I wasn't sure if this post would go under Flash MX, or AS; but here i am. I am loading external .txt files into a scrollbar. I need to know how to format the text in the .txt file (I.E font size, color, bold, italic). Or, if there are simple tutorials or reference guides that i can look at.
CS5 allows you to save FLA project as a bunch of XML files that encode vector graphics in some format, like: <Edge cubics="!8809 4331(;8821,4327 8849,4316 8865,4311q8809 4331 8865 4311);" /> Is there a format specification somewhere explaining what those entries mean?
Since Flash 5.5 by default saves files in 5.5 format that's incompatible in 5.0 editors we need a way to save .fla files in older format with a JSFL script. Can this be done? How?
Background: One of our developers installed the Flash IDE 5.5 and ran a modifying script on hundreds of fla files that we have. The changes were ok, but the file save format was not. It automatically saved the 5.0 files in 5.5 format that can not be opened on the 5.0 IDEs.
We could restore files from backups or he could go trough each file manually saving them with the save as dialog. I'd prefer to find a way to batch save .fla files in older formats like Flash IDE 5.0. JSFL would look close to optimal, but I could not find a way to save the files with specific flash version in mind with it.
how to publish live video feed from webcam in h.264 format non VP6 format with FMS 3.5.2 without using Flash Media Live Encoder, and how to set all parametersto have a good quality and smooth video without interruption, i have a server with 50Mbit bandwidth output enough for a publisher and 10 clients meunderstand this thing's been months since I try but the quality ugly
I want to make a textinput where a person can type in a price. I used "restrict" to only allow numbers and decimal. But the person can type in several decimals and create numbers like 11.1.1.1 or 11...11 or 1.11111
i want to restrict the entry to only one use of a decimal and only two numbers after the decimal.
any other way to format a textinput to a currency format?
Is there any library in Action Script that be able to convert any video format to .FLV?
I've been looking for it with no success. I thought that as3 had functions for that purposes but not found.
I want to give the possibility that in my site, users can upload any video, so I need to convert it to a standard and compress it to a fixed resolution.
then I loop the array to search the data I want to return to another function...my problem is how to format the date value in array to become this format before I can make a comparison with this value....
5/21/2007--> this value got from this current date
so the problem is how to convert the value in array from this format
21-5-2007 to this 5/21/2007 for all the values....the data I load from dtbase actually that's why it store that kind of format....
I have some files in my src directory, some are .class files (Java class files) and some are .properties files, when I create the Adobe air native installer these files are not included. Why is that? How can I work around that?
Also it excludes .mxml files, but that's good. I'm sure that's related, how to change what it includes or excludes?
I have created a flash file that allows you to click on a thumbnail image and larger image appears ontop of a tshirt. The same way as a gallery would work. The images and thumbnails are pulled in through xml. However I have a problem, I need the images that appear on the tshirts to be .png files or gif files as the tshirt colour can be changed. At the moment my flash file will only display jpegs! I dont knwo why. The jpegs leave me with a white background, so I need the transparency of a png/gif. My actionscript is:
My users upload a certain kind of text file that sometimeshas references to images stored locally on their hard drive. I needto check this file either on the server or within a flash app tosee if it has these references and then grab those images in aflash app to upload to my server.So I can use FileReference easily enough to have users uploadlocal images. But FileReference requires users to select their files with a dialog box. I can't have that. Myusers wouldn't know where to look and there are typically way toomany files, sometimes with the same name but in differentdirectories.
I can also just use URLLoader with a local URL, I guess I canprobably just use Loader too? That works great. The problem here isI can't communicate with both the server and the local filesystemin the same flash application due to Flash's security sandboxrestrictions. So I can get out of those security restrictions byplacing or editing a trust file in designated locations on variousOSes. I then need to install this trust file which is more invasiveand confusing to users then I want to be...Java's method of accessing local files from a web applet bysimply signing the applet with a certificate and having a dialogbox popup where the users grants access is ideal. Is there anything
iam streaming my web cam to FMS .... i have got a latency of 1 -2 second,,,,,, What should i do to reduce the latency,,,,,, is ter any change i can make in FMS files(xml files) in order to reduce the latency......
