ActionScript 2.0 :: Dynamic MC On Separate Timeline Within Same Level
Nov 25, 2005
What I'm trying to do is find a way to have dynamic movieclips on separate timelines but within the same level. I tried the following but nothing is drawn on the screen: In the main timeline, frame 1:
Code:
_root.createEmptyMovieClip("mc1",1);
On the stage is a movieclip called mcOne bought in from the file library
In mcOne's timeline, frame 1:
Code:
mc1.lineStyle(2, 0x00ee00, 100);
mc1.moveTo(0,0);
mc1.lineTo(100,100);
trace("mcOne code");
While the trace outputs the message, no line appears when I test the movie.
View 1 Replies
Similar Posts:
Apr 18, 2010
What I need to do is assign 5 separate dynamic text fields to 5 seperate buttons and at the same time to those same five buttons i would like to add 5 images that i would be able to change merely by swapping out the images in the file theyre in on the server.I would also like to get a nice transition between the images...ALSO i want to dynamically load the images for the buttons that will be used for switching from picture to picture(which im thinking i will be able to do after i know the how to do point the aforementioned things.)
Through tutorials I've found around the net I've been able to get most of the parts together... but i get lost because what they show you for AS2 they don't for AS3 and vice versa, at least that ive seen.so... I guess my question is... would i need to set up 5 seperate dynamic text fields on the stage and then set each one of them to one of the corresponding button. If so what AS code would i need to use to do so. And if not what would i need to do?
The other part of the question would be I know about the UILoader... would i be able to use it as my buttons and images, if so would i need 5 seperate ui loaders for both the Thumbnail buttons and the images or is there a way that would be better to do it? and once i do that would i do the transitions using frames and tweens like with AS2?
View 2 Replies
Jun 4, 2009
My goal with this actionscript is to create a new movieclip for each top-level XML node and include in the movieclip two separate textfields, an image, extend the movieclips to two row if necessary, rotate each movieclip differently depending its parity and add a hover event based on the movieclips instance name. I have achieved each goal except for the hover bit. The reason I cant access the instance name outside of the for loop is because the instance name only lasts for duration of the loop. Here is my current code (at pastie address).
[URL]
View 3 Replies
Jan 17, 2011
I'm having a strange problem setting variables in movie clips from another (parent timeline). I run the following code from the parent movie clip to target child movie clips it contains.
setVars = function (clip, value) {
clip.val1 = value;
clip.val2 = 0;
[Code].....
I am trying to set variables in a movie clip targetted by the 'clip' argument in the setVars function but they are being traced as undefined. However, setting the function works fine. I have also tried manually defining the variables in the movie clip and am still unable to change them externally from the setVars Function.
View 3 Replies
May 18, 2011
I made a button a stage, and I want the button to take the user to a separate scene that I have named "Biography page" when it is clicked. The thing is, I want all my actions on one specific layer. So I made an instance name for my button, "aboutme". The thing is... I have no idea how to write the code.
[Code]....
View 3 Replies
Jul 2, 2009
how to move an object built from multiple symbols (including movie clips with interactivity) in a timeline other than the root? I tried putting them all in another symbol, but then the interactivity was lost.
On a boad scope, what I'm trying to do is animate a "digital multimeter" out of the way when not in use, and vise versa.
View 5 Replies
Jan 16, 2006
[URL]
I made a site, but the menu isn't loading properly. If you reload the page the menu loads, but not sure why not loading every time.
Right now menu and site sections in main SWF file. Maybe I put the menu into a separate SWF file it would load properly?
If the site sections are in the main SWF timeline, then how do I do the actionscript for the menu buttons?
Ie)
menu in level7
main site in level0
site sections are "product section", "about us section", "glossary section" on main timeline
So I'm not loading any SWFs, just moving between sections on main timeline.
View 2 Replies
Jun 21, 2003
I have a button that I want to have load a movie when pressed. It works, howerver, the movie loads in a separate window instead of the the main timeline where I would like it to. How can I correct this? Here's how I have it scripted now:
[Code]...
View 3 Replies
Oct 22, 2009
I am working on a flash piece that is composed of one master swf that has five options/sections within it. Each option loads two separate swfs that operate at the same time. Within those swfs are url links which open in the same window, replacing the page with the flash piece on it. Is it possible to link back from the opened url in a way that will go to the frame in the main swf's timeline that will reload the relevant swfs?
I had suggested just targeting a _blank window but the person I am attempting this for doesn't want that.
View 1 Replies
May 19, 2011
Flash CS4, I have an f4v vid on one layer and another f4v vid on a second layer. the films do not overlap on the timeline. I have a button to goto the layer with the second f4v. All works fine however when I go to the second fv4 the first one continues to play which i obviously need to stop.
View 6 Replies
Jan 31, 2012
Hiding Button on Main Timeline from inside separate Movieclip
View 1 Replies
Nov 30, 2007
I am trying to create a dynamically generated MC with creatEmptyMovieClip(), and all works well. But looking the list of objects/variables in the show I can't seem to detect at what _level the clip is generated. I am using getNextHighestDepth() to set the level (see code below).
