ActionScript 2.0 :: Getting LoadVars To Read Javascript?
Mar 30, 2010
Ive tried a million methods for this. And cant get it to do it.Basically I have LoadVars reading a txt file. The HTML renders fine. Is there a way toget it to parse Javascript from the text file?
I've tried a million methods for this. And cant get it to do it. Basically I have LoadVars reading a txt file. The HTML renders fine. Is there a way to get it to parse Javascript from the text file?
With the Actionscript code below I'm sending an array to the server and receiving two responses: the HttpStatus response and a header with several information, like server info, location, etc. Does anyone have an idea how to read these server information? I cannot find any method or class, which would read the header info.
I have a flash movie that I need to read in a value from a PHP script in order to set which frame it starts from, I am using the following code:
[Code]...
The problem is this is not working - it won't get into the load event. If I run the PHP manually I get "&pageID=29". If I debug this locally I get "Who: undefined" in the trace output window. From all the example I have read, I seem to be doing this correctly but it just doesn't seem to be working. Flash: CS5 using Actionscript 2.0
We have a flash video that was created for our project, we dont the source so we have to work around the compiled flash file. We are going to host the video on our domain and the video creates a sol cookie (flash cookie) file to store how far the user has proceeded though the video. So my plan is to access this cookie to see how far the user has progressed and then fire an event when they have finished the movie.
I have been googling for some help but haven't found to much. I have found out that its possible to do in javascript and I have found some .net sol file viewers but haven't seen any examples I can get my mind around.
I have watched the traffic that gets created with fiddler and every time the next button is clicked a new request is fired with the swt file that is being accessed. I would also be happy with tracking every time one of these swt files has been accessed as well.
Is it possible to read first party cookies from flash?It should be noted that we have complete access to javascript via the ExternalInterface class.So, now the question is - can we access first party cookie from javascript? Our javascript code will be loaded by a website which is not hosted by us. This makes the cookies created by that website - first party cookies. How can we access these "first" party cookies?
I have a flash site, where when a user clicks on a link the page does not reload but the content changes with flash(like any normal flash site). So for example if user click on products page, the product page content is displayed, and the url in the address bar also changes from "domainname/index.aspx" to "domainname/index.aspx#/products"
I need to get this url from the address bar, and if i use "window.location.href" it returns "domainname/index.aspx". Does anyone know whether it is possible to read the url from the address bar which is changed by the flash.
I have a problem with flashvars , when I read the url from browser if I have assigned just numbers to Id (my paramter in url) ,everything works fine, but if my id includes character, then it does not work , I don't want to change anything in flash side in mxml files, I want to do it with javascript
here is my code
<script type="text/javascript"> function getQueryVariable(variable) {
Is there any hook to react to a user drag and dropping a text file onto a browser? If the user drops a text file onto the browser with my page loaded, I'd like to be able to open the contents of the text file using javascript. I don't think this is possible, but just checking.
Is something like this possible in flash?
As an alternate, the user could specify a file path for me, then I could open the text file and read it. Seems like this is a security risk and probably won't be allowed, but just checking. It looks like this is possible with flash 10?
One of the moderators, could you've a look at this tutorial: [URL] it doesn't works with me, maybe because I've 2004 so if you change loadVars() into LoadVars() it should work
A friend of mine has a Flash Action script running on a LAMP server that currently reads an xml config file. He's asked me if it's possible to remove the xml file, and replace it somehow with a system (lets call it an 'auto xml generator') that intercepts the request to read that file and generates an output, so it appears to all intents and purposes as if the file still exists and contains the contents that has actually been returned from our auto xml generator'
So I want to read http streams using flash tcp sockets. I do not really need the http header at all - all I need is body which contains flv. so how to read http response body into byte array using flash sockets?
The following doesn't work (although it gives no explicit error), but why not?nd... Is there really no way around it, strictly using the with statement? Forget using for / foreach.
with (object1, object2) { attribute = value; method(); }
Why the code above gives no syntax error, doesn't work but is accepted by with?If it's possible, how could we change multiple objects with same attribute using with?
var object1 = { attribute: 3 }; var object2 = { attribute: 2, method: function() { alert('blah'); } }; var object3 = { method: function() {alert('bleh'); } };
I need to execute some javascript string code from flash swf file using actionscript 3. I read that it could be done by passing the javascript code to the parent html document , using externalinterface.call function. Then I assume it will be faster if I can declare functions in the javascript code in the HTML document in the first use of externalinterface.call funtion ; if flash code calls the javascript code repeatedly. So let me ask you how to do that. For details , any javascript to be loaded is unknown in design time and I can not prepare a javascript file to be loaded.