I was messing around with some old examples, and I ran into an unfinished example where several 30k-100k XML files are loaded and stored as a string into an Array. The code looks basically like:[code]Basically, when I trace the 'this', the order of the files that are loaded is off. Out of about 10 tries, about 3 times the order is perfect. The remaining 7 times, the order is a bit off. Does anybody have a suggestion on how to ensure the files are loaded prior to the next file being loaded? I tried placing a while loop that basically delays the clock for a few milliseconds, and that didn't work either. Besides, that is not really a good solution to arbitrarily waste clock cycles.
I installed Flash CS4 Professional trial version for school use. It wouldn't install successfully. I deleted the font files the troubleshooting guide said to, tried again, but gave up. (I'm afraid to run regedit and mess up everything else I have loaded.) (I previously had the Fireworks CS4 trial version loaded, then uninstalled it.) My problem is this- I have it running, but it saves files and then they can't be opened, even if I use the save function often- it's worse when I create the file, test the movie and then save.If I try to open it again, it says "cannot open file." Once it opened a copy I had saved, and it appeared blank, even though it was 544 kb file size. I only need it for a few more days, one more assignment and I'm afraid my previous files are corrupt. I have Windows Vista Home Edition.
I'm working on making a pretty chunky game engine for games I plan on making, but I was wondering if you make external AS files unopenable such as .lib files, so that if I give it to a friend that wants to use it, he/she cannot change my code. Is there anyway to make external AS files unopenable? Also, obfuscation isn't an option for this problem as it only stops the people who hack the finished product, not stopping people who have access to the actual files.
1) i have palced 2 flash file on my web page.if i stop the sound on this file then the sound on another flash movie placed on my web page also stops.i want both the files to be independent to each other and controlled separately
2)if i click on play it shows loading.even after it loads the file it doesnt change itz status. if i click again on play then itz status changes to play.my codes for flash.....
soundUrl = "test.mp3";
// create sound object, assign properties and events function createSoundObject(){[code].....
my question is to diplay random files , and i have given the code as
[Code]....
one more question is "where i need to store all these movie files. either in samefolder where the flash file is placed. or make it as a seperate folder and or in the flash file library". and one more thing is "how can i place these 20 files in a order like declaring the dimensions on the screen. do i need to put in a CSS.
I am constructing a Flash animation and I was hoping to build it by scenes. These scenes would be individual SWF movies that I could import into my final Flash file in consequential order and when finished I would have a completed Flash Movie. There would be no interaction beyond Play/and replay. Where can I get information on how to construct this and is this a recomended way to do it?
I came across that website to see some products news, then I find there was a nice flash tool. You know that decompiler can edit swf files to fla files. But this tool which I want to introduce to you can edit swf to swf perfectly, amazing right? Plz check it here:URL...
I have slideshow that is your typical stand alone .swf with accompanying .xml and .css configuration files along with a folder for the images. I don't have the .fla. I need to flatten this or merge it all together to create an flv. Is this possible and if so how do I do this?Because this is a client I can't just re-create another slide show..it needs to be exactly the same. For me to redo it entirely in fla would be so very time consuming as the slides have 2-3 different effects each and to get the timing exactly right would be near impossible.
I am working on a project in which I have to convert the swf files in avi format and I also have software to do that... but the problem is when I convert it, the animation inside the movie clips don't play it just pass from there. It is also not catching the stop() script. I have also tried using the export option from flash CS4 but the result is same. I have the complete animations inside the movie clips not on root.
I need to make a tool (in flash) that people who do NOT have flash can use to create some artwork (graphs and lines at particular angels in particular) and then export the artwork in a format that designers who DO have flash can use in flash for animations. We're trying to cut out a step where our content folks give our designers graphs that need to be hand traced in Flash. Are there any third party plugins that would allow a swf to generate and EPS, AI, or FLA perhaps?
I am loading variables from a txt file. After loading in Flash, the format of the variables is weird.
My text file looks something like this:
var1=15&var2=10&var3=this is a test&var4=etc
It has been created in notepad.
When I load the variables with the command loadVariablesNum("variables.txt",0); there is a problem with var1 and var2. These are not considered as integers but as text and have the values "15" instead of 15 and "10" instead of 10.