ActionScript 2.0 :: Dynamically Changed Text Value From Frame 1 Assigned To Frame 2
Jun 9, 2009
a_modified_dog suggested, and was kind enough to provide working code in the thread, Assign text to dynamic text fields on different frames, using the "onChanged" event placing code in the main time line of both frames 1 and 2 of a Flash Actionscript 2 movie. The "onChanged" event has been designed apparently for input style text fields only - requiring the user to input text. The code example provided works well for that sequence. But my intended sequence of user events does not permit the user to input a text value. The "onChanged" event does not work with the following intended sequence of user actions:
(1) the user makes a selection from a scrolling list of items that appear within a movie clip (MC1) on frame 1. The list is comprised of a number of selectable buttons.
(2) When the user clicks a button (BTN1) contained in MC1, the onRelease event assigns a string value to a text box (TXT1) within a separate movie clip (MC2) on frame 1. (this is working well)
(3) the user then clicks a stand alone button (separateBtn) on frame 1 that invokes a "gotoAndStop" at frame 2. (no problem)
(4) The text (TXT1) from within the movie clip (MC2) on frame 1 needs to be assigned to a text box (TXT2) on the stage of frame 2. (BIG PROBLEM)
I've played with both dynamic text fields and input text fields. Using the "onChanged" event works well with input text fields IF the user actually enters text into the input text box. Using the intended sequence, a text value is being assigned to TXT1 in MC2 by a button "onRelease" event from within MC1. This same text value (TXT1) should also appear in the text box TXT2 on frame 2. I've tried both input and dynamic style text boxes for TXT1. Both work well for showing the assigned text string on frame 1. Both styles also, when advancing to frame 2, show "undefined" in the corresponding text box (TXT2) on frame 2. Neither input or dynamic style of text box seem to recognize the "onChange" event - from having no text when starting up to having text within TXT1 dynamically appear after the user makes their selection from the button (BTN1)event (onRelease) in MC1.I tried assigning the text in TXT1 on frame 1 to a variable (var_txt1) - in the main time line - and having TXT2 on frame 2 read and assign the variable to TXT2 (TXT2.text = var_txt1), scripting also on the main timeline of frame 2.. Again, all attempts result in "undefined" appearing in TXT2 instead of the variable value (var_txt1). Using 'trace" on frame 1 shows the correct value for the variable (var_txt1). When advancing to frame 2, "trace" shows "undefined".
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