ActionScript 2.0 :: Get X And Y Properties Of A Previously Created Thumb?

May 13, 2007

I have this dynamically created thumb gallery from a XML[code]...

Is there any way to get _x and _y properties of a previously created thumb (e.g. k-1) and use them in maths of a position of current thumb??

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I am creating game which involves some billiard-like balls to bounce on the screen. I created a MovieClip with only one frame which represented the ball, exported it to the class, extended it to my needs and animated it using Event.ENTER_FRAME. It works fine, but there is something that confuses me -- both, the stage and the ball have only one frame each, so I don't quite understand how Event.ENTER_FRAME works... I mean, if there are no keyframes, how is done the animation? If I used already animated MovieClip, I would have to add keyframes, right?

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Using a bunch of the tutorials on this great site, I've been teaching myself AS, and inparticular the XML parse, etc. with the loop commands to load an ideterminate number of images, etc. attributed in an XML file.I've got the attached code to work before - and it works well here too, loading all the thumbnails in their correct location, and as per the XML file. BUT now it's part of this page, the 'current_thumb' seems stuck on the last thumbnail, and a rollOver of any thumbnail will cause only the last one to action. In addition, when I put the trace command in on the onRollOut function (trace(current_thumb_mc) I get "_level0.menu_mc.item3_mc" no matter which of the four tumbnails I rollOver.

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ActionScript 2.0 :: Getting Properties For Dyna Created Mc?

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I am having trouble trying to retrieve properties for a container_mc that dynamically creates content upon loading. The container_mc is creating text boxes from an array and so its _height is dependant on the array.length.

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Code:
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Sep 28, 2004

well like the title says, ho can i set the properties of a mc's created with createEmptyMovieClip , getting a real nag , have tried all kind of things , for loops , etc.

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[Code].....

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Sep 16, 2005

If I create a class and set up one property which is a variable initiated at the start of the class but not within a function or a constructor and I reference the property from the .fla in a for loop as:Book is the class and myBook is the new object.

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The trace does not return anything. However when I include myProp (the class variable) in a function (other than Book function) and call that function from the .fla then the trace works and I can see myProp. Do I need to include Class variables in called functions (methods of the Class) in order for them to be properties of the Class?

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Jul 14, 2005

well like the title says, ho can i set the properties of a mc's created with reateEmptyMovieClip its getting a real nag , have tried all kind of things , for loops ,

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I try to get acces a property by click on a dynamic created Moviclip.

function finishLoading(evt : Event):void {
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[code]....

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code:
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package {
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[Code]....

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[Code]....

How can I access a property (say .alpha or any other property) of "circle6"??

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Flex :: Dynamically Bind Properties Of Components Created At Runtime?

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I need to dynamically bind properties of components created at runtime. In this particular case please assume I need to use bindProperty. I don't quite understand why the following simplistic test is failing (see code). When I click the button, the label text does not change.

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Jan 29, 2008

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ActionScript 2.0 :: Setting Component Properties Of Dynamically Created Movieclip?

Mar 2, 2008

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Code:
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[Code].....

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[Code]...

until it gets to 100% and then gets to a frame telling endingClip to play. All good unless the target clip is already loaded. Then what happens is that the preloader jumps to 100% and only plays the ending sequence. I would like to have a way of checking to see if the target clip has already been loaded so as to avoid displaying only this ending portion of the preloader.

[Code]...

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I've been trying to convert and AS2 project to AS3. I've been able to load all the static items from the library and been able to get the buttons to load different text. However when I select a previously clicked button it doesn't remove the old text. here's a section of the code.

ActionScript Code:
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[Code].....

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[Code]...

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