ActionScript 2.0 :: Dress Up Snowman Game - Slide Out Menu With Different Object
Nov 9, 2011
I am trying to do a dress up snowman card. I am just doing a mock up to see if i want to do will work. Here is what I want to do. I want a slide out menu with different object in them. One for hats, one for arms, one for buttons, then you grab a hat and drag it onto the snowman. The way I set it up the object slides back into the menu..... how do I get this to work correctly?
I've made a dress-up game in flash cs5 using as2. It's working fine, but i would like to change it a bit and I can't figure out how to do it. I will try to explain:I now have three "closets"(movieclips) with different clothes, and you can only use and see one at a time. I would instead like it to be more like categories, for example "dresses", "pants" etc.. And I would like the clothes that are on her to show even if you change the category. Like this game I found: http:[url]...
I would like to know how can I create a dress up game in Flash/Actionscript where users can click on (not drag and drop) the available accessories/clothing and the avatar will display with the new selection immediately, and I can save the settings and take snapshot of the avatar in the new clothing selection. It will be good if there is references/tutorials that I can follow.
And secondly, may I know how do I save the selection, is it via xml or json or database? It will be good to store the clothes/accessories dynamically.
This is my reference dress-up game website. [URL]. How to make the scrolling button and drag out the clothes inside the scrolling bar location? (Is it need to use the actionscripts 3.0 or 2.0,which coding should I write)?
I have a flash movie instance name "headArea" I want to load a external swf and swop the movie inside the headArea - replacing the head.I have the following code:
clickIt.addEventListener(MouseEvent.MOUSE_DOWN, swopHead); function swopHead(event:MouseEvent):void { var loadit = new Loader();
I'm able to create the basic structure but I'd like to add some transitions between frames when a player makes a choice. I want to make it look like one frame slides to the left followed by the next frame sliding into view.
I am trying to get the cue to stop rotating when it is in the MOUSE_DOWN event, but continue to add the distance of mouseX and mouseY to the distance of the cue from the cueball. In other words, for the cue to slide along the line the cue is aimed down.[code]
I created a slide down menu and for the most part it works when you click on each link, but for some reason, it hangs if you have one link expanded and you click on another link:[URL].. I used an old .fla file and it worked fine but when I added an extra category to it, the menu went all crazy. I'm not sure how to fix it.
I can't seem to find a clear explanation specifically relating to forwards/backwards tween with buttons.
I have a menu bar that I want to slide down, on Rollover and slide up, on Rollout... and have buttons on it/or appear on it.
So if someone wanted to navigate around the movie they would move their mouse to the top right, a bar would slide down and then they could access the buttons on it. However if the mouse is rolled off at any time the bar slides back up.
I've managed to get the bar sliding up and down but my problem is with the buttons. When the mouse rolls over the buttons that have loaded in front of the menu bar, the bar flickers... I guess because the menu bar can't see that the mouse is still rolledover, when the mouse is over the button in front of it.
I was thinking that the code could tell the MC containing the menu bar to pause when the buttons are rolled over - but I may be barking up the wrong tree.
I've attached my fla/swf to show the simple example of where I'm up to.. it may have been overcomplicated by my attempts to load the buttons on frames of the tween.
I finished my slide show using xml.of course only one picture shows (loads) as my navigation is...the scrolling menu, so there is not click next button as in the xml slide show tutorial.I also finished, as you can see, the scrolling menu movie...i would not use the xml slide show technique with this as you would always have to manually go in and update blank boxes to load pics into as they are not overlapping in the same space.although you super coders can...im just not there...this is my first project with any coding, and im copy and paste man.how do i make it where my buttons in the scrolling menu call up the images from my xml document that created my slide show?[code]
I have created a slide out menu using a tutorial (http:url...) the only differences are my buttons slide out to the right and they should do this when the user mouses over and then slide back when they mouse out. Unfortunately I am getting an error on the rollOut which I apply to 'dummy button' movie clip in the dropdown movie clip which allows the 2nd menu to slide back. This is the actionscript I'm using:
im developing a flash presentation using a default flash mx pro template,,, i need to add a menu but i can't change between slides.. im using a button with the next script:
the problem i get is that when the user selects "new game" it should restart the game. when it does this the toolbar is not reset. instead a new menu item is added (without removing the old one. so evertime the user hits new game, a new "file" menu is added). how do i make sure there is only 1 "File" menu? and im using actionscript 2
I'd like to mouseover an object and have it slide across (tween) and stop. Then when the mouse is removed from the object, it returns to its original position.It's fine if we just make it happen to a box - don't worry about all the slideshow bits and all that.
