ActionScript 2.0 :: How To Develop Nice Linear Animation (Random)
May 4, 2005
I am trying to develop some kind of nice linear animation that is kinda random but nice and organic in shape or just linear. Ok that doesn't make much sense. The outcome should be somewhere close to this : [URL]
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May 4, 2005
Im trying to develop some kind of nice linear animation that is kinda random but nice and organic in shape or just linear.
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Feb 11, 2009
Im animating an around in 3d space with papervision and Id like to make the curves of the animation nice and smooth, if I put random values into the xyz and bezier values the turns are quite weird and erratic. Does anyone know of a way I can animate something around in smooth curves, but not have to create specific values for the tween?
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May 16, 2010
I'm working on a project and the deadline is near but I'm stuck at making my video presentation work. So here's the problem: it should be played linearly and non-linearly. Because the video files are long, i keep them in 9 seperate swfs. If you don't press any buttons, the presentation runs smoothly, but the problems start when you try to jump forward/backward to another part. Here's my code so far (I don't have much experience with as3, so it's mostly based on tutorials):
Code:
var clips:Array = ["swf/btn1.swf", "swf/btn2.swf", "swf/btn3.swf", "swf/btn4.swf", "swf/btn5.swf", "swf/btn6.swf", "swf/btn7.swf", "swf/btn8.swf", "swf/btn9.swf"];
var index:int = 1;
[Code]....
When I click on a button, it plays the same swf over and over... but i want to keep it in order (such as in the array). It used to work, but I had problems with sound and must've messed something up.
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Feb 19, 2012
A background music looping in the back, that starts with the opening of the swf and never stops. I think I achieved that with this bit of code :import flash.media.Sound;
import flash.net.URLRequest;
import flash.media.SoundChannel;
bg music[code].....
Finally I need to jump from frame to frame randomly to play various animations. For example :Project starts, background music starts playing, we hear random sounds played one after the other, while some animations can be seen on screen, playing in a random order.
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Mar 4, 2009
I am trying to create random butterflies flying out of the frame and regenerating from the bottom.I have found your tutorial below helpful in getting them randomly fly out of the frame (and in correct direction for the graphic too) but I cannot get them to reappear from the bottom.
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Nov 18, 2010
I'm trying to animate the lights of a christmas tree randomly from the bottom up. I'd like it to start from the bottom of the tree and move upward, but each section of lights as it moves upward, needs to animate randomly.Give each light (movie clip) in the tree an instance name of light1_mc, light2_mc, etc with light1_mc being the bottom most light and highest instance number being the top most light (i.e., if there are 50 lights, light50_mc would be the top most light). Then I would create a for loop that would loop through the array of lights and tell each light to turn on/fade in randomly, but from an ascending order (from light1_mc to light50_mc, but randomly).
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Jun 11, 2011
I'm new to Flash and AS and everything and I've been trying for 2 days now without success.What I'm trying to do is this. The small squares should fade in/spawn in the blue rectangle and fade away/disappear when they hit the red edges.URL...The animation was made on timeline, not using any AS3. The 2 main problems I have is to get the random number to be from negative 1 to 1 and for the squares to move straight and notgenerate a new direction on every frame. I'm not going to show any code cause it's just edited from tutorials and I don't understand half of it and looks terrible.
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Jan 4, 2003
I made a random animation based on the tutorial, but my randomized movie clip is a guy i grew in a wheelchair, and i was wonderign if there was a way to like make them bounce off of eachother, and add sound to it when they hit like an "oof" or something
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Apr 13, 2007
generate a random ball animation in a wheel, something like a roulette game?
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Nov 17, 2010
When I rotate an external loaded image it gets a different filter than the other embedded images. Like this:
What can I do to change the filter from "squares"/gitter to bi-linear?
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Jan 1, 2012
Like every other time I've had the displeasure of having to work with Flash, I feel like the best rule is to have a good bottle of whiskey on the side. I'm getting into CS5 and have a really complicated question here: how do I get this program to let me see what it is I'm actually working on? You know, the main point of being in here? I can't find a solution in any of the drop menus, have been in and out of the various workspaces, and in each instance I get everything except the most important element, which is the stage. Where the hell has Adobe hidden this thing now? It was here a half hour ago and has disappeared.
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May 22, 2011
I'm trying to create a random square every frame of an animation.The trick is, this square isn't allowed to overlap any other squares currently on the stage.I've got code that works all fine and dandy but... after a few hundered squares it slows right down.There must be a way to optimise this, at the moment I've go a while loop telling checking the random squares position against all the others already on the page. If it doesn't intersect, it draws it and carries onto the next frame.After a few thousand attempts, it makes the max and minimum size the square can be smaller, to give it a better chance of fitting in the gaps.And then continues getting smaller after multiple thousand more attempts.Here's my code...
var squares:Sprite = new Sprite;
addChild(squares);
var squares_arry:Array = new Array;[code]....
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Jan 31, 2003
Im a 100% beginner in actionscript so heres my question, as dumb as it may sound.
I want a shape to travel from px 0 on the x-axis to px 740.
The startposition on the y-axis needs to be random, and between 140 and 180.
