ActionScript 2.0 :: CuePoint To STOP Video On The Last Frame?
Dec 3, 2008
I have imported a video into Flash CS3 and I want to be able to stop the video on the last frame. If I say false to autoRewind, it goes to a black screen and if I say true to autoRewind, it goes to a white screen. I believe if I use a cuePoint on the last second to STOP then it would work.
I have added a cuepoint at the end of a movie while converting it into flv file, how do I use the cuepoint to stop the flv and go to the next frame? I am new to all of this, can animate a little, but not hand-coding. This is what I received from a co-worker trying to make something happen with Flash and PHP
"Basically, at the end of the video, display in the Flash something simple like this: [URL] Feel free to format as needed to look good in context. Freeze on that frame so that they can retype that confirmation code in a form. Let's use these two variables: confirm_code (unique 7-digit alphanumeric string) video_control (to turn on video controls for testing, to turn off default) You can output a basic HTML page with hardcoded variables, and from there, I can modify it for use on the dynamic PHP page interfacing with the database."
However, either I'm declaring my variables at the wrong bit/way or there is another problem, as I have been able to add the child I want to from the display list (sidepoint: is it right to call the display list everything in the library on stage at runtime plus those things you have exported for actionscript usage??!)...but when I want to remove it at the next cuepoint nothing happens. I feel this is a basic principle that is alluding me here.
Code: vid.addEventListener(MetadataEvent.CUE_POINT, cueText); function cueText(e:MetadataEvent): void{
I'm trying to add a cuepoint to a video using OSMF. I built an OSMF video player, and I'd like to use this instead of the FLVPlayback component, which seems like the only way to add an actionscript cuepoint? Anyhow, I created a cuepoint by writing this:
I know how to make a video (instanced as showreel) stop when clicking on a button that that navigates to another section/frame, since otherwise I would still listen to that video while not visible. The problem is when I'm in another frame that doesn't have that video, when clicking on the menu to go to whichever other frame, it looks for that it to stop if it's playing and it and doesn't find it, and so there's an error.
How can solve this? Maybe I should put an order saying something like if there exists a video in that frame instanced as sowreel, stop it, otherwise don't do anything as there is nothing to be stopped. Or assign the order to the frame (which is called motion), but I don't know how to do that, can someone help? The code I have is:
I hava an application which heavily uses cuepoints for al kinds of navigation and event purposes. To properly handle the cuepoints I use some sorting etc. of the cuepoints when the onMetaData fires. The video is played as a NetStream from a WOWZA rtmp server. In the production it will probably run from FMS. Today I received the final flv from the client which contains about 300 cuepoints of type navigation and event. The file is generated in AE CS4. With this specific file the onMetaData event does not fire at all anymore (or it generates error below), the onCuepoint event does fire as expected.
Testing with playback trhough the flvplayback component generates the folowing error: 1002: Illegal cue point: Unsorted cuePoint found after time: 93.16 There are two cuepoints set at that point in the video (never thought that was possible...). Could the 'duplicate' cuepoint be the reason onMetaData does not fire? Any preferably cross platform, tool that just inserts cuepoints into an FLV instead of rendering the whole thing again? (I don't think FLVmetainjector does).
I have a magazine of 40 frame. each frame is a different page. in one page (frame) i have imported an flv video from a url. but when i publish it and go to the next frame the video keeps playing, even if im not seeing it.
I have made a frame which contains four videos that play when the user clicks on the button relating to that video. However, when I click on another frame, the video's sound continues to play. But when I click back to the video page the FLV Componant Player has reset itself and is not playing anything, but I still hear the sound of the video that I played earlier. Any ideas as to either stop or pause the video that is playing when clicking away from that frame?
It is for a portfolio for school, in the case that you wanted to know. I have created a frame in the FLT thatis for videos. I have called a net connection to load a video locally when a custom button is CLICKed, and i have made a custom button to pause said video, and play again, using togglePause
My problem is, once the video is started (using play) and if the user navigates away from this video page, (which means they are a jerk/ass for not finishing my video) the audio will continue playing, as the video has been loaded and is not through executing. I want this net connection to end once navigating away from the page, if necessary. I have tried calling an EventListener(EXIT_FRAME) but errors upon outcome follow.
I can hash a flash template to make it work, changing URL's, pictures etc, so have not had a grounding in the coding side of things.
My problem is that I have a new website that I have published in CS5 from a template by flashmo. I have substituted one of the pages to play videos ( I originally wanted to have 1 video with 4 thumbnails that would play when clicked but that is above me). On that page I have imported 4 flash video files, one set to autoplay, the others using the skin to start when necessary.
