ActionScript 2.0 :: Custom Button Instance Sub Text Wont Change
Sep 9, 2011
Ive made a button (Convert to symbol > Button)and set that up, then made a new layer for a dynamic text box and gave that the name btn_txt so my plan is to just have instances of that button and be able to change the text through actionscript2this is my code and i thought it would work but nothing happens
[code]...
ive traced one of the text fields and it returns with undefined ive also tried using _level0. but that does nothing
How can I change the text of a button instance without affect the other button text? I belive an AS aproach would solve it but I don't know how to do it.
[AS] class test extends MovieClip { private var butnPath; function test() { butnPath = this.cool_button } }
I assign this custom class to a MC containing a button with a instance name 'cool_button'.This code gives a me a compile error of 'variable cool_button not defined', what i am trying to do is reference something that is in the MC itself. The only solution i have found is to name the var the same as the instance name you are trying to reference.
I have 2 instances of a button wich is red and has a white label I have to edit the buttons so one button is red, and the other is green I was doing this, but when applied Also the title of label goes green instead of being white...
I'm making an activity where you drag and drop text (in mc's) into a specific column. There are two columns, the left is for workplace responsibility the right side is for personal responsibility. I've made the actionscript so that I can drop multiple targets into any of the correct spaces they're supposed to go to and I want the text to appear in that particular spot.
At the moment I have dynamic text, and when the text/mc is dropped into the box I have the code (textOne.text=event.target.name) - and so the instance name shows, but since you cant have whitespace in the instance names its not formatted the way I want it.
what I"m doing. I have a game with several stages. When the user presses the button for "stage 1", I would like the background to change. When the user presses the button for stage 2, I would like the Html background to change again. I understand using ExternalInterface with Javascript is the way to do this but I'm at a dead end. I've tried just loading images onto the stage, but that was too much of a memory problem. I'm using swf object: my code so far"
I dont know what I am missing here but what I want to do is change the text inside a dynamic text field via actionscript. the code I am using runs in a loop within a function. Trace is outputting the correct values.[code]...
this may be a basic thing, but i couldn't find an answer by serching internet. I have created a simple button - Istance name = "btnsample"and there are two layers layer 0- button design with rollovers - layer 1- dynamic text field - instance name = "txtbtnlabel"btnsample.txtbtnlabel.text = "new button label;but it's giving followin error :-119:Access of possible undefined propety txtbtnlabel through a reference with static type flash.display:simpleButton.
and I want to add multiple buttons, not just this one. I figured out by trial and error that I couldn't just consecutively list the instances, I also found I couldn't just replicate the code and change the instance names. I just need to know how to go about having multiple buttons/clips.
I am trying to learn Flash and as soon as I think I am in good shape, comes along this "curve ball". Take a look at the .FLA from this site ([URL]) How in the world do the alpha buttons get their captions? I understand the numeric ones, but alphas completely baffle me as there is no code (that I can find) that sets them. I have deleted all of the Actions, I have deleted virtually everything there is, and I still can't figure out how does the button instance appear as the caption in the text box.
I have created seven buttons in flash called "button1" through "button7" within each button is a text box. Is there a way to load XML text into each text box within the button instance?
My library has an instance of a button symbol which brings up a popup with more information when clicked. All i want to do is change the display text of the button instance. From what i've read i thought i could just double click the instance and modify in the properties but there is nowhere in the properties to change the text.
If I have say 7 buttons, each containing text that changes color on rollover using the "Up" "Over" and "Down" keyframes in the buttons' timeline. Is there a simple way to get the button's text to change color when clicked, stay that way, and then change back to the original color once one of the other 6 buttons are clicked?
The only thing I can come up with is writing pages of code for each button that changes the color of every other button regardless of whether it was active.
I have a website i designed which contains buttons that navigate the user to different points on the timeline using frame labels. when they get to the appropriate frame label, they are presented with a movieclip containing two layers. The bottom layer is a map, and the upper layer is a collection of printer buttons that have a tooltip component on them that show you detailed printer info on mouse over and takes you to the printer remote ui on release. each button has a unique queue name for the appropriate printer as its instance name (ex. itm100_btn). Here's the jist... I want to be able to place a dynamic text box near the printer button and using action script have it display the printer queue name automatically simply based on the button its targeting, or even placing the dynamic txt box inside the printer button mc. See, on some pages, there are like 24 printers... I DREAD having to put all these names in manually as there are like 150 printers total
I created a somewhat custom Spark button by doing the File > New > MXML skin and basing it on spark.components.button. The problem is that I need to add an extra text field to the button component and dynamically change that text...but of course, the property isn't recognized on a Spark Button.
