which work perfectly fine. Now due some reason i had to place the navigation bar in the external movie clip , in external.swf Using the same script how can i control the textBox animation which is on the main.swf??
My main flash file is setup with a scroll pane component. The scroll pane is loading an external swf. This external swf has a button that when pressed I want to load another external swf into the scroll pane in the main flash file. How do I make the button functional? Is it using sprites? If so, could someone direct me to a tutorial?
I'm having a bit of time getting this to work. Setup like this: Main mov: Nav1 is clicked and loads in external swf. In the swf that was just loaded there is button to call another external swf on the main movie's timeline. I'm trying make a "lightbox" effect. Where you click on the external swf and the screen darkens and a swf is loaded on top of it. Above the loaded swf. Of course on a new layer.
PHP Code: This is handling the swfs that get loaded in EXTERNAL SWF LOADER _root.page_mc.preloader_mc._visible = false; _root.page_mc.preloaderText_txt._visible = false; var mcLoader:MovieClipLoader = new MovieClipLoader(); var myListener:Object = new Object(); mcLoader.addListener(myListener); [Code] .....
At the moment I am working on a flash website. There is a main swf with the menu, which loads external swfs as subpages. These external swfs contain some html text. Now I want to have a link inside this html text to another subpage.
[Code]....
But this doesn“t work. It seems "page_2" or "page_3" gets never dispatched.
Where X is a number from 1-500 inside [holder] is a button that when pressed should load an image into new browser (does this fine) then move the main movie to it's next scene. this is when it fails. I have tried
Am gonna create an encyclopedia program, consist many of Chapter. I have difficulties about controlling external swf inside my Main swf. This is my Main.as in Actionscript 3
public class utama extends MovieClip { var loader:Loader; var urlReq:URLRequest;[code]........
Am using eksternal page as a Chapter, and A Chapter consist of many Pages (it using Scene) For an example :
Chapter 1 --> Page 1 it will be represented as hal1.swf-->Scene 1 Chapter 1 --> Page 2 it will be represented as hal1.swf-->Scene 2
I want to load six seperate .swf's into the main movie while the main movie loads too. So in simpler words, i want to be able to load all of the swf's the same time i am loading the main swf.
How would one on a specific frame inside a movie clip cause the main timeline to go to a certain frame label?
I know how to use gotoandstop(), but i can't seem to find a working, correct syntax variable that accesses the main timeline and not the movie clip's timeline.
I'm in the process of designing this site as a portfolio for my art and am in the process of creating and laying out the galleries. My idea was to create movie clip animated buttons that would react to the roll over stuff. I got that part to work the way I wanted it. But now, I can't seem to figure out how to put a "Gotoandplay" type of code on the buttons so that the timeline would jump to the appropriate frame and play. (I put an "on(release) gotoandplay" on it the way I would put it on a button but it never responds. I have a couple of buttons that work fine with a "geturl". so I thought a "gotoandplay" would work fine. If this can be figured out in a way that I can easily use it for all buttons with just the frame number needing alteration, that would be best. After you click the splashpage door jpg, there will be a piece of paper on the floor. That is a button which should trigger the animation that starts at frame 114. When clicked, the page lifts up and spread open to two pages. But it never reacts
Ive been having problems getting buttons within a movie clip to control the main timeline and switch scenes. Ive tried everything from _root.gotoAndPlay to with(_parent) and such.
So I have been trying to figure out a way to control multiple clips using the same "on press" & "on release" statements located on 1st frame of main timeline. A variable is being set to a value that correlates to the name of each movie clip as an interaction occurs.Ex: user clicks from a selection of buttons & depending on the button clicked it sets clipNum = "1" through "21".What I want is to have something like the following code that will give the user the ability to click and drag the clip with code on the main timeline similar to the following:
I am creating a full site in flash. The main movie has an empty movie clip in the middle of the movie to load external movies as the user clicks on the links. Everything has worked good so far as the linking has only gone 1 level deep. However, when I created a new external movie, and had buttons on it for another external page, but yet to open in the main movie, I can't get anything to work. Example.... In the main movie, the user clicks on the archive link, and the external archive movie is loaded into the main movie. Now, on this archive movie, there is a button on it that links to a another movie (say text effects.swf). However, when they click this button for text effects, I can't get it to load into the main movie clip and replace the archive movie that was currenlty there.
I'm working from main.swf and I need to call another swf to display one of four flvs once the appropriate button is clicked.
main.swf = my main content player.swf = contains mc_playMovie mc_playMovie = embedded in player.swf and contains four frames, each with a different flv movie.
That is a frame action - The "win" is my instance & the "portfolio.swf" is my external flash movie, I want this frame to tell my external flash "portfolio.swf" movie to go to and stop at frame 3 or 4, becuase at this time its only playing from the start.
I'm able to load the actual external SWF movie, but I can't seem to control it. I have already built a controller for my flash video player. The problem now is it only plays FLV and I want it to be able to take in SWF support. Again, I load the SWF fine, but controlling is the problem.
function finished_loading (e:Event) { var externalMovie = MovieClip(swfLoader.content); // cast 'DisplayObject' to 'MovieClip' addChild(externalMovie); // add your swf directly to the stage
[code]....
I think this is the problem with the code. Casting it to a MovieClip only gives me a 1034 error.