OK, I am trying to do my first simple user authentication for a test built in Flash. I'm just checking to see if someone with the same name and email exists in the mySQL database and then echoing out entryAllowed=false if they exist.
Code: PHP Code: //query is successful and these vars trace out in flash
for some reason, whenever I dynamically load a swf on a $(document).ready() by writing to a div, I am unable to make javascript calls to the browser. Specifically, all calls to the browser return "null". This does not occur when embedding the swf normally on the page load, but I would like to prevent loading of the swf until a specified point in time.
What the heck is going on here? Is there something special about dynamically embedding a swf that prevents the swf from talking to the browser? The methods ARE called (I've proven such by showing alerts), but all return values to any function, regardless of type returned, shows as null when it gets to flash.
Is it possible to pass file names from a running Flash application, which only purpose is to enable multiple-file-selection, to a JavaScript application which handles upload of all files to the server?I have examined various Flash upload solutions (like SWFUpload, Uploadify, etc.) and none of them meets my needs. I want an easy to implement solution (like Uploadify) which also lets me specify various parts of the HTTP request.
The reason I need this is because my upload form uses session cookies (for user authentication) and an CSRF token both passed to the server when uploading files.Is it technically possible to pass filenames (+ paths) to a JavaScript application which then handles the upload?
Here's the challenge: I have a Flash movie which will be embedded in a page using an unknown DOM ID that I want to be able to identify/store for callback in a JS function. My ideal user flow would be: User clicks button in Flash. Flash pauses any animations / video / sounds / etc. Flash calls an injected JS function to display a page-covering overlay experience. When user closes overlay experience, a callback method on the Flash object is called. Flash resumes playback.
The problem is, when AS3 uses the ExternalInterface.call("functionName", args...) method, there doesn't seem to be a DOM event triggered, and thus it is impossible to tell which object called a JS function, so having a "registerMe()" function doesn't seem to work. Basically, the injected JS function has no way to determine which DOM object to call, because the ID of the Flash object is unknown.
I'd like to call a javascript function from an embedded .swf file. Specifically, I'd like to call a function in one of my externally linked javascript files from within: function loadTrack(){
[Code]...
which is in an .as file which I assume somehow becomes the swf file. How would I go about this and 're-compile' the .as file?
I'm trying to write a web application that searches google and then downloads the result sites and parses them.The search has to be done on the client side. Without implementing a server side proxy.Can this be done using javascript/sliverlight/flash?
let suppose i have a object named "data" which has a callBack function named "closeItem" which does something. So i have flash file which has a close button. on click of that i am calling this function which closes this item. So issue is? If i pass this "closeItemFunction" as global function this works fine. but if a pass this function as a "data.closeItem" this doesn;t work throwing some falsh error. so i just wanna ask that "does flash only call gobal scoped javascript function" ??
We're currently building a Flex application using the PureMVC framework with a shell.swf which loads/unloads modules dynamically. We're experiencing issues with memory and we're looking to replace the shell.swf with a JavaScript-based loader.Two questions:What would be a good framework to dynamically load the Flex components and allow the modules to communicate between each other?Would dynamically loading/unloading the modules via JavaScript take care of the typical memory problems associated with Flex/Flash applications?
With all the recent hype about JavaScript and HTML5 replacing Flash, I wanted to know - How would it be possible to protect client-side js code? Of course, it is possible to obfuscate it, but that would only make it a little harder. Also, for games which submit high scores to the server, wouldn't it be incredibly easy to modify those scores before they are sent to the server? I know even Flash files can be decompiled, but they can be obfuscated and flash decompilation is not as easy as modifying data in JS - could be done easily using a plugin such as Firebug. I'd like to know everyone's views on this.
I have a flash file that contains a package "game" which has a class "Scores" and a method setValue(). I want to write some lines of Javascript that allow me to call that method. Someone directed me to this tutorial, but I am still a bit confused.
Javascript: alert("start"); var so; so = document.embeds[0]; so.addParam("allowScriptAccess","always"); import flash.external.ExternalInterface; ExternalInterface.call("setValue[2600]");
displays an alert to tell me that it has indeed began to execute saves the embedded flash file into a variable and sets access imports that class calls the method.I am not sure about how this class thing works? This is just the bits and pieces I was able to come up with from that site, but I don't really understand how it all works (but certainly hope to eventually).This is the site: http:[url]...how-do-i-access-flash-function-using-javascript.When I execute the code with the importation nothing happens, but the alert does come up when I don't have that statement?