I'm trying to put together a sideshow using a modification of load_images.fla (a sample file supplied with Flash) combined the the 'Kirupa Menu with Slider' tutorial ([URL]) The slideshow uses a 'next' & 'previous' button to click thought the images. In addition to this I have a separate slide menu navigation (currently just numbers 1-7), with a rectangle highlighting the number of the image being viewed. I would like to move the rectangle to show which image is being viewed, when the 'next' or 'previous' button is pressed. The follow code shows the actionscript for the 'next' & 'previous' buttons....
Wondering which gesture to use to be able to allow the user to touch the object with their finger, slide and release the object and allow the object to continue to move across the screen once they release the object. This would all be in Air for Android as well. I don't want to move the stage itself, just an object on the screen.
I have the below function that is called when a button is clicked, however nothing happens. For testing purposes, I disabled all of the code within the function and get put in: iObject._y = EndPos; and that worked so I know the object is being passed correctly.
I have a site im making that has the text which i want to slide up on rollover and slide back down on rollout, I was able to get it to slide up but not back down all the way or back up all the way once it slid down halfway. It also doesn't wait for rollover to slide up if i leave the page and come back.
Here is my code: Actionscript Code: var endhome = 582.6addEventListener(MouseEvent.ROLL_OVER, roll);while roll(evt:MouseEvent)
I'm having trouble figuring out the code to make an object slide or snap.
I.e. imagine a checkerboard. I want it to be able to move only horizontally or vertically, from any square. But I also want to make it feel smooth like sliding (i.e. not just snap from square to square).
Here's the thing.I am making my first game, a click and drag (dress up if you want to ) game...It is finished and working..But since it serves as an educational aid in history group, it would be great if I could somehow add some kind of pop-up window with text describing every item in game..For example "14th century bascinet developed from the steel cap bla bla bla...".And if that is not possible is there some other way all this info about these items (there is about 24 items in game) could be fitted in this kind of application
I want some help on developing a site similar to looklet.com/create. I want to know what is the approach to make it. Should i make it XML based i.e an XML for each category? How are the number of models handled? Should I put each category of clothes in different layer and load the images? I have made some few games for kids in which they need to dress up a doll. But in that I had characters wearing all sort of clothes and i just need to show the frame containing the character with the particular dress chosen by user.
I am using currentSlide.gotoNextSlide to change between slides, however I can't make it stop playback on load of each slide.I have a motion tween with I need to NOT play automatically when the slide loads... but no matter how many iterations of stop(), gotoAndStop(), etc I use, nothing will stop the clip from playing when it is loaded!
I had been made a dress-up game...I arranged the set of dress images into to be the different frames of movieclips with the next button.When i drag the dress images from frame1 movieclip and put on to the stage(avatar),the images from frame1 movieclip will be dissapeared when i clicked on the next button going to the frame2.How do i need to do to make the dress images from frame1 remain on stage even when i clicked the next button to frame2 ?Which coding should i use to make the image stay on stage?....
I am new to using Flash, but with some helpful YouTube tutorials and various Google searches, I was able to create a slide show that automatically transitions to the next after 6 seconds. I also thought it would be neat if I could give users the ability to go back or forward or jump specifically to a certain slide. But my problem is that after I click a button, the timer seems to be off.