I'm able to load the actual external SWF movie, but I can't seem to control it. I have already built a controller for my flash video player. The problem now is it only plays FLV and I want it to be able to take in SWF support. Again, I load the SWF fine, but controlling is the problem.
function finished_loading (e:Event) { var externalMovie = MovieClip(swfLoader.content); // cast 'DisplayObject' to 'MovieClip' addChild(externalMovie); // add your swf directly to the stage
im new to flash programming stuff. im was searching something for a project,ok basically i need something like this..:lets say there is and image file.. or php or asp file.. if someone tries to see this image over the browser, or file... under any condition, my flash movie, for ex. starts to play, so i think i need something like external data to control flash?
I have my files set up to where a main swf has the main navigation and a container which draws each sub page into it. The sub pages have a navigation as well that was telling buttons where to go on the main movie timeline (with _level0.) I had to move my navigation down in the main swf file so i took the nav off the main timeline and put it in a movie clip so i could move all at once. Now my sub pages on external swfs with _level0.gotoAndPlay("frame"); dont work.
Is there any way to direct an external swf to play a certain frame within a movie clip in another swf?
I've tried changing _level0 to _level1, _root, _parent, _child, and using _root.mc_name.gotoAndPlay("frame"). none of which has worked.
- my main movie is (a) and when i click a button there, it will go to external movie (b)
- under external movie (b) there's a movie clip that includes my animation and content button
- if i click on the content button on movie (b), external movie (c) will pop up [ it will not replace movie (b) but will just overlap it, it's like a small pop up ]
i did the actionscript and when i'm testing external movie (b), it's working... it's showing/popping up movie (c) but when i tried it on the main movie (a), the movie (c) is not popping on the (b) err, sorry if it's a bit confusing / how i explained it. but hopefully somebody will get the idea. and it won't also return on the main movie (a) when i click on a link from the external movie.
I'm still a rookie in flash and I'm having a little bit of trouble with some actionscript. I've gotten as far as placing the buttons and assign the correct actionscript for them to work. Everything is working fine with the buttons activating the external .swf into a blank movie clip in the main movie. Ony thing is, I would like the external movie assigned to the first button to open once the movie is loaded.
I thought by using the same actionscript i used on the button {and removing the on(release) tag} and placing on the first frame of the main movie would help, but it doesn't.
my problem is that i need to make a reisze, cause the screen resolution for other users. My main and news movie works perfect, but the others movies re-scale everything bigger. The problem of the external loaded movie is: this movie needs the funktion:
Stage.scaleMode = "noScale"; Stage.align = "TL";
If i dont have this code inside the movie is not going to resize fullscreen into the main movie. Inside this movie im scalling photos and some mc's You can take a look what i mean under: [URL]
If you take a look to the bar where the Number of pictures (30) are you will see that the lower bar and the pictures is not going to scale to fill the full screen if i delete the this code;
I'm building a website, in which the 'Gallery Page' has a link to an external swf file, which is a scrolling clip of thumbnails.
What I want to do, is create each thumbnail into a button, which will then play a Movie Clip from a frame located in the Main swf file. (So basically, each thumbnail button is a small photo, will play that photo in a large scale as a movie)
eg.
thumbnail1_btn needs to go to main swf and play movieclip1.mc, frame 1 thumbnail2_btn nends to go to main swf and play movieclip1.mc, frame 2
I have a problem with preloading external swf's into my main movie actually I have a a seperate preloader setup for each external SWF and when i click a button to load an external movie its not showing a preloader it anoying to wait while movie loading without seeing a prelaoder.
I am a bit new to the world of externally loaded swf's. I am trying to load an swf into my main movie, and then access/control the movieclips within that newly loaded swf, but for some reason it is not working.
Here is a quick example: this.menu.createEmptyMovieClip("myMovieClip_mc",this.menu.getNextHighestDepth()+1); this.menu.myMovieClip_mc.loadMovie("\menu\standard.swf",this.menu.getNextHighestDepth()+1); this.menu.myMovieClip_mc._lockroot = true; trace(this.menu.myMovieClip_mc.option); this.menu.myMovieClip_mc.onRollOver = function() { trace("Hello?"); this.bounce(120); }
Okay this code does sucessfully create the movieclip but my onRollOver function does not work, and I cannot access any of the movieClips within myMovieClip_mc such as option, it traces out as undefined.
I imagine that the solution lies in readjusting _root for the fact that the external .swf is now placed inside a parent, but I don't know how to do that.
I`m working on a main swf (Main.swf). There are many seites with many themes. On each site (Frames 1,2,3,.....25) There`s a button to get to an external .swf. If I`m in the external .swf, there is a button too, to get back (back) to the mainmovie. Now what I wanted to do is, go back from the external .swf to the Main.swf to its Frame Nr.5, when i press the button "back". With that Code below I can only get to the mainmovie 1.Frame (its Home).
//Connection to LEVEL1 back.addEventListener(MouseEvent.CLICK,mouseClick3 ); function mouseClick3(event:MouseEvent):void {
I am trying to load external swf files in a main movie.I have created 3 different movies. Main movie is named "Container". Another 2 movies are named "movie1.swf" and "movie2.swf".Main movie "Container" is having some navigation buttons and template sort of thing in it. On the lowest layer in main movie I have created an empty movie clip in which I am trying to load "movie1.swf".Now problem is when I load "movie1.swf" instead of loading the external movie in target mc, it clears all the contents in main movie.