I have tried the following code:
startY = Math.round(Math.random()*(180-140)+140);
startX = 0;
targetX = 740;
[Code]....
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Mar 22, 2009
Is there a function in AS3 where it interpolates between 2 values as if it were 0-100? For the After Effects users, it's the linear(val1, val2, 0, 100) I think, where it would "normalize" values 1 and 2 and interpolate as if it were 0-100.
I have 2 circles that are acting as the tape in a cassette tape music player, and as it plays, one spool shrinks as the other grows. It's easy to get the scaling, but I need it to start at scale = .5 and end at 1.If I just add and subtract values, it'll grow past 1 or get incorrect size results.
Code:
function changeTape(timeE:Event):void {
var percentPlayed:Number = (channel.position / sound.length);
left_tape.scaleX = 1 - percentPlayed;
[code]....
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Jan 21, 2012
Is there a function in AS3 where it interpolates between 2 values as if it were 0-100? For the After Effects users, it's the linear(val1, val2, 0, 100) I think, where it would "normalize" values 1 and 2 and interpolate as if it were 0-100.I have 2 circles that are acting as the tape in a cassette tape music player, and as it plays, one spool shrinks as the other grows. It's easy to get the scaling, but I need it to start at scale = .5 and end at 1.If I just add and subtract values, it'll grow past 1 or get incorrect size results.
Code:
function changeTape(timeE:Event):void {
var percentPlayed:Number = (channel.position / sound.length);
left_tape.scaleX = 1 - percentPlayed;
[code]....
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May 15, 2010
Is there a place online where I can find like 16 linear gradients that match good with each other? I need them for a chart of mine and the ones generated (by Flex) aren't good enough.
So, I'm kind off searching for a library of gradients (linear in my case).
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May 5, 2009
<mx:Script>
<![CDATA[
private function openAllNodes():void {
tree.openItems = dp..node;
}
private function closeAllNodes():void {
[Code]...
Unless or other wise i click my parent list, the child or the next list must be in a disabled state.
I click on Child 1, then only Child 2 Must be able to select.
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Dec 3, 2009
Is it possible to pass on arguments.. see simnple code
Code:
proxyFunction = function(theEvent:String){
var alen = arguments.length
[code]......
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Jan 6, 2010
I am just starting test Flash CS4 Pro. I am trying to do my first wery simple project. I found from this site [URL] where is nice sub menu effect where menu fading from up to down. I have done text based buttons so is it easiest way do this linear alpha by Tweens or just using some how timeline?
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Oct 7, 2004
url...how to make such this preloader...i mean a circular animated boxes positioning into border preloader based on percentage..u guy's know what I mean..hope someone can point me to achieve this type of preloader.
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Feb 16, 2010
Have a web page designed in AS2. Made some nice new XML gallery wth pop-up window. Is it possible to combine these 2 swf files externaly ie load gall on web page?
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Jan 12, 2005
I have my actionscripts tweens set up. I have six different movieclips that need to move/fade one after the other (in a linear sequence). When I run the movie they all move at the same time. I thought of setInterval() but does that mean I need a unique function for moving each clip?
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Sep 11, 2011
I am creating a game and I want that when the enemies started to attack me, I want it to plays random animation(the enemy is movieClip who contains other MovieClips )
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Sep 24, 2009
making a simple animation with about 10 "coins" on screen. I have a movie clip that animates another movie clip flipping over. I want to pull a random movie clip from the library into the nested clip so that on each "flip" a random coin face comes up.I've put all the clip names into an array (coin1,coin2,coin3,etc.)I think it would be described as _root.coin_container.coin_animation.random_coin_hereThere will be 10 coin_container's on the main stage, with coin_animation nested inside. At the beginning of the animation a random movie clip from the array should be called into coin_animation, then coin_animation will run through a few frames, repeat, call another random movie clip and repeat.
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Jan 13, 2009
I have a image slideshow set up on a time line. Each image is on a different layer and I am looking for a code to make the flash animation start at a random key frame every time the page is loaded. Here is a link to the site I am working on:
[URL]
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Mar 21, 2011
I am gradually learning Flash and am able to play a 56 frame movie clip in frame 5 using stop(); on the main level. What I don't know is how to move onto frame 6 on the main level once the clip is finished.
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Nov 8, 2010
I was working on this Graph (see link) and i couldn't find a way to get a nice curved line between the dataPoints.URL...
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Nov 17, 2011
I have traced out all the info and it is good. Now why won't my FOR loop write it out?
//a_groups_mc.a_group2_mc._visible=false;
//a_groups_mc.a_group8_mc._visible=false;
for (L=0; L<myLetters_array.length; L++){
a_groups_mc.eval(myLetters_array[L])._visible=false;
}
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Mar 26, 2007
I am feeling creative & think it would be cool to have a preloader that isn't just the standard bar preloader.
What I have in mind is to have a word being spelled out as the page is loaded. So the loader 'fills' from point A to point B, but not necessarily along a straight line.
It would need to follow a path. I've seen various animated preloaders but they all seem to go along a straight line, even if bubbling or moving.
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