how I can put a stopwatch or a timer in my animation? I know how to do the digital clock, but I don't want it to tell me what time of day it is, I want it to time the actions of my clips on the stage.
I've got game for kids where you click the right coloured circle.Its not really a game as I'm writing my dissertation on designing interfaces for kids. You didn't ned to know that. Basically, I've made a game where you click the right coloured circle to go to the next level, and what I need is a timer that starts when you click "play" and ends when the last circle is clicked. This is so they can see how long it has taken them.
I have uploaded the fla file here http:[url]....f you could take a look, it's not a big file.I have searched for a while and Ive managed to make counters but only ones that start when the movie loads and I don't know how to stop them.
I need to know how to make a simple stopwatch, so that the time is displayed in a dynamic text box. with stop and start buttons. and the format of the time in "minmin:secsec:millamilla"
I am having a problem with my stopwatch, it starts at 04:00 seconds. This probally because of the timer script executing to early, so could anyone help me with a script that sets the timer to 00:00 without stoping it?
Code: mcl = new Object(); mcl.onKeyUp = up;[code].....
i need to insert a stopwatch to a form. When someone start to type, fill the for the stopwatch start and when he finish it should stop or the person can press a button to stop the stopwatch. i tried to insert some stopwatch but all i could find was old Flash version, not compatible with my actual work. I am working with Flash 8, Actionscript 2.
The stopwatch works fine starts on page ready.The ball moves using the arrow keys.
But i am just wondering how can I create some kind of boundary, (which will be the size of the page) which when the ball collides with it or goes out of the page the stopwatch will stop?[code]...
I'm pretty new to Flash CS4 Professional and ActionScript 3.0. 1. A simple stopwatch (like this one: [URL]) that starts as soon as the swf Flash file opens. 2. TV static that fills the stage, with a shape (say a red star) on top of it. An example of TV static is here: [URL] - it's in AS2.0 though, using Flash 8.
I'd like to create a stopwatch that starts at 00:00 when a play button is pressed, and then stops whenever the stop button is pressed. After the stop button is pressed, I would like the time to be displayed on the next frame, and say something like "You pressed the stop button in x". I'm using flash CS3...so actionscript 2.
I'd like to create a stopwatch that starts at 00:00 when a play button is pressed, and then stops whenever the stop button is pressed. After the stop button is pressed, I would like the time to be displayed on the next frame, and say something like "You pressed the stop button in x".
Im a complete noob to flash cs5 and i was wanting to make a small animation. For this i need a delay between each frame. I tried using the prebuilt actionscript code since my for loop delays were horrible. But i keep getting this compiler error:
Code: Scene 1, Layer 'Layer 1', Frame 2, Line 91120: Access of undefined property f1_SecondsElapsed.
I'm trying to make a countdown timer, but I haven't really learnt all about actionscript. (not yet anyway), but I need a timer that can count down the hours, minutes, seconds and milliseconds from a given time to an other.
I need the start timer to say:
01:31:53:70 (hour:minutes:seconds:milliseconds) and then it should count down so the timer stops at: 01:30:00:00
i need to make a timer or counter?it is going to be for a project were people donate money to help kids in need, so i need to make something that looks like it is real time adding up the amount so far donated. there is no way for me to give the real amount because it would be changing so fast so we just want something that say starts out at a number and goes up by 5 cents an hour.
Code: www gieson com/Library/projects/utilities/countdown/ I need one like the 30 second countdown where it's like a airport ticker. Anyone with a fla of this?
how to make a countdown timer? I created a timer that counts down to a certain date, but I just want the timer to countdown 24 hours, not to a certain date. I also want to have a button below the timer so that when you click it, it adds 30 seconds to the timer
I'm trying to make a countdown timer with milliseconds. I'm using this site w w w .emanueleferonato. com/2007/02/19/flash-simple-timercountdown/ for the code and it works fine (except I don't know how to make it stop at 0). Now I'm trying to add more items, such as music and a changeable background, to the countdown page and end up with errors.
Is there somehow I can add new frames to the background layer without the song playing over each other when I preview it? Also how can I make a button appear after it has hit 0 so I can click on it and lets me leave the countdown page?
gotta clock that goes from 60seconds-0secondsthats the code it works finebut i cant find out how to make it go to the next scene when it hits zero i tried code 2 but it doesnt work
How do you create a countdown timer on an animated game, so that when the time gets to 0 and depending on your score it ttakes you to a losing page or a winning page.[code]...
The other two frames are called gameWin and gameLose, so depending on the score within the 60 second countdown, how would i make it go to there frames and how would i make the time show up on the page.
I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working.
If you'd like a more in-depth look, I've provided the .FLA file here:
I am creating traffic lights. I have a timer that ticks 6 times. However, I want to make the timer refresh after 6, and on each tick, a different traffic light shows. So far I have this:
I need to make a scoreboard/timer that would show on a projector so that everyone can see the current points and the 8 second timer, all this controlled for a non-flash-user, considering someone else will have to do it cause I'm IN the gameshow, so it has to be easily-changable.
[[[I'd also like to mention I apparently heard that this could somehow be done sending information between flash and excel? The image attached is what it'd look like. Each peice is a graphic object in flash.
I'm trying to make a timer.. When I press a button a movieclip does this: gotoAndStop(2); I want it to go back to Keyframe 1 after 10 seconds. How can I get this to work?
I need to make a countdown timer that starts at 1 minute, in this format 00:01:00.0.I found some code online that achieved this, but its in AS1. I've found some other examples/walkthoughs, but they are really basic and have no milliseconds.
I have the idea of scripting animations, placing them inside a function, so then I can recall them whenever I want: Code: function eyesleft(){ eyes._x=0 eyes._x=-100 } one question is I need some kind of delay timer to make the animation smooth, otherwise the animations would be all jumpy. Set interval seems a bit jumpy.
I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working. If you'd like a more in-depth look, I've provided the .FLA file here: [URL]