The issue is that when I navigate away from the page "Examples", the sound keeps on playing and if I navigate back to "Examples" another instance of the video starts with both soundtracks playing.
I have researched and found other people with the same issue, but the solutions always seem to involve entering a stop(); function on the buttons that navigate away from the Examples page. This is where it all falls apart for me.
below is the code from the first frame of the timeline. Am I looking in the wrong place to stop the video playing. There are other lines of script later in the movie, but I am ssuming this is where it all runs from ?!
fm_button.visible = false; var menu_label:Array = new Array("Home", "Examples", "Packages", "Links", "About", "Contact"); var total:Number = menu_label.length;
i have a video that appears when looking at my 'Other' page. But when i click onto a different page i see the new page but can still hear the videos sound. how to stop the video when you leave that page?
I've put together a small website and have managed to teach myself quite a bit but there is one thing that I can't seem to find any info on,on the second page of the site I have a video, which progressively loads into the page, however I would like to make the video stop playing when you go to any of the other pages of the site. I'm sure this is a pretty straight forward piece of code but I can't work it out myself.This is the code I use to start my video playing.....
var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc);
I have a FLV video that I need to stop when my flash video reaches a certain frame. I named my video "SMB3video". Using AS3. I don't want something super advanced, just keep it as simple as possible. I tried to create a script which gave me no errors until it reached the frame for the timeline.
Code: this.addEventListener(Event.ENTER_FRAME,ent_frame); function ent_frame() { SMB3video.stop(); }
I am in frame 20 which is playing a video, How do I get it to stop sound and video when some clicks a menu button to go to another frame? Where do I put the code?0
I'm having the problem that my video, which sits in a movie clip, does not stop the audio after moving to the next frame, even though the video instance is removed. Here is the code from the main timeline:
import flash.events.MouseEvent; next1_btn.addEventListener(MouseEvent.CLICK, ongoPage2); function ongoPage2(Event:MouseEvent):void {[code]....
I have a problem with my slideshow script. I have embedding a flash video file into my website with this slideshow called monoslideshow, and everything seems to work perfectly. Trouble is, when I am clicking on another menu button that should jump to another frame, it still keeps playing the video and sound while displaying the new menu data.So I will probably need some code that stops the video instantly, when another menu button is clicked. But how do I write it and where do I put it?
Here is my actionscript for the video file to show:
var loaderSlide:Loader = new Loader(); var monoslideshow:Object; loaderSlide.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete); addChild(loaderSlide);
[Code]...
It would be great to get a solution to this problem, otherwise my website will be kinda messy ;)
I have a website that plays video1 when it opens. When you navigate to next page the video stops. One of the buttons on the second page plays video2. The problem is that video 2 won't stop using the same command that made video1 stop.
I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.
The actionscript on button #1- PHP Code: on(rollOver){ gotoAndPlay(_currentframe +1);} The actionscript on button #2-
i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame The movie clip should goto and stop at tenth frame
i'm very new at flash and finally ended all the work i wanted to do here. now i just need to had the actions so it will run properly. basically i just need it to stop in each frame and run the animation of the movie clip on that frame. if it's i can put the project here so you can see what and were i need to had the actions.
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
I have 5 frames in which a different song will be playing, this is the code i used on each frame:
var mySound:Sound = new Sound();mySound.load(new URLRequest("frameone.mp3"));mySound.play();
If im on frame 1 and click on the navigation button to see frame 2, both songs on these frames play simultaniously. how can i stop the background song on frame 1, and have frame 2 playing?
why my "nieuws.swf' is not going to frame 2 or not showing at all when i press the button with the second piece of code on it? The nieuws.swf has a stop on frame 1 and on frame 2. I can see it right away when i take away the first stop. I use the function playNieuws, to make it all happen.
I built a timeline based player with 2 menus and many videos that you can play.The buttons move the timeline to a frame label and the video plays. The back button has a stop function built in it so the video stops playing when its hit.It plays wonderfully locally but once on a server after a few clicks it boggs down and sometimes the audio from the last video remains playing even when prompted to stop. I was pointed to use the add and remove child functions to prevent this but being very new to Flash and 100% self taught i have zero idea on how to do this. The link to the player is[url]....Even if its a link to a tutorial or something.
I have created my first flash video and wish to allow the visitors to play the movie themselves instead of having the movie play automatically also have a stop or pause button too.
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage this.movieClip.gotoAndPlay("2"); //NOT WORK this.movieClip.gotoAndPlay(2); //NOT WORK