Is there a simple way to add this field to my custom button skin & its property so it can be addressed? If not, is there a simple way to take what I've done and just extend the Spark Button? I can't seem to find any examples that show how to do it without writing it all up in ActionScript.
I want to make some buttons and use the buttons.fla library. The button is inserted and given an instance name. A second button is inserted (same kind) and given a new instance name. But when I am trying to change the label text in one of my buttons the text is changing on the other button as well. I believed they where separate instances?
I have a problem with a button.It has 4 keyframe and a text field with the same instance name "myText".I use this button in a MC, and its instance name is "myBtn".I'm trying to change myText with actionscript in the MC without any results.Debugging it I find a text field insiede this button named "instance6", so i think there is some problem with instance name.
I trying with: trace(myBtn.myText); and it says "undefined"!
How can i correctly give instance name to this text field?Is there any way to find out the name of the instance of an object (the text field) knowing the instance name of its parent (the button)?
when it comes to flash but managed to learn enough this past week to get a simple website up (getting laid off so scrambling to get portfolio online!). I have an upload test at lisedupuis.net. In my work section I have a bunch of thumbnails (buttons) for all of the video. Basically, I want to add a text field under the video player which will contain a movie clip name. I want to set it up so that when you mouse over the thumbnails the text changes to the correct movie clip name. I thought maybe creating an event listener might work but can't seem to figure out how to write it. Been looking online and not finding exactly what I need and I am in a huge rush.
i have created custom components in flex where i have used a button,i want to change button text when i will use that component in other mmxl file how i can do that?
I have been following all the wonderful tutorials in this forum to learn about AS and flash. This time I tried to combine 2 tutorials and make a text field with external loaded text and custom scroller button, but I failed.....
I tried to look for different tutorials to find the answer, but It didn't work out either...
I placed a movie clip instance inside a button, and I want this movie clip to play when the button is released. I'm using this code on the frame containing the button:
function playMovie(event:MouseEvent) { this.theButton.theMC.gotoAndPlay(3);
I am in the Flash IDE. I do CTRL + F8 to create a new Symbol. I choose "Button" for the type of Symbol. I draw a rectangle, and then place a Text Field on top of the rectangle. I choose Dynamic Text for the Text Field, and I give the Text Field the instance name of "t1". My Symbol is now complete. I drag a copy of it to the Stage. I give this instance of the button Symbol the name "b1". My goal is simple. When the movie plays, whenever the user clicks the button I would like Flash to show a new random number (from 1 to 5) on the button.
I have created my own button class called custom_btn.I created it on the timeline and have exported it for use in ActionScript.I can make an instance of my button, and add it to the screen fine.The button has a dynamic text field that I would like to change the text in. I have tried to give the text field a name on the time line and the access it when I make the button, but I get an error (I think this is because the name isn't being saved to the class).How do I change the text?[code]
bought this template online and it has a menu bar. I managed to change the color of the buttons quite good, I also changed pictures but the problem is I cant change the text in the buttons. There is a button with the text Projects, i need to change it to Company. I checked everywhere, i cant find it in the Actions panel nor in the library. I found some 38x7 pngs having the menu text, but when i changed PROJECTS to COMPANY there it didnt work out. Nothing really changed.
add a button to his website that when pressed will load new text into a field.
Currently, the text is loaded from a .txt file.
The code looks like this ActionScript Code: //Load external file to load text
[Code].....
Now, i'm not 100% sure how to go about this (been a few months since i last played with flash...) but basically i just want the text that to change from "about_content/about.txt" to "about_ content/abilities.txt" or "about_content/bio.txt" when a button is clicked...
I converted a text string into a class (btnMenu) that has a dynamic textfield object (txtButtonUp) in the "Up" frame. I then dragged the btnMenu object onto the stage and name it btnMenuItem1.
This block of code is in my "Actions" layer and should change the button text to "hello"[code]...
Using the text tool, I have made a Input Textbox with the instance name of voca2_pg and the other one is voca3_pg. It has a text inside: 1 and 11, respectively.Now I made a button that should send info to the input text that when I click the back button, text will change to a lower number, or when I click the next button it will change to a higher number. Example: (they are inside the textbox)
I made a new symbol. The symbol name is button. And it's text is "Start Generator" - So this code:[code]Doesn't seem to change the text of the button to "You clicked it"