ActionScript 2.0 :: Checking If Text Is Overflowing Dynamic Text Box
May 24, 2005
I was wondering if it was possible to check if a dynamic text box has overflowing text? So if there is too much text to fit in the constraints of the text box the scroll bar component will become visible?
I am currently working on a mini game and trying to figure out how I can let AS3 check for the input of a dynamic textfield.What I want to do is, have flash check if the dynamic text field says "100%" and if it does, go to a new frame
I want to implement paging in a spark text area. For that I want to find out the number of lines a spark textArea can hold before the scrollbars appear and just feed that much lines to the text area.
Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
[Code]....
This is what I tried, I am very new to Action Script, so excuse the futility of my code.
i have a problem with the line space flash creates when a dynamic text is loaded in a dynamic text field on the stage i put a dynamic textFild with istance name "profile_text". then im loadin in it a text. my text is written in the Notepad like this
[Code]...
i already set a Textformat to my dynamic text with i tryied to play with the "Leading".. but i think it something dealing with paragraph. how i can decrease spacing between paragraphs??
All I want to do is add text from my string to dynamic text field when I click dynamic buttons. What should the as code be for this? Here is my code. Right now I just have the click returning another shape.
If you take a look at my flash movie you will see that I have draggable movie clips, which contain dynamic text fields. These text fields contain text drawn in from a simple xml document. The problem I have is that the text in the text fields is hedged right next to the border of the autosized text box. This makes them look untidy and in the worst case difficult to read. I wonder how I can add some margin to the left and right of the text to fill in some space.The code which formats the text boxes is:
with (main["dragAct"+i].dragActText) { text = actText[i+1]; background = true;
I have 4 dynamic text boxes which duplicates the text from a main input text box. How do I write a code to make visible only the dynamic text box I want when clicked it's check box.What is the CODE to make each "DYNAMIC TEXTBOX" visible when clicked on it's checkbox?
Is it possible to add text in and existing dynamic text box which already has text in it. Not at the end but in between some predefined characters or word.
Does anyone know why text put into a dynamic text box would look different than the same text with the same font, size, etc in a static text box. The dynamic text looks jagged and pixel-y, while static box looks normal.
Working on a simple dog and pony show that needs to fake some password entry. I'm in Flash CS3 using AS2.0.
I have an Input Text field named "txt_pinnums" and its line type is set to Password. It has a variable of "pinpassword".
All I want to do when "btn_ok" is pressed is check that the numbers entered on the keypad that are now in the input text field equal "1234". It seems though that the value of that field is a bunch of HTML, not simple characters. Here is what I have:
I'm sure my AS is not that good, but as I said this is just a simple show and tell demo that will be thrown away. How can I test that the input text equals 1234? If I do a trace(pinpassword) I get a bunch of HTML in addition to the characters entered.
Also, one syntactical question. I tried this:
PHP Code:
btn_ok.onRelease = checkPin;
But that doesn't work... that type of thing works in JS though. Curious as to why it doesn't work.
I'm trying to pass text from an input text in frame 1 to a dynamic text field in frame 10. Thus when the user enters text and clicks the submit button it takes them to frame 10 and shows them what they typed. It's not working but I'm not getting any errors. Here's the link:
Is there a way to pass the textfield A text to a dynamic text input (flash) as I'd like to use the font embedding flash offers. I can make it work when loading a value from a txt file but I'm not sure how to access the value identified above as KitGroupID_16_TextOption_38 and make it appear in a dynamic input box. Eventually I might want to have 3 font choices for the user but I'd like to just see if I can get this working properly first.
Just wondering where I find a list of what can be error checked in input text fields?I'm looking for things like...- checking that letters and not numbers are entered- checking that an entered number is in a certain range
I have four text input boxes, and I need to be able to script it so that when the "Done" button is pushed each of the boxes are checked for the right input. I've tried two different methods, neither of which work or the answer is automatically correct.
I am just trying to check the contents of text field that the user can enter text into. Here's the code: btn_check.addEventListener(MouseEvent.CLICK, checkAnswer); function checkAnswer(evt:MouseEvent):void { if (answer.text=="48%") { messageBox.text="CORRECT"; } else { messageBox.text="INCORRECT. TRY AGAIN."; }}
I'm making a form in flash for an application I'm building. In the Email text input, I want to check that the user has entered a real email address. Obviously as long as its text@text.text then I'm happy. How do I check what the have entered a valid format?
how do i check the answer that enter by user.... the marks is given by checking whether they user key in the keywords or not... i m thinking of using string method...but i not able to do it...
As far as I know theres in no way to cahnge the alpha of a dynamic text box. I put one in a movie clip and when i try to change the alpha of it everything else in it changes its alpha but the not the DT box. Could someone plz verify for me that u can't change alpha and help me find a component that allows alpha control with a dynamic text box. thx in advance.
I've seen similar threads but couldn't find one with the exact same issue. I've a PDF / Word document with arabic copy when I try pasting that text in flash all the joined letters start appearing as individual letters.I've tried the dynamic text box solution in which you create a dynamic text box and assign the text to its variable that doesn't work. But strangely when you write arabic in dynamic text box (with out assigning the text to the variable) and double click to select the text box and its content the text starts appearing fine .. but when published its again all individual letter.
here is my code public function loadtext():void{ var text_arry:Array=new Array(xmldata.child(0).name); student_name.text=String(text_arry); } I called this function inside my timeline action window. but it is not working it said undefined...
I am looking for some sample fla files in AS2 where i can see a running example of dynamic text curve (bend) and spacing in between the text through their respective sliders.
I want to import an html file that contains just plain tet inside of a dynamic text box. The things that I have tried jus tmake the html file pop-up as a new page, but i want the information inside of that textbox.
I was wondering if it's possible to have a dynamic text box that can change sizes, without distorting the text displayed in it... I would also like to set it up dynamically.
I'm using the dynamic text scroller from [URL] found at [URL] Here's a link to my zipped files too... [URL]
1) I can't figure out how to have URL links in the text that loads.
2) How can I make the scroller refresh to allow for new text in the dynamic text area. The content changes alright, but the scroller stays in the same position and if it wasn't needed initially, the scroller disappears and doesn't return on new text.
The problem:If I uncomment either of the imageText.embedFonts lines, my text will disappear... but the trace(imageText.text); will still return the correct contents. It's as though embedFonts causes the textField to disappear.Possibly related, (but maybe not), is the fact that the vertical positioning of the font is off. Even though I create the textField at Y = 0, the text writes somewhere around Y = 10. I suspect this is something else, but I thought I'd add it just in case.