Ultimately what I am hoping to happen is that each successive MC will be generate OVER (or on the _level above) the existing MC. Currently it looks like the existing MC is replaced when the new MC is generated.
My next question would be (once I get this lot working) how do I then remove the MC that is under the newly generated MC. I imagine the RAM or processor wont mind if a few _levels of MCs are stacked up and this wont be running up more than about 20 _levels max. But for the purpose of best practice.
Code:
howImg_mc.createEmptyMovieClip("container_mc", this.getNextHighestDepth());
howImg_mc.container_mc.attachMovie(newImg, "howImg", this.getNextHighestDepth());
View 1 Replies
Jul 19, 2004
I have figured out how to randomly load and fade in poems from text files. Only, after trying to add additional functionality, namely, an index from which visitors may choose a poem to load, I have run into problems. To put it simply, I can't figure out how to modify the code he provided to load text onto lvl0 so far. Here's some sample code I placed on the first button, which is an mc inside an mc (and that mc is placed on the stage, which is a separate swf loaded on an upper level by lvl0):
Code:
on (release){
var poem = new LoadVars();
poem.onLoad = function(ok) {
[code]....
Here's the url for the files [URL] Main.swf is the main site, which provides a button labeled "INDEX". PoemIndex.fla is the source for the swf loaded when the user clicks the INDEX button. "mcButtons" holds all the buttons for each individual poem (wish I didn't have to hard code all of it), and I've also provided "poem1.txt", for testing purposes.
View 2 Replies
Sep 25, 2002
I am wondering how to make a movie clip that contains automatic vertical scrolling dynamic text(from an external .txt file) I dont want to press buttons to scroll text, I need it to be constantly scrolling, then loop once the text has been read from the external txt file.
I also require each line of the dynamic text to be clickable links that will take each line of text to a specific link. Ive uploaded a zip file containing fla and swf i found which shows vertical scrolling text. However if i move any of the graphics and text field clips around the stage the text cannot be seen anymore. why is this? can you put all of the items on the main stage in a movie clip so i can resize and move the scroller around the stage?? I tried this but again the text disapeared when i exported the movie? Is this due to the x + y co ordinates in the scripting?
How can you adjust the size of this scroller without this happening? Can the scrolling text be taken from an external file and each line of text be a seperate hyperlink? Follow this link (copy and paste it into your browser window, DONT click on it): [URL]..
View 9 Replies
Dec 27, 2010
Is there a way to make code on the timeline and code in a separate AS file communicate with each other?I have two buttons, a yes button and a no button.I have a confirm box which is a movie clip. In the movie clip I have the two buttons on it and code so that every time one of the buttons is clicked it runs a function.I have the rest of my code for the movie (so the code to make the confirm box appear) on a separate AS file.Is there a way I can define the functions on the movie clip and run the functions with the separate AS file?
View 7 Replies
Oct 25, 2009
The images for animation load okay. The sound loads okay. But the animation images need to be inserted in coordination with the sounds, which is difficult using only the ears There is a visual graph of audio levels in the library window, which I have seen appear in the timeline also but only momentarily. I do not know how to keep the audio graph on the timeline so as to know where to put the images. I can keep the graph open on the little library window when it is open but not on the timeline. how to keep the graph open on the audio track while I work on the image tracks.
View 1 Replies
Apr 22, 2011
im trying to create a level select screen so the buttons unlock as you complete a level, so far i have this on each button:
on(release){
if(this.number <= currentItem){
gotoAndPlay(3);
}
}
[Code]...
View 0 Replies
Aug 26, 2010
I have two layers in my FLA both with empty movie clips as follows:In mc_Empty1, I attach a faded background movieclip as I wait for mc_Empty2 to load a SWF. Once the SWF is loaded into mc_Empty2, I want to remove the faded background movieclip from mc_Empty1. When I load the SWF from the main timeline, the onLoad() function works and removes the faded background from mc_Empty1. However, when I load the SWF from mc_target, the SWF loads, but the onLoad() function does not. Here's my AS2 code:
//Loading SWF from main timeline
mc_Empty1.attachMovie("mcFadedBg", "mc_FadedBg", 1);
mc_Empty2.loadMovie("My.swf");mc_Empty2.onLoad = function():Void{ trace("loaded"); //This works removeMovieClip(mc_Empty1.mc_FadedBg); //This works}
[code]....
I know I'm targeting properly because the SWF loads as it should, but the onLoad() function does not.
View 3 Replies
Oct 2, 2010
This is making me a little kooky today. I thought I could defined a library path in PREFERENCES > ACTIONSCRIPT > ACTIONSCRIPT 3.0 SETTINGS then that library would be available to all AS3 FLA files, but that doesn't seem to work for me. If I use the PUBLISH SETTINGS and define the library path everything is fine.
Is there something that I could have done to disable the application level class path functionality? I guess I'm trying avoid having to set the library path for every new FLA I'm making.
