 :: How To Display Moving Items In Random Order

Mar 29, 2005

I'm creating my first game in Flash mx. Its a conveyor belt game where toys move from left to right. There are several boxes located underneath the belt. The user has to drag and drop each toy into its correct box. I want each toy to continuously come out in a random order. (1 idea) randomly select movie clips from the library? Each movieclip representing a toy.

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ActionScript 2.0 :: Display Moving Items In Random Order?

Mar 29, 2005

I'm creating my first game in Flash mx. Its a conveyor belt game where toys move from left to right. There are several boxes located underneath the belt. The user has to drag and drop each toy into its correct box.

I want each toy to continously come out in a random order.

(1 idea) randomly select movie clips from the library?

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