View 1 Replies
Aug 19, 2009
If I create a new flash AS3 file and create two blank keyframes in my actions layer I can add actions to each keyframe separately no problem. I can then easily switch between the actions frames from the menu bar on the left of the actions input panel. However if I try and do this on any of my projects i've been working on for a while when I create a new blank keyframe in the actions layer and try to add actions to it, I get sent straight back to my first actions keyframe and not a nice blank page. Can I even apply seperate actions to seperate keyframes?
View 6 Replies
Jan 17, 2011
This is NOT the same as my last thread as i am after three and NOT ONE as last time. In the attached movie there are three seperate movies loading into three seperate tweens. Please note that i am happy with this movie as it is, and do not want to change anything about it except for the script itself. It refurs to three seperate clips "b.a","d.c" and "f.e". What i want is for the script to incorperate all three clips under one name of "mc" And instead of have three seperate widths, "width 1","width2" and "width3" i want the script to also incorperate all three widths and heights into just one name of "width" and one name of "height".
View 9 Replies
Dec 26, 2011
I'm doing a bigger aplication in flash (as2).Image, there is a main "home" flash with several menu buttons.Clicking these buttons, I load external swf into an empty container in this "home" flash.[code]clicking buttons in this second level, will load external movies into an empty container in this SECOND LEVEL swf.This works fine, but now, coming to the THIRD LEVEL (don't think there will be more in the future) problems come up, some scripts won't work.Now (I'm a as2-beginner) I think, loading external swf ALLWAYS into containers in the first "Home" flash should solve the problem.But I don't know, how to load an swf from the third level into a container in the first "home" level.In the "home" level, I have a "close" button, that will unload the container content.I need to go to a certain scene "content_2" in the home swf, too.
View 7 Replies
May 9, 2004
i have game im doing, and i want it to jump to level 2 upon completing the first level, but the problem is, the level 2 is a seperate swf, i've tried to use
Code:
on (release) {
loadMovie("level2.swf",2)
}
View 3 Replies
Dec 2, 2009
I have called main.swf into a container in index.swf.
myMCL.loadClip("main.swf","container"); is an action on my Index.fla timeline.
I have my navigation on index. (i wanted it to go on main, but the nature of the animation meant it had to go on index)
I need to call "home.swf" into "main.swf" from the navigation button in Index.swf.
When I had the navigation on "main.swf" this was my code to call "home.swf" into the page.
on (release) {
Preloader_mc.gotoAndStop("home");
}
("home") is the label name where the preloader is for home.swf
how to call the preloader for home into main.swf from "INDEX.SWF INSTEAD OF MAIN.SWF"
View 5 Replies
Feb 2, 2010
I have a file1.swf which loads file2.swf into it. Within file2.swf i have a button that when clicked needs to remove file2.swf and load file3.swf into its place.
View 2 Replies
Sep 16, 2004
Is there a way to link to one level below the current level? Instead of saying _root.level1.level2.level3, something like: ../level3 ?
View 4 Replies
Jan 14, 2009
Situation:
- We have a Flash application located on a SAP EP (let's say ep.x.com)
- We have a SAP ABAP Application (Webservices) on a SAP WebAS
server (abap.x.com)
- Clarification: This is not about Flash islands / but a normal Flash application communicating with WebAS ABAP via WebServices
Problem: Due to the changed security policy in Flash 10 this scenario does no longer work.
- A crossdomain policy file on root level cannot be deployed on root level
- The WebServices http/s headers cannot be modified, since the WebServices are generated by the WebAS IDE.
Comment: Technically there is a way to patch a WebAS ABAP,but this is not a practical / acceptable way in a normal SAP WebAS infrastructure.
Conclusion:- The above scenario (Flash from EP content / WebAS ABAP as backend) is a quite normal scenario in the SAP world.
- SAP / Adobe always features the close relationship between their technologies.
Question:- What could we do?
- How does the Visual Composer works around that problem?
View 1 Replies
Nov 5, 2004
I have a movie that's 500x400 px in level 0 and has lots of thumbnails with pictures that I want to open. the thumbnails open a 500x400 px movie above the other but on level 1. the problem is that when the new movie loads on level 1, the thumbnails on level 0 (that are now hidden by the new movie) are still active, and if i click anywere in the movie on level 1, it trigger an action from level 0. Is it possible to load a movie to level 1 that deactivates the movie in level 0 without unloading it?
View 1 Replies
Aug 12, 2008
I have a main.swf which plays, then stops, loads a dynamic .swf... And what I want is, from either the dynamic .swf or the main one, when the dynamic .swf is finished, the main .swf will continue/play.
View 1 Replies
Apr 8, 2011
I've created a button that I turned into a library class and am pulling onto my stage (same as attachMovie is AS2). This button has a timeline which does a small amount of animation. In my AS, I am loading a thumbnail into each button class and am also assigning mouseevents of roll_over and roll_out to my button... this all is working so far. On roll_over the button's timeline plays to a point; on roll_out, the button's timeline plays to the end and then goes back to the first frame. BUT now my image is gone. Why? Here is my AS:
[Code]...
